Player Matchup

Pele
Pele
Aquaticss
Pele
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 170L
1,500 Elo+
Solo
Horus
Horus
LordlyStream
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 27L
1,127 Elo+
Party 2
Cthulhu
Cthulhu
hotdog9634
Cthulhu
Level 8
God Stats
1W - 3L
1,315 SR
Queue Stats
1W - 4L
1,339 Elo+
Party 2
Team Averages
Level 27
1,438 SR
1,322 Elo+

VS

Team Averages
Level 114
1,378 SR
1,412 Elo+
Heimdallr
Heimdallr
CHAVA10
Heimdallr
Level 112
God Stats
3W - 0L
1,406 SR
Queue Stats
13W - 10L
1,357 Elo+
Party 1
Jormungandr
Jormungandr
MorganCad
Jormungandr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
kiritogon
Baba Yaga
Level 86
God Stats
1W - 1L
1,230 SR
Queue Stats
21W - 13L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 4 / 1
6,858
686
4,822
13,985
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 10 / 2
6,199
620
2,873
10,885
6,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
hotdog9634
Cthulhu
8
1 / 8 / 0
6,181
618
2,504
12,903
10,251
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CHAVA10
Heimdallr
13
10 / 0 / 11
9,166
917
13,805
5,808
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
MorganCad
Jormungandr
10
2 / 2 / 13
7,849
785
5,738
7,465
6,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
kiritogon
Baba Yaga
12
9 / 1 / 10
9,282
928
9,684
5,226
1,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
2
Kills
21
22
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
1
4
1
0.38
W
Heimdallr
CHAVA10
Heimdallr
10
0
11
15.5
L
0
10
2
0.1
W
Jormungandr
MorganCad
Jormungandr
2
2
13
4.25
L
Cthulhu
hotdog9634
Cthulhu
1
8
0
0.13
W
Baba Yaga
kiritogon
Baba Yaga
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,199
Damage
29,227
37,773
Taken
18,499
21,277
Mitigated
11,089
3,843
Healing
5,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
4,822
1,545
0
3,029
13,985
4,553
0
5,908
8,077
0
25,640
W
Heimdallr
CHAVA10
Heimdallr
13,805
8,830
0
1,783
5,808
3,051
1,510
1,293
4,515
0
36,614
L
2,873
1,524
311
503
10,885
6,473
0
4,549
6,336
0
8,249
W
Jormungandr
MorganCad
Jormungandr
5,738
1,107
0
1,535
7,465
6,190
270
1,071
6,394
26,371
0
L
Cthulhu
hotdog9634
Cthulhu
2,504
293
0
0
12,903
10,251
0
5,192
7,711
12,590
0
W
Baba Yaga
kiritogon
Baba Yaga
9,684
756
0
2,065
5,226
1,848
694
572
4,654
34,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,238
Gold Earned
26,297
63
Minions Killed
134
0
Camps Cleared
0
527,303
Distance Traveled
547,731
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,858
686
35
4
0
212,549
1
W
Heimdallr
9,166
917
45
5
0
179,603
1
L
Horus
6,199
620
14
1
0
144,942
0
W
Jormungandr
7,849
785
38
4
0
187,304
2
L
Cthulhu
6,181
618
14
1
0
169,812
3
W
Baba Yaga
9,282
928
51
5
0
180,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role