Player Matchup

Khepri
Khepri
BandoDso
Khepri
Level 27
God Stats
9W - 6L
1,379 SR
Queue Stats
109W - 96L
1,516 Elo+
Solo
Anubis
Anubis
JunkyPayload134
Anubis
Level 29
God Stats
1W - 0L
1,667 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
LRojasPR
Vamana
Level 27
God Stats
13W - 18L
1,482 SR
Queue Stats
423W - 442L
1,381 Elo+
Party 1
Medusa
Medusa
LegLipsLeg
Medusa
Level 29
God Stats
45W - 45L
1,665 SR
Queue Stats
130W - 143L
1,543 Elo+
Party 2
Tsukuyomi
Tsukuyomi
x_X_Javy_Lopez_X
Tsukuyomi
Level 32
God Stats
13W - 14L
1,587 SR
Queue Stats
645W - 680L
1,422 Elo+
Party 1
Team Averages
Level 29
1,556 SR
1,472 Elo+

VS

Team Averages
Level 16
1,439 SR
1,397 Elo+
Heimdallr
Heimdallr
Ely_kent_13
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,534 Elo+
Solo
Janus
Janus
LeComteDantes
Janus
Level 9
God Stats
8W - 15L
1,397 SR
Queue Stats
38W - 37L
1,493 Elo+
Solo
Nike
Nike
PeachVirgo
Nike
Level 30
God Stats
0W - 3L
1,306 SR
Queue Stats
54W - 60L
1,441 Elo+
Solo
Sylvanus
Sylvanus
T-REX_PRO--UNITY
Sylvanus
Level 8
God Stats
2W - 3L
1,431 SR
Queue Stats
44W - 42L
1,217 Elo+
Solo
Thanatos
Thanatos
alcooligan
Thanatos
Level 18
God Stats
3W - 5L
1,559 SR
Queue Stats
51W - 62L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BandoDso
Khepri
14
1 / 4 / 16
9,856
493
5,181
16,054
13,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 2 / 7
10,273
514
9,558
8,158
4,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
LRojasPR
Vamana
16
1 / 2 / 5
9,945
497
6,100
14,404
11,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
LegLipsLeg
Medusa
19
16 / 1 / 5
12,217
611
20,712
18,080
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
17
6 / 3 / 4
10,640
532
8,893
13,167
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ely_kent_13
Heimdallr
15
2 / 6 / 5
9,438
472
9,945
12,947
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 4 / 3
9,594
480
13,813
12,372
4,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 3
8,451
423
8,472
12,463
10,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 11 / 6
7,187
359
6,119
17,066
11,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
alcooligan
Thanatos
13
1 / 6 / 4
8,383
419
5,751
15,897
5,603
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
33
29
Kills
12
12
Deaths
29
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
BandoDso
Khepri
1
4
16
2.25
L
Heimdallr
Ely_kent_13
Heimdallr
2
6
5
0.75
W
5
2
7
4.25
W
Vamana
LRojasPR
Vamana
1
2
5
1.75
L
6
4
3
1.88
W
Medusa
LegLipsLeg
Medusa
16
1
5
18.5
L
2
2
3
1.75
L
1
11
6
0.36
L
Thanatos
alcooligan
Thanatos
1
6
4
0.5
W
Tsukuyomi
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,444
Damage
44,100
69,863
Taken
70,745
44,047
Mitigated
36,587
29,564
Healing
17,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BandoDso
Khepri
5,181
366
1,277
3,404
16,054
13,423
698
7,103
8,555
24,887
0
L
Heimdallr
Ely_kent_13
Heimdallr
9,945
4,094
0
2,076
12,947
4,810
0
3,513
9,434
0
60,625
W
9,558
685
1,596
2,665
8,158
4,826
420
1,882
6,092
51,694
0
W
Vamana
LRojasPR
Vamana
6,100
3,165
0
6,191
14,404
11,272
2,000
1,724
12,478
0
48,101
L
13,813
804
0
2,153
12,372
4,101
184
3,007
9,365
55,885
0
W
Medusa
LegLipsLeg
Medusa
20,712
12,647
1,264
10,836
18,080
8,027
3,937
5,741
12,097
0
95,181
L
8,472
1,550
0
1,222
12,463
10,477
0
2,457
9,506
0
40,964
L
6,119
2,369
740
1,982
17,066
11,596
837
3,590
13,401
19,293
4,214
L
Thanatos
alcooligan
Thanatos
5,751
1,761
0
9,405
15,897
5,603
0
2,172
13,675
0
48,630
W
Tsukuyomi
8,893
3,247
0
2,331
13,167
6,499
0
2,014
11,071
0
77,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,931
Gold Earned
43,053
473
Minions Killed
399
0
Camps Cleared
0
1,924,533
Distance Traveled
1,708,639
27
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,856
493
36
2
0
354,479
8
L
Heimdallr
9,438
472
100
5
0
310,765
2
W
Anubis
10,273
514
92
5
0
417,206
6
W
Vamana
9,945
497
103
5
0
370,364
2
L
Janus
9,594
480
107
5
0
353,914
4
W
Medusa
12,217
611
133
7
0
379,114
11
L
Nike
8,451
423
76
4
0
370,909
0
L
Sylvanus
7,187
359
32
2
0
280,040
2
L
Thanatos
8,383
419
84
4
0
393,011
2
W
Tsukuyomi
10,640
532
109
5
0
403,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role