Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Andrevsky1
Janus
Level 100
God Stats
3W - 4L
1,486 SR
Queue Stats
313W - 300L
1,471 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MadaraTaka
Ah Muzen Cab
Level 63
God Stats
10W - 11L
1,707 SR
Queue Stats
521W - 535L
1,383 Elo+
Party 1
Artemis
Artemis
temp-421796
Artemis
Level 90
God Stats
0W - 2L
1,539 SR
Queue Stats
22W - 36L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
wgbeta
Sylvanus
Level 129
God Stats
2W - 5L
1,611 SR
Queue Stats
691W - 711L
1,459 Elo+
Party 1
Team Averages
Level 99
1,569 SR
1,453 Elo+

VS

Team Averages
Level 85
1,474 SR
1,426 Elo+
Tiamat
Tiamat
LuvaLuke2damax
Tiamat
Level 63
God Stats
8W - 10L
1,281 SR
Queue Stats
583W - 618L
1,498 Elo+
Party 2
Ra
Ra
Redneck Basher
Ra
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 125L
1,504 Elo+
Solo
Heimdallr
Heimdallr
Scerbison
Heimdallr
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 160L
1,345 Elo+
Solo
Pele
Pele
ThaPlaymaker_10
Pele
Level 104
God Stats
2W - 2L
1,409 SR
Queue Stats
63W - 59L
1,424 Elo+
Solo
Ares
Ares
jlets17
Ares
Level 98
God Stats
5W - 6L
1,681 SR
Queue Stats
411W - 474L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 4 / 14
11,477
675
18,928
26,011
11,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
20
8 / 5 / 12
14,010
824
15,463
17,082
6,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
MadaraTaka
Ah Muzen Cab
19
5 / 10 / 13
11,915
701
22,050
20,583
10,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Artemis
temp-421796
Artemis
20
8 / 11 / 10
12,738
749
19,188
25,940
11,866
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
wgbeta
Sylvanus
18
5 / 7 / 17
12,028
708
18,940
29,033
32,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 25
13,362
786
31,033
19,141
20,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 5 / 20
13,319
783
22,453
26,183
13,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Scerbison
Heimdallr
20
4 / 7 / 17
12,943
761
16,834
19,572
9,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
15 / 8 / 12
13,536
796
28,686
24,264
18,552
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
jlets17
Ares
20
5 / 6 / 20
12,520
736
13,319
31,270
26,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
131
29
Kills
37
37
Deaths
29
66
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
14
2.5
L
Janus
8
5
12
2.8
W
6
3
25
6.17
L
Ah Muzen Cab
MadaraTaka
Ah Muzen Cab
5
10
13
1.15
W
7
5
20
3.4
W
Heimdallr
Scerbison
Heimdallr
4
7
17
1.79
W
15
8
12
2.63
W
Ares
jlets17
Ares
5
6
20
2.5
L
Artemis
temp-421796
Artemis
8
11
10
1.18
L
Sylvanus
wgbeta
Sylvanus
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,569
Damage
112,325
118,649
Taken
120,430
72,615
Mitigated
88,218
53,156
Healing
58,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,928
1,526
1,252
12,851
26,011
11,004
133
13,789
12,222
43,581
0
L
Janus
15,463
61
1,639
3,905
17,082
6,526
573
7,984
9,098
45,763
0
W
31,033
1,212
3,603
6,879
19,141
20,649
1,205
6,476
12,665
53,074
0
L
Ah Muzen Cab
MadaraTaka
Ah Muzen Cab
22,050
9,588
513
2,868
20,583
10,357
13
12,497
8,086
0
33,445
W
22,453
1,258
11,850
11,821
26,183
13,417
1,498
13,945
12,238
52,356
0
W
Heimdallr
Scerbison
Heimdallr
16,834
7,351
1,704
2,640
19,572
9,216
2,050
10,382
9,190
0
30,268
W
28,686
4,835
3,161
4,910
24,264
18,552
1,288
7,985
16,279
903
41,284
W
Ares
jlets17
Ares
13,319
370
2,271
10,120
31,270
26,384
680
14,543
16,727
21,702
0
L
Artemis
temp-421796
Artemis
19,188
10,065
1,457
3,380
25,940
11,866
386
14,987
10,953
0
27,052
L
Sylvanus
wgbeta
Sylvanus
18,940
4,714
13,343
11,948
29,033
32,862
374
18,219
10,814
29,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,168
Gold Earned
65,680
208
Minions Killed
204
0
Camps Cleared
0
1,309,315
Distance Traveled
1,526,441
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,477
675
61
4
0
303,626
0
L
Janus
14,010
824
82
5
0
299,492
0
W
Tiamat
13,362
786
43
3
0
348,871
0
L
Ah Muzen Cab
11,915
701
30
2
0
207,965
0
W
Ra
13,319
783
74
4
0
313,914
1
W
Heimdallr
12,943
761
32
2
0
273,801
1
W
Pele
13,536
796
38
2
0
284,891
0
W
Ares
12,520
736
17
1
0
304,964
1
L
Artemis
12,738
749
26
2
0
227,344
0
L
Sylvanus
12,028
708
9
1
0
270,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role