Player Matchup

Neith
Neith
Elegiez
Neith
Level 28
God Stats
3W - 2L
1,460 SR
Queue Stats
78W - 75L
1,580 Elo+
Party 1
Ravana
Ravana
Veraan99
Ravana
Level 28
God Stats
8W - 10L
1,494 SR
Queue Stats
61W - 51L
1,615 Elo+
Party 1
Tiamat
Tiamat
estirxn123
Tiamat
Level 11
God Stats
7W - 3L
1,729 SR
Queue Stats
38W - 23L
1,671 Elo+
Solo
Cu Chulainn
Cu Chulainn
pelotas15
Cu Chulainn
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 106L
1,606 Elo+
Solo
Ares
Ares
simpPTSd1
Ares
Level 25
God Stats
5W - 5L
1,511 SR
Queue Stats
80W - 68L
1,607 Elo+
Solo
Team Averages
Level 22
1,539 SR
1,616 Elo+

VS

Team Averages
Level 18
1,547 SR
1,627 Elo+
Kuzenbo
Kuzenbo
Dulce544
Kuzenbo
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Glubbert
Merlin
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 78L
1,683 Elo+
Solo
Hou Yi
Hou Yi
Miiikoto
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,519 Elo+
Solo
Thanatos
Thanatos
YouMuted
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 50L
1,793 Elo+
Solo
Mulan
Mulan
amimirunu
Mulan
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
62W - 54L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Elegiez
Neith
16
2 / 4 / 8
10,164
442
10,628
12,115
4,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
Veraan99
Ravana
20
14 / 5 / 9
13,777
599
25,794
19,076
8,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
estirxn123
Tiamat
20
9 / 2 / 10
13,514
588
17,103
16,726
12,518
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
pelotas15
Cu Chulainn
20
4 / 4 / 7
12,851
559
21,624
28,104
26,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Ares
14
1 / 8 / 10
9,323
405
8,065
25,327
17,869
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dulce544
Kuzenbo
16
7 / 3 / 7
11,541
502
13,844
21,874
33,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Glubbert
Merlin
16
1 / 8 / 5
9,954
433
16,064
15,591
5,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Miiikoto
Hou Yi
14
1 / 7 / 9
8,957
389
11,790
15,302
4,508
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
YouMuted
Thanatos
19
9 / 7 / 5
12,203
531
15,308
26,223
9,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
amimirunu
Mulan
19
5 / 5 / 5
11,813
514
20,912
23,643
24,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
54
30
Kills
23
23
Deaths
30
44
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dulce544
Kuzenbo
7
3
7
3.5
W
Neith
Elegiez
Neith
2
4
8
1.5
L
Merlin
Glubbert
Merlin
1
8
5
0.44
L
Hou Yi
Miiikoto
Hou Yi
1
7
9
0.79
W
Ravana
Veraan99
Ravana
14
5
9
3.7
L
Thanatos
YouMuted
Thanatos
9
7
5
1.64
L
Mulan
amimirunu
Mulan
5
5
5
1.5
W
Tiamat
estirxn123
Tiamat
9
2
10
7
W
Cu Chulainn
pelotas15
Cu Chulainn
4
4
7
1.88
W
Ares
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,214
Damage
77,918
101,348
Taken
102,633
70,675
Mitigated
77,160
34,270
Healing
34,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dulce544
Kuzenbo
13,844
4,988
0
1,196
21,874
33,057
195
6,970
14,748
38,194
0
W
Neith
Elegiez
Neith
10,628
3,873
0
3,187
12,115
4,710
2,962
3,858
8,138
0
58,154
L
Merlin
Glubbert
Merlin
16,064
678
0
1,492
15,591
5,394
56
5,659
9,785
74,287
0
L
Hou Yi
Miiikoto
Hou Yi
11,790
5,638
0
1,532
15,302
4,508
0
4,302
10,876
0
44,005
W
Ravana
Veraan99
Ravana
25,794
10,982
0
4,306
19,076
8,882
828
5,049
13,756
0
95,793
L
Thanatos
YouMuted
Thanatos
15,308
5,556
0
21,551
26,223
9,966
0
6,993
18,895
0
86,049
L
Mulan
amimirunu
Mulan
20,912
4,741
0
8,426
23,643
24,235
0
4,782
17,923
11,972
66,001
W
Tiamat
estirxn123
Tiamat
17,103
2,968
0
8,498
16,726
12,518
1,871
7,330
8,813
90,395
0
W
Cu Chulainn
pelotas15
Cu Chulainn
21,624
4,601
0
11,570
28,104
26,696
417
6,086
21,138
15,537
71,329
W
Ares
8,065
344
950
5,759
25,327
17,869
0
9,538
15,512
25,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,629
Gold Earned
54,468
573
Minions Killed
590
0
Camps Cleared
0
2,046,882
Distance Traveled
2,005,550
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,541
502
43
2
0
432,034
7
W
Neith
10,164
442
106
5
0
345,816
1
L
Merlin
9,954
433
171
7
0
385,834
4
L
Hou Yi
8,957
389
87
4
0
373,437
1
W
Ravana
13,777
599
125
5
0
429,566
1
L
Thanatos
12,203
531
144
6
0
412,801
4
L
Mulan
11,813
514
145
6
0
401,444
2
W
Tiamat
13,514
588
157
7
0
454,634
4
W
Cu Chulainn
12,851
559
158
7
0
442,002
2
W
Ares
9,323
405
27
1
0
374,864
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role