Player Matchup

Bellona
Bellona
ReegaliTo
Bellona
Level 26
God Stats
5W - 18L
1,348 SR
Queue Stats
7W - 21L
1,216 Elo+
Party 1
Tiamat
Tiamat
ShkjI3
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,322 Elo+
Solo
Cerberus
Cerberus
The-Martyr_SoS
Cerberus
Level 21
God Stats
1W - 1L
1,704 SR
Queue Stats
6W - 17L
1,314 Elo+
Party 1
Hachiman
Hachiman
Yeahzeuw
Hachiman
Level 18
God Stats
15W - 26L
1,325 SR
Queue Stats
15W - 26L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
pdrg12
Cthulhu
Level 7
God Stats
4W - 7L
1,454 SR
Queue Stats
4W - 11L
1,298 Elo+
Party 1
Team Averages
Level 17
1,466 SR
1,295 Elo+

VS

Team Averages
Level 21
1,563 SR
1,504 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Blackkingx89
Heimdallr
Level 20
God Stats
2W - 0L
1,739 SR
Queue Stats
48W - 46L
1,545 Elo+
Party 2
Anubis
Anubis
BrodmoCimee
Anubis
Level 29
God Stats
12W - 12L
1,480 SR
Queue Stats
59W - 61L
1,552 Elo+
Party 2
Hades
Hades
Lamozz__
Hades
Level 19
God Stats
47W - 38L
1,598 SR
Queue Stats
50W - 50L
1,551 Elo+
Party 2
Sol
Sol
M2404
Sol
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ReegaliTo
Bellona
17
3 / 7 / 8
11,540
962
13,712
21,672
12,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
ShkjI3
Tiamat
17
0 / 12 / 8
10,304
859
8,999
19,415
9,960
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
17
6 / 12 / 6
12,585
1,049
17,206
31,691
33,476
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Yeahzeuw
Hachiman
17
4 / 10 / 5
11,657
971
17,313
21,060
5,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
pdrg12
Cthulhu
17
0 / 9 / 9
10,475
873
13,683
24,847
20,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
17 / 4 / 18
14,633
1,219
23,968
16,322
6,934
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Blackkingx89
Heimdallr
19
9 / 0 / 20
12,786
1,066
15,720
12,467
4,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
20
10 / 1 / 25
13,333
1,111
30,016
15,631
7,772
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Lamozz__
Hades
20
11 / 2 / 29
14,001
1,167
28,821
19,232
9,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
M2404
Sol
17
3 / 6 / 12
10,752
896
8,045
13,090
4,094
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
154
13
Kills
50
50
Deaths
13
36
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
17
4
18
6.5
W
Heimdallr
Blackkingx89
Heimdallr
9
0
20
19
W
Anubis
10
1
25
22.5
W
Hades
Lamozz__
Hades
11
2
29
12.75
W
Sol
M2404
Sol
3
6
12
1.5
L
Bellona
ReegaliTo
Bellona
3
7
8
1
L
Tiamat
ShkjI3
Tiamat
0
12
8
0.33
L
Cerberus
6
12
6
0.75
L
Hachiman
Yeahzeuw
Hachiman
4
10
5
0.65
L
Cthulhu
pdrg12
Cthulhu
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,913
Damage
106,570
118,685
Taken
76,742
82,916
Mitigated
32,926
11,362
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
23,968
13,884
0
3,244
16,322
6,934
0
7,809
8,513
0
51,248
W
Heimdallr
Blackkingx89
Heimdallr
15,720
10,649
0
1,778
12,467
4,407
0
8,113
4,354
0
35,221
W
Anubis
30,016
1,056
0
5,110
15,631
7,772
0
9,406
6,225
40,998
0
W
Hades
Lamozz__
Hades
28,821
1,002
551
2,883
19,232
9,719
0
7,752
11,480
46,446
0
W
Sol
M2404
Sol
8,045
4,116
0
1,976
13,090
4,094
0
6,808
6,282
14,672
0
L
Bellona
ReegaliTo
Bellona
13,712
4,776
0
610
21,672
12,559
0
12,759
8,913
0
36,037
L
Tiamat
ShkjI3
Tiamat
8,999
2,310
0
1,529
19,415
9,960
0
12,849
6,566
20,008
0
L
Cerberus
17,206
1,569
0
6,961
31,691
33,476
0
17,026
14,665
29,163
0
L
Hachiman
Yeahzeuw
Hachiman
17,313
8,333
0
1,656
21,060
5,922
0
11,508
9,552
0
40,979
L
Cthulhu
pdrg12
Cthulhu
13,683
135
556
50
24,847
20,999
0
12,740
12,107
27,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,561
Gold Earned
65,505
189
Minions Killed
184
2
Camps Cleared
5
1,051,362
Distance Traveled
1,008,801
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,633
1,219
57
5
1
197,607
0
W
Heimdallr
12,786
1,066
37
3
4
232,385
0
W
Anubis
13,333
1,111
20
2
0
192,709
1
W
Hades
14,001
1,167
54
5
0
231,084
0
W
Sol
10,752
896
16
1
0
155,016
0
L
Bellona
11,540
962
43
4
0
233,757
0
L
Tiamat
10,304
859
24
2
2
155,544
0
L
Cerberus
12,585
1,049
20
2
0
203,886
0
L
Hachiman
11,657
971
53
4
0
207,162
0
L
Cthulhu
10,475
873
49
4
0
251,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role