Player Matchup

Thanatos
Thanatos
Catsmeowtside
Thanatos
Level 102
God Stats
0W - 1L
1,340 SR
Queue Stats
5W - 15L
1,215 Elo+
Party 3
The Morrigan
The Morrigan
DLO100
The Morrigan
Level 105
God Stats
22W - 14L
1,599 SR
Queue Stats
55W - 54L
1,457 Elo+
Party 3
Ra
Ra
Geshanky
Ra
Level 46
God Stats
2W - 4L
1,289 SR
Queue Stats
13W - 14L
1,353 Elo+
Party 2
Danzaburou
Danzaburou
HeavyArms05
Danzaburou
Level 29
God Stats
1W - 2L
1,591 SR
Queue Stats
80W - 51L
1,650 Elo+
Party 2
Bellona
Bellona
TimeCrisis3
Bellona
Level 12
God Stats
11W - 9L
1,284 SR
Queue Stats
244W - 261L
1,439 Elo+
Party 3
Team Averages
Level 59
1,420 SR
1,423 Elo+

VS

Team Averages
Level 75
1,538 SR
1,499 Elo+
Tiamat
Tiamat
ClayV2
Tiamat
Level 107
God Stats
119W - 100L
1,579 SR
Queue Stats
135W - 121L
1,515 Elo+
Party 1
Izanami
Izanami
CookiepieGiant
Izanami
Level 105
God Stats
40W - 28L
1,496 SR
Queue Stats
91W - 90L
1,503 Elo+
Party 1
Hun Batz
Hun Batz
DisisSpurta
Hun Batz
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 159L
1,503 Elo+
Party 1
Bacchus
Bacchus
TastygreenmanV2
Bacchus
Level 20
God Stats
14W - 14L
1,532 SR
Queue Stats
42W - 45L
1,450 Elo+
Party 1
Achilles
Achilles
WenBasi
Achilles
Level 42
God Stats
11W - 19L
1,583 SR
Queue Stats
162W - 162L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Catsmeowtside
Thanatos
16
3 / 4 / 1
9,402
495
9,552
13,813
7,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
DLO100
The Morrigan
15
2 / 6 / 1
9,375
493
8,236
9,677
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 10 / 3
9,223
485
3,173
12,112
4,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HeavyArms05
Danzaburou
15
5 / 8 / 1
10,143
534
11,127
15,126
5,368
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
TimeCrisis3
Bellona
14
3 / 6 / 2
8,649
455
5,929
14,008
9,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ClayV2
Tiamat
19
10 / 2 / 4
11,956
629
12,556
13,150
9,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
6 / 4 / 7
11,042
581
8,479
11,666
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
DisisSpurta
Hun Batz
16
5 / 2 / 6
10,080
531
6,427
12,384
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 2 / 7
9,537
502
7,795
9,468
4,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
WenBasi
Achilles
18
7 / 5 / 2
11,093
584
7,704
13,231
11,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
15
Kills
34
34
Deaths
15
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Catsmeowtside
Thanatos
3
4
1
0.88
W
Tiamat
ClayV2
Tiamat
10
2
4
6
W
6
4
7
2.38
L
The Morrigan
DLO100
The Morrigan
2
6
1
0.42
W
Hun Batz
DisisSpurta
Hun Batz
5
2
6
4
L
2
10
3
0.35
L
Danzaburou
HeavyArms05
Danzaburou
5
8
1
0.69
W
6
2
7
4.75
L
Bellona
TimeCrisis3
Bellona
3
6
2
0.67
W
Achilles
WenBasi
Achilles
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,017
Damage
42,961
64,736
Taken
59,899
30,556
Mitigated
32,855
16,670
Healing
18,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Catsmeowtside
Thanatos
9,552
2,153
0
8,992
13,813
7,347
234
2,262
11,501
0
64,077
W
Tiamat
ClayV2
Tiamat
12,556
1,071
0
4,235
13,150
9,032
733
4,204
8,930
83,181
0
W
8,479
6,368
0
5,488
11,666
3,519
2,542
1,938
9,502
0
79,742
L
The Morrigan
DLO100
The Morrigan
8,236
1,267
0
1,241
9,677
3,798
0
6,441
3,209
56,356
6,369
W
Hun Batz
DisisSpurta
Hun Batz
6,427
1,797
0
3,595
12,384
3,904
0
647
11,737
0
45,860
L
3,173
652
1,077
2,147
12,112
4,157
347
4,056
8,056
52,694
0
L
Danzaburou
HeavyArms05
Danzaburou
11,127
5,776
0
2,419
15,126
5,368
1,010
5,992
9,109
0
49,748
W
7,795
826
636
1,831
9,468
4,981
0
1,507
7,775
25,916
0
L
Bellona
TimeCrisis3
Bellona
5,929
2,924
0
794
14,008
9,886
793
1,600
11,983
0
34,163
W
Achilles
WenBasi
Achilles
7,704
2,679
0
2,630
13,231
11,419
620
0
13,231
0
52,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,792
Gold Earned
53,708
478
Minions Killed
505
0
Camps Cleared
0
1,630,651
Distance Traveled
1,769,456
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,402
495
111
6
0
374,479
4
W
Tiamat
11,956
629
142
7
0
350,988
4
W
Izanami
11,042
581
137
7
0
314,272
3
L
The Morrigan
9,375
493
111
6
0
315,803
5
W
Hun Batz
10,080
531
83
4
0
392,218
2
L
Ra
9,223
485
102
5
0
329,973
1
L
Danzaburou
10,143
534
85
4
0
309,610
2
W
Bacchus
9,537
502
38
2
0
395,269
11
L
Bellona
8,649
455
69
4
0
300,786
2
W
Achilles
11,093
584
105
6
0
316,709
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role