Player Matchup

Pele
Pele
 
Pele
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
IamRaven
Olorun
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,502 Elo+
Solo
Cerberus
Cerberus
SkullKrusher600
Cerberus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Trevwahh
Artemis
Level 57
God Stats
1W - 4L
1,989 SR
Queue Stats
56W - 82L
1,323 Elo+
Party 2
Bastet
Bastet
Vera Victus
Bastet
Level 119
God Stats
17W - 18L
1,585 SR
Queue Stats
141W - 153L
1,449 Elo+
Party 2
Team Averages
Level 102
1,615 SR
1,455 Elo+

VS

Team Averages
Level 127
1,483 SR
1,496 Elo+
Chiron
Chiron
CaPtSLiGgZ
Chiron
Level 51
God Stats
1W - 3L
1,440 SR
Queue Stats
2W - 11L
1,313 Elo+
Party 3
Hercules
Hercules
SliggaMcjigga
Hercules
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 18L
1,476 Elo+
Party 3
Zhong Kui
Zhong Kui
Tanman215
Zhong Kui
Level 115
God Stats
16W - 8L
1,610 SR
Queue Stats
16W - 10L
1,561 Elo+
Solo
Jormungandr
Jormungandr
lBones o
Jormungandr
Level 156
God Stats
10W - 5L
1,534 SR
Queue Stats
324W - 327L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
lMiiRRorz il
Ao Kuang
Level 158
God Stats
2W - 4L
1,332 SR
Queue Stats
263W - 260L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 4 / 2
8,063
806
6,620
7,559
4,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
IamRaven
Olorun
14
1 / 1 / 2
6,860
686
4,810
6,678
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
12
0 / 0 / 3
6,263
626
5,141
9,195
6,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Trevwahh
Artemis
12
1 / 4 / 4
7,080
708
7,064
6,586
2,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
12
0 / 3 / 2
6,225
623
2,810
6,671
2,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CaPtSLiGgZ
Chiron
13
0 / 0 / 4
6,711
671
3,462
3,082
1,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
SliggaMcjigga
Hercules
14
4 / 0 / 4
8,121
812
5,366
6,059
5,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Tanman215
Zhong Kui
16
5 / 1 / 6
8,822
882
8,924
7,588
5,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
lBones o
Jormungandr
14
2 / 2 / 6
8,487
849
5,180
9,270
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
lMiiRRorz il
Ao Kuang
14
1 / 3 / 7
7,607
761
6,419
9,915
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
6
Kills
12
12
Deaths
6
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
4
2
1.25
W
Chiron
CaPtSLiGgZ
Chiron
0
0
4
2
L
Olorun
IamRaven
Olorun
1
1
2
2
L
Cerberus
0
0
3
1.5
W
Hercules
SliggaMcjigga
Hercules
4
0
4
6
W
Zhong Kui
Tanman215
Zhong Kui
5
1
6
8
L
Artemis
Trevwahh
Artemis
1
4
4
0.75
L
Bastet
0
3
2
0.33
W
Jormungandr
lBones o
Jormungandr
2
2
6
2.5
W
Ao Kuang
lMiiRRorz il
Ao Kuang
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,445
Damage
29,351
36,689
Taken
35,914
18,068
Mitigated
21,567
6,517
Healing
15,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,620
962
0
763
7,559
4,126
0
5,227
2,123
0
24,976
W
Chiron
CaPtSLiGgZ
Chiron
3,462
651
593
1,595
3,082
1,273
1,144
1,435
1,647
0
17,650
L
Olorun
IamRaven
Olorun
4,810
2,148
665
2,804
6,678
2,813
0
3,304
3,248
27,710
0
L
Cerberus
5,141
133
147
1,403
9,195
6,127
0
4,945
3,910
15,731
0
W
Hercules
SliggaMcjigga
Hercules
5,366
1,584
0
1,715
6,059
5,063
845
2,720
3,339
0
15,662
W
Zhong Kui
Tanman215
Zhong Kui
8,924
536
0
4,593
7,588
5,185
247
1,957
5,631
30,030
0
L
Artemis
Trevwahh
Artemis
7,064
2,010
624
111
6,586
2,537
0
3,771
2,624
0
23,781
L
Bastet
2,810
827
0
0
6,671
2,465
0
3,291
3,150
0
15,282
W
Jormungandr
lBones o
Jormungandr
5,180
847
0
3,270
9,270
6,375
295
3,033
6,237
29,218
0
W
Ao Kuang
lMiiRRorz il
Ao Kuang
6,419
906
0
4,126
9,915
3,671
0
1,172
8,743
23,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
39,748
217
Minions Killed
250
7
Camps Cleared
8
911,479
Distance Traveled
958,780
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,063
806
43
4
3
187,657
2
W
Chiron
6,711
671
33
3
0
177,551
2
L
Olorun
6,860
686
59
6
2
182,158
4
L
Cerberus
6,263
626
37
4
0
211,185
2
W
Hercules
8,121
812
37
4
2
202,120
2
W
Zhong Kui
8,822
882
61
6
3
187,055
0
L
Artemis
7,080
708
48
5
0
168,756
1
L
Bastet
6,225
623
30
3
2
161,723
1
W
Jormungandr
8,487
849
61
6
1
185,344
3
W
Ao Kuang
7,607
761
58
6
2
206,710
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role