Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
 
Ah Muzen Cab
Gold V
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Azelf1079
Baron Samedi
Gold V
Level 86
God Stats
10W - 20L
1,521 SR
Queue Stats
76W - 83L
1,439 MMR
Solo
Fafnir
Fafnir
Gold IV
PERFECTKILLER76
Fafnir
Gold IV
Level 127
God Stats
18W - 30L
1,420 SR
Queue Stats
288W - 342L
1,545 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,480 SR
1,495 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 69
1,686 SR
1,566 MMR
Ganesha
Ganesha
Gold IV
Lason Jock
Ganesha
Gold IV
Level 101
God Stats
18W - 10L
1,664 SR
Queue Stats
57W - 61L
1,498 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
MR PICKLE98
Nu Wa
Gold IV
Level 69
God Stats
2W - 1L
1,678 SR
Queue Stats
62W - 71L
1,484 MMR
Party 1
Skadi
Skadi
Gold V
StinkyBirthBox
Skadi
Gold V
Level 36
God Stats
7W - 3L
1,718 SR
Queue Stats
7W - 9L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
3 / 7 / 2
10,079
672
9,217
13,185
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Azelf1079
Baron Samedi
12
3 / 7 / 3
10,211
681
6,799
10,240
3,247
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 2 / 5
9,033
602
5,555
13,867
13,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ChaacDanzaburouCabrakanAthenaKukulkan

VS

Bans
TiamatHadesMedusaEsetHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Lason Jock
Ganesha
13
1 / 2 / 11
9,503
634
7,506
10,209
9,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
5 / 2 / 9
10,547
703
10,219
7,736
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
10 / 2 / 5
11,608
774
11,982
10,957
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
6
Kills
16
16
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
7
2
0.57
L
Baron Samedi
Azelf1079
Baron Samedi
3
7
3
0.64
W
Ganesha
Lason Jock
Ganesha
1
2
11
3.25
W
5
2
9
4.75
L
0
2
5
1.25
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,571
Damage
29,707
37,292
Taken
28,902
20,914
Mitigated
16,001
9,289
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
9,217
2,731
0
4,070
13,185
4,143
1,340
5,758
7,205
0
55,574
L
Baron Samedi
Azelf1079
Baron Samedi
6,799
169
1,653
1,315
10,240
3,247
398
4,301
5,797
26,731
0
W
Ganesha
Lason Jock
Ganesha
7,506
333
346
913
10,209
9,775
0
3,396
6,813
29,510
0
W
10,219
2,968
0
510
7,736
2,575
341
3,673
4,063
28,941
0
L
5,555
859
0
2,251
13,867
13,524
37
6,972
6,493
16,810
0
W
11,982
5,048
0
2,530
10,957
3,651
2,831
5,321
5,636
0
54,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
31,658
133
Minions Killed
195
0
Camps Cleared
0
669,048
Distance Traveled
789,166
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,079
672
84
6
0
234,224
0
L
Baron Samedi
10,211
681
32
2
0
169,655
3
W
Ganesha
9,503
634
13
1
0
279,978
6
W
Nu Wa
10,547
703
73
5
0
249,356
1
L
Fafnir
9,033
602
17
1
0
265,169
1
W
Skadi
11,608
774
109
7
0
259,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role