Player Matchup

Danzaburou
Danzaburou
DemonNinjaKillua
Danzaburou
Level 20
God Stats
8W - 3L
1,687 SR
Queue Stats
22W - 18L
1,500 Elo+
Solo
Agni
Agni
Krazy645848
Agni
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,541 Elo+
Solo
Kali
Kali
STK Kusch
Kali
Level 41
God Stats
36W - 30L
1,787 SR
Queue Stats
280W - 311L
1,440 Elo+
Party 1
Khepri
Khepri
STK W0LF
Khepri
Level 21
God Stats
19W - 13L
1,790 SR
Queue Stats
184W - 200L
1,489 Elo+
Party 1
Mulan
Mulan
Sole 2D
Mulan
Level 28
God Stats
18W - 23L
1,324 SR
Queue Stats
490W - 452L
1,479 Elo+
Solo
Team Averages
Level 24
1,617 SR
1,490 Elo+

VS

Team Averages
Level 22
1,478 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
Danibo17
Ah Muzen Cab
Level 25
God Stats
13W - 12L
1,531 SR
Queue Stats
159W - 161L
1,509 Elo+
Party 2
Athena
Athena
Firefox7224
Athena
Level 20
God Stats
2W - 5L
1,340 SR
Queue Stats
73W - 62L
1,559 Elo+
Party 2
Mercury
Mercury
UnBanable2746
Mercury
Level 29
God Stats
12W - 13L
1,240 SR
Queue Stats
224W - 254L
1,442 Elo+
Solo
Cthulhu
Cthulhu
WBSARGENT
Cthulhu
Level 10
God Stats
1W - 1L
1,710 SR
Queue Stats
2W - 7L
1,480 Elo+
Solo
Tiamat
Tiamat
madman21804
Tiamat
Level 27
God Stats
32W - 17L
1,569 SR
Queue Stats
303W - 269L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DemonNinjaKillua
Danzaburou
16
10 / 2 / 3
10,808
600
18,022
12,276
4,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 0 / 1
11,088
616
8,662
7,478
2,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
0 / 3 / 2
9,729
541
3,216
14,647
5,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
STK W0LF
Khepri
13
2 / 2 / 7
9,249
514
3,208
9,829
8,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Sole 2D
Mulan
14
0 / 2 / 0
8,993
500
4,912
11,201
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Danibo17
Ah Muzen Cab
13
1 / 9 / 1
7,594
422
7,208
15,656
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
14
0 / 0 / 3
8,111
451
5,257
9,612
5,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
17
6 / 2 / 1
9,736
541
9,008
10,619
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
WBSARGENT
Cthulhu
6
0 / 2 / 0
5,488
305
2,621
7,102
4,003
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
15
2 / 2 / 2
8,690
483
6,208
11,155
5,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
9
9
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Danibo17
Ah Muzen Cab
1
9
1
0.17
W
Danzaburou
DemonNinjaKillua
Danzaburou
10
2
3
5.75
L
Athena
0
0
3
1.5
W
3
0
1
3.5
W
Kali
0
3
2
0.33
W
Khepri
STK W0LF
Khepri
2
2
7
2.75
W
Mulan
Sole 2D
Mulan
0
2
0
0
L
Mercury
6
2
1
3.25
L
Cthulhu
WBSARGENT
Cthulhu
0
2
0
0
L
Tiamat
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,020
Damage
30,302
55,431
Taken
54,144
31,002
Mitigated
23,726
19,303
Healing
12,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Danibo17
Ah Muzen Cab
7,208
3,964
0
4,405
15,656
4,248
1,090
2,190
13,466
0
38,184
W
Danzaburou
DemonNinjaKillua
Danzaburou
18,022
7,813
0
6,652
12,276
4,872
4,811
3,052
9,224
0
78,750
L
Athena
5,257
1,513
0
2,692
9,612
5,842
648
0
9,612
32,502
0
W
8,662
618
0
1,344
7,478
2,585
1,994
3,737
3,741
80,766
0
W
Kali
3,216
1,846
210
6,553
14,647
5,816
0
1,268
13,379
0
61,330
W
Khepri
STK W0LF
Khepri
3,208
271
0
3,391
9,829
8,950
717
1,589
8,240
15,407
0
W
Mulan
Sole 2D
Mulan
4,912
1,045
0
1,153
11,201
8,779
344
4,440
6,761
0
44,856
L
Mercury
9,008
4,899
0
479
10,619
3,815
0
1,876
8,743
0
69,038
L
Cthulhu
WBSARGENT
Cthulhu
2,621
177
246
1,859
7,102
4,003
0
1,100
6,002
8,605
0
L
Tiamat
6,208
815
0
3,013
11,155
5,818
0
6,704
4,451
54,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
39,619
559
Minions Killed
402
0
Camps Cleared
0
1,583,340
Distance Traveled
1,504,265
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,594
422
81
5
0
267,319
2
W
Danzaburou
10,808
600
138
8
0
277,999
3
L
Athena
8,111
451
69
4
0
344,265
1
W
Agni
11,088
616
205
11
0
336,739
0
W
Kali
9,729
541
99
6
0
339,856
0
W
Khepri
9,249
514
27
2
0
311,217
0
W
Mulan
8,993
500
90
5
0
317,529
0
L
Mercury
9,736
541
133
7
0
391,483
2
L
Cthulhu
5,488
305
15
1
0
181,847
1
L
Tiamat
8,690
483
104
6
0
319,351
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role