Player Matchup

Jing Wei
Jing Wei
Bronze III
CAPMANAMPAC
Jing Wei
Bronze III
Level 118
God Stats
1W - 0L
1,462 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Tyr
Tyr
Gold III
LayZmammoth
Tyr
Gold III
Level 134
God Stats
2W - 1L
1,336 SR
Queue Stats
170W - 160L
1,516 MMR
Solo
Nemesis
Nemesis
Platinum V
NatanMachado
Nemesis
Platinum V
Level 158
God Stats
1W - 4L
1,538 SR
Queue Stats
372W - 361L
1,568 MMR
Party 1
Baron Samedi
Baron Samedi
Gold II
ben10brasil
Baron Samedi
Gold II
Level 123
God Stats
2W - 1L
1,766 SR
Queue Stats
98W - 104L
1,530 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
texasallstar214
Ah Puch
Bronze III
Level 122
God Stats
1W - 0L
1,695 SR
Queue Stats
2W - 1L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,559 SR
1,523 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,661 SR
1,493 MMR
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold II
AlteredAir
Arachne
Gold II
Level 84
God Stats
61W - 36L
1,714 SR
Queue Stats
105W - 104L
1,521 MMR
Solo
King Arthur
King Arthur
Silver II
SoChildishKDLD
King Arthur
Silver II
Level 132
God Stats
2W - 6L
1,696 SR
Queue Stats
94W - 93L
1,465 MMR
Solo
Cernunnos
Cernunnos
Bronze III
UnquietIce48729
Cernunnos
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Gold III
YungCRegOG
Agni
Gold III
Level 104
God Stats
3W - 1L
1,895 SR
Queue Stats
308W - 314L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CAPMANAMPAC
Jing Wei
14
2 / 2 / 9
9,071
432
9,388
11,743
4,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 2 / 4
12,743
607
14,224
16,377
16,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
NatanMachado
Nemesis
17
4 / 2 / 7
10,389
495
11,474
17,308
7,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
ben10brasil
Baron Samedi
15
2 / 4 / 10
9,281
442
11,283
14,178
9,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
4 / 4 / 7
9,897
471
8,856
9,939
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatSetAthenaCthulhuTsukuyomi

VS

Bans
DanzaburouScyllaCu ChulainnJanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 5 / 3
8,201
391
4,020
20,182
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Arachne
AlteredAir
Arachne
19
5 / 1 / 2
11,668
556
11,128
17,813
8,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SoChildishKDLD
King Arthur
16
5 / 4 / 0
10,858
517
10,544
18,946
11,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
UnquietIce48729
Cernunnos
14
1 / 6 / 1
8,912
424
9,138
14,903
5,340
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 6 / 6
10,468
498
14,394
11,684
3,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
22
Kills
13
14
Deaths
22
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
3
0.3
L
Arachne
AlteredAir
Arachne
5
1
2
6
W
Jing Wei
CAPMANAMPAC
Jing Wei
2
2
9
3.25
W
10
2
4
6
W
Nemesis
NatanMachado
Nemesis
4
2
7
3.75
L
King Arthur
SoChildishKDLD
King Arthur
5
4
0
1.25
L
Cernunnos
UnquietIce48729
Cernunnos
1
6
1
0.25
L
2
6
6
0.83
W
Baron Samedi
ben10brasil
Baron Samedi
2
4
10
1.75
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,225
Damage
49,224
69,545
Taken
83,528
41,536
Mitigated
42,488
24,928
Healing
20,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
4,020
90
628
4,647
20,182
13,241
411
8,131
11,586
22,990
0
L
Arachne
AlteredAir
Arachne
11,128
7,347
0
4,797
17,813
8,799
1,081
2,500
15,209
0
97,423
W
Jing Wei
CAPMANAMPAC
Jing Wei
9,388
8,127
0
3,880
11,743
4,029
1,060
2,874
8,739
0
44,039
W
14,224
1,977
0
5,345
16,377
16,446
102
2,135
14,072
0
91,834
W
Nemesis
NatanMachado
Nemesis
11,474
4,477
0
6,427
17,308
7,226
0
4,922
12,026
0
79,484
L
King Arthur
SoChildishKDLD
King Arthur
10,544
1,896
0
4,493
18,946
11,110
22
2,076
16,804
0
66,435
L
Cernunnos
UnquietIce48729
Cernunnos
9,138
4,387
0
4,416
14,903
5,340
1,211
3,847
10,702
0
59,640
L
14,394
631
0
1,567
11,684
3,998
0
2,700
8,984
65,179
0
W
Baron Samedi
ben10brasil
Baron Samedi
11,283
993
1,355
4,663
14,178
9,894
421
4,117
9,861
47,092
0
W
8,856
250
0
3,258
9,939
3,941
135
3,346
6,375
50,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
50,107
531
Minions Killed
547
0
Camps Cleared
0
2,069,075
Distance Traveled
1,952,436
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,201
391
44
2
0
402,475
6
L
Arachne
11,668
556
144
7
0
505,530
5
W
Jing Wei
9,071
432
70
3
0
404,389
4
W
Tyr
12,743
607
164
8
0
422,790
3
W
Nemesis
10,389
495
126
6
0
463,670
2
L
King Arthur
10,858
517
153
7
0
334,101
6
L
Cernunnos
8,912
424
92
4
0
341,168
3
L
Agni
10,468
498
114
5
0
369,162
4
W
Baron Samedi
9,281
442
62
3
0
381,515
0
W
Ah Puch
9,897
471
109
5
0
396,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role