Player Matchup

Ymir
Ymir
Beständig
Ymir
Level 16
God Stats
3W - 6L
1,469 SR
Queue Stats
4W - 7L
1,417 Elo+
Solo
Nemesis
Nemesis
Galvexo
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,621 Elo+
Solo
Sol
Sol
MrCackles
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
TheKingGilgamesh
King Arthur
Level 18
God Stats
1W - 9L
961 SR
Queue Stats
31W - 45L
1,317 Elo+
Party 2
Danzaburou
Danzaburou
hoodscanor
Danzaburou
Level 29
God Stats
56W - 49L
1,516 SR
Queue Stats
94W - 119L
1,357 Elo+
Party 2
Team Averages
Level 18
1,389 SR
1,442 Elo+

VS

Team Averages
Level 13
1,483 SR
1,584 Elo+
Danzaburou
Danzaburou
AviatorJD3
Danzaburou
Level 7
God Stats
20W - 11L
1,500 SR
Queue Stats
36W - 18L
1,500 Elo+
Solo
Persephone
Persephone
darklordof39
Persephone
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,728 Elo+
Solo
Tiamat
Tiamat
garfunel
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,690 Elo+
Solo
Geb
Geb
guilh3rm3zion
Geb
Level 11
God Stats
1W - 1L
1,456 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Rama
Rama
shovos
Rama
Level 11
God Stats
3W - 2L
1,456 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 6
7,630
402
8,656
18,342
11,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Galvexo
Nemesis
14
6 / 6 / 4
9,677
509
11,431
17,726
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 12 / 1
8,633
454
9,075
17,821
6,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
TheKingGilgamesh
King Arthur
11
0 / 11 / 0
6,954
366
2,315
18,988
8,238
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
hoodscanor
Danzaburou
14
2 / 6 / 6
8,711
458
6,769
14,158
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AviatorJD3
Danzaburou
20
17 / 0 / 1
14,130
744
20,595
8,198
4,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
darklordof39
Persephone
15
6 / 3 / 12
11,214
590
13,320
9,860
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
garfunel
Tiamat
19
14 / 2 / 7
12,742
671
21,778
14,067
13,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 5 / 17
9,433
496
6,985
16,634
13,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
shovos
Rama
15
5 / 4 / 7
10,193
536
7,351
12,246
4,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
13
Kills
42
43
Deaths
14
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AviatorJD3
Danzaburou
17
0
1
17.5
L
3
8
6
0.75
L
Nemesis
Galvexo
Nemesis
6
6
4
1.33
L
2
12
1
0.21
L
King Arthur
TheKingGilgamesh
King Arthur
0
11
0
0
W
Persephone
darklordof39
Persephone
6
3
12
4
W
Tiamat
garfunel
Tiamat
14
2
7
8.75
W
0
5
17
1.7
L
Danzaburou
hoodscanor
Danzaburou
2
6
6
0.83
W
Rama
shovos
Rama
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,246
Damage
70,029
87,035
Taken
61,005
38,165
Mitigated
39,707
10,518
Healing
22,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AviatorJD3
Danzaburou
20,595
12,510
0
6,925
8,198
4,148
7,993
1,406
6,792
0
115,545
L
8,656
1,975
0
1,538
18,342
11,229
64
9,044
9,198
26,732
0
L
Nemesis
Galvexo
Nemesis
11,431
6,066
0
1,907
17,726
7,305
0
8,535
8,983
0
45,290
L
9,075
2,439
426
3,265
17,821
6,404
870
12,144
5,261
48,680
1,004
L
King Arthur
TheKingGilgamesh
King Arthur
2,315
187
0
460
18,988
8,238
0
4,584
14,376
241
23,840
W
Persephone
darklordof39
Persephone
13,320
1,166
15
2,867
9,860
3,611
2,062
3,374
6,483
47,489
0
W
Tiamat
garfunel
Tiamat
21,778
3,023
0
7,856
14,067
13,656
1,606
2,920
11,147
96,604
0
W
6,985
880
0
2,142
16,634
13,970
268
6,721
9,913
14,959
0
L
Danzaburou
hoodscanor
Danzaburou
6,769
2,458
0
2,922
14,158
4,989
1,487
7,024
7,134
0
47,054
W
Rama
shovos
Rama
7,351
5,641
0
2,349
12,246
4,322
864
3,306
8,940
0
46,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,605
Gold Earned
57,712
332
Minions Killed
521
0
Camps Cleared
0
1,552,431
Distance Traveled
1,693,303
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,130
744
186
10
0
348,201
3
L
Ymir
7,630
402
33
2
0
337,549
3
L
Nemesis
9,677
509
67
4
0
327,193
4
L
Sol
8,633
454
104
5
0
295,987
0
L
King Arthur
6,954
366
40
2
0
301,919
0
W
Persephone
11,214
590
81
4
0
307,682
0
W
Tiamat
12,742
671
142
7
0
371,018
3
W
Geb
9,433
496
9
0
0
360,253
2
L
Danzaburou
8,711
458
88
5
0
289,783
1
W
Rama
10,193
536
103
5
0
306,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role