Player Matchup

Vulcan
Vulcan
AmazingSimp
Vulcan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,303 Elo+
Solo
Cthulhu
Cthulhu
BuSeSBridGeS
Cthulhu
Level 26
God Stats
12W - 22L
1,365 SR
Queue Stats
34W - 50L
1,356 Elo+
Party 1
Susano
Susano
FTSenSmitex2
Susano
Level 6
God Stats
1W - 2L
1,284 SR
Queue Stats
1W - 5L
1,139 Elo+
Solo
Skadi
Skadi
HiggleForn
Skadi
Level 29
God Stats
8W - 8L
1,635 SR
Queue Stats
54W - 72L
1,375 Elo+
Party 1
Hera
Hera
will666fou
Hera
Level 28
God Stats
4W - 2L
1,361 SR
Queue Stats
16W - 14L
1,312 Elo+
Solo
Team Averages
Level 19
1,429 SR
1,297 Elo+

VS

Team Averages
Level 8
1,466 SR
1,231 Elo+
Ymir
Ymir
Flastick
Ymir
Level 3
God Stats
6W - 3L
1,500 SR
Queue Stats
17W - 22L
1,099 Elo+
Solo
Danzaburou
Danzaburou
PrumBata
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,144 Elo+
Party 2
Hel
Hel
UltrakillM
Hel
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,225 Elo+
Solo
Bellona
Bellona
mdemarin
Bellona
Level 14
God Stats
33W - 28L
1,330 SR
Queue Stats
309W - 339L
1,381 Elo+
Solo
Nemesis
Nemesis
monkew
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
1 / 0 / 1
4,892
612
2,988
2,737
790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
BuSeSBridGeS
Cthulhu
6
1 / 1 / 1
4,185
523
1,310
4,553
1,563
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Susano
7
3 / 1 / 0
4,650
581
1,604
4,325
1,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Skadi
8
2 / 2 / 1
4,829
604
3,208
2,586
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

9
3 / 1 / 0
5,150
644
3,261
2,088
618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
3 / 0 / 1
4,238
530
1,117
2,221
719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
PrumBata
Danzaburou
5
1 / 3 / 1
4,116
515
1,073
4,235
1,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,537
442
839
2,879
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
mdemarin
Bellona
6
1 / 2 / 1
4,077
510
1,377
4,171
1,922
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
monkew
Nemesis
6
0 / 2 / 0
3,735
467
1,725
4,618
1,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
10
Kills
5
5
Deaths
10
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
1
0
1
1.5
W
Cthulhu
BuSeSBridGeS
Cthulhu
1
1
1
1.5
W
Susano
3
1
0
3
L
Ymir
3
0
1
3.5
W
Skadi
2
2
1
1.25
L
Danzaburou
PrumBata
Danzaburou
1
3
1
0.5
L
0
3
0
0
L
Bellona
mdemarin
Bellona
1
2
1
0.75
L
Nemesis
monkew
Nemesis
0
2
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,371
Damage
6,131
16,289
Taken
18,124
4,716
Mitigated
6,188
2,069
Healing
2,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
2,988
1,042
0
592
2,737
790
755
135
2,602
19,506
0
W
Cthulhu
BuSeSBridGeS
Cthulhu
1,310
452
0
0
4,553
1,563
50
453
4,100
8,518
0
W
Susano
1,604
555
0
1,306
4,325
1,077
0
283
4,042
0
14,431
L
Ymir
1,117
333
0
716
2,221
719
0
387
1,801
2,523
0
W
Skadi
3,208
1,773
0
0
2,586
668
696
458
2,128
0
16,255
L
Danzaburou
PrumBata
Danzaburou
1,073
726
0
27
4,235
1,046
0
1,616
2,513
0
11,004
L
839
395
63
24
2,879
924
0
1,600
1,145
3,415
0
L
Bellona
mdemarin
Bellona
1,377
401
0
965
4,171
1,922
0
887
3,244
0
10,817
L
Nemesis
monkew
Nemesis
1,725
521
0
261
4,618
1,577
20
2,591
1,829
0
8,994
W
3,261
867
0
171
2,088
618
1,197
627
1,461
17,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
19,703
144
Minions Killed
80
0
Camps Cleared
0
710,776
Distance Traveled
680,616
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
4,892
612
41
5
0
156,770
0
W
Cthulhu
4,185
523
13
2
0
145,684
0
W
Susano
4,650
581
37
5
0
149,125
0
L
Ymir
4,238
530
7
1
0
84,186
0
W
Skadi
4,829
604
22
3
0
144,786
1
L
Danzaburou
4,116
515
16
2
0
136,327
0
L
Hel
3,537
442
7
1
0
122,980
0
L
Bellona
4,077
510
26
3
0
153,590
0
L
Nemesis
3,735
467
24
3
0
183,533
0
W
Hera
5,150
644
31
4
0
114,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role