Player Matchup

Thor
Thor
AndyE__123
Thor
Level 7
God Stats
2W - 0L
1,295 SR
Queue Stats
10W - 15L
1,028 Elo+
Solo
Cu Chulainn
Cu Chulainn
BlitzkriegD40
Cu Chulainn
Level 92
God Stats
3W - 1L
1,474 SR
Queue Stats
94W - 89L
1,380 Elo+
Party 1
Hou Yi
Hou Yi
DripGod_EJ
Hou Yi
Level 29
God Stats
4W - 5L
1,481 SR
Queue Stats
269W - 289L
1,289 Elo+
Solo
Sol
Sol
GravityRush4U
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,021 Elo+
Party 1
Fenrir
Fenrir
Stealth Saber 2
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,308 Elo+
Solo
Team Averages
Level 32
1,450 SR
1,205 Elo+

VS

Team Averages
Level 21
1,470 SR
1,358 Elo+
Bakasura
Bakasura
MiniFour2600
Bakasura
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,351 Elo+
Solo
Eset
Eset
NaomiBarbie
Eset
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
286W - 350L
1,179 Elo+
Party 2
Da Ji
Da Ji
PYT Meghan
Da Ji
Level 17
God Stats
2W - 4L
1,282 SR
Queue Stats
60W - 84L
1,175 Elo+
Party 2
Neith
Neith
R4nga
Neith
Level 24
God Stats
1W - 1L
1,567 SR
Queue Stats
26W - 20L
1,415 Elo+
Solo
Pele
Pele
Siotamek10_
Pele
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 23L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 7
9,667
420
4,830
15,853
6,995
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cu Chulainn
BlitzkriegD40
Cu Chulainn
18
13 / 2 / 5
12,331
536
18,310
26,365
22,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
DripGod_EJ
Hou Yi
18
4 / 0 / 11
12,201
530
15,499
13,973
5,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
12 / 1 / 6
12,946
563
18,912
15,625
7,124
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
9 / 4 / 6
11,598
504
12,409
14,859
6,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MiniFour2600
Bakasura
16
4 / 8 / 1
10,501
457
6,733
18,033
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
4 / 8 / 3
10,762
468
9,636
14,590
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
13
3 / 8 / 3
8,866
385
7,896
12,035
4,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
R4nga
Neith
15
2 / 9 / 5
9,720
423
17,957
24,362
9,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 6 / 3
10,173
442
8,730
17,645
6,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
28
39
Kills
13
14
Deaths
39
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
7
7
0.64
W
Cu Chulainn
BlitzkriegD40
Cu Chulainn
13
2
5
7.75
W
Hou Yi
DripGod_EJ
Hou Yi
4
0
11
9.5
W
12
1
6
15
L
Bakasura
MiniFour2600
Bakasura
4
8
1
0.56
L
4
8
3
0.69
L
Da Ji
3
8
3
0.56
L
Neith
R4nga
Neith
2
9
5
0.5
L
0
6
3
0.25
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,960
Damage
50,952
86,675
Taken
86,665
48,723
Mitigated
36,228
32,926
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,830
559
0
3,043
15,853
6,995
308
3,685
11,798
0
39,436
W
Cu Chulainn
BlitzkriegD40
Cu Chulainn
18,310
2,367
0
11,466
26,365
22,432
971
3,238
22,535
6,358
57,903
W
Hou Yi
DripGod_EJ
Hou Yi
15,499
8,861
0
7,208
13,973
5,647
4,996
1,225
12,438
0
75,888
W
18,912
5,425
140
9,748
15,625
7,124
7,267
326
15,239
89,382
0
L
Bakasura
MiniFour2600
Bakasura
6,733
5,098
518
3,621
18,033
10,107
125
4,783
13,025
0
32,043
L
9,636
961
423
296
14,590
5,499
1,003
4,103
10,437
49,090
0
L
Da Ji
7,896
1,886
0
0
12,035
4,301
1,005
2,078
9,907
0
34,322
L
Neith
R4nga
Neith
17,957
13,331
0
5,152
24,362
9,942
758
7,210
16,701
0
50,347
L
8,730
2,153
0
2,334
17,645
6,379
4,154
2,538
15,032
0
63,777
W
12,409
2,805
0
1,321
14,859
6,525
216
272
14,086
0
56,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
50,022
511
Minions Killed
405
0
Camps Cleared
0
1,983,379
Distance Traveled
1,849,743
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,667
420
48
2
0
382,784
2
W
Cu Chulainn
12,331
536
104
5
0
442,050
0
W
Hou Yi
12,201
530
138
6
0
371,599
1
W
Sol
12,946
563
135
6
0
373,531
5
L
Bakasura
10,501
457
88
4
0
402,952
4
L
Eset
10,762
468
91
4
0
355,627
0
L
Da Ji
8,866
385
60
3
0
290,963
0
L
Neith
9,720
423
63
3
0
384,552
1
L
Pele
10,173
442
103
4
0
415,649
0
W
Fenrir
11,598
504
86
4
0
413,415
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role