Player Matchup

Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
BlickyBlacks
Nemesis
Level 68
God Stats
1W - 1L
1,174 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
dannysippin
Baron Samedi
Level 45
God Stats
1W - 1L
1,270 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Chaac
Chaac
kris_ile
Chaac
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Team Averages
Level 65
1,361 SR
1,500 Elo+

VS

Team Averages
Level 72
1,434 SR
1,442 Elo+
Ah Muzen Cab
Ah Muzen Cab
Archangel-_-1996
Ah Muzen Cab
Level 129
God Stats
0W - 1L
1,437 SR
Queue Stats
30W - 45L
1,302 Elo+
Solo
Aphrodite
Aphrodite
DemonicTurtle22
Aphrodite
Level 116
God Stats
69W - 97L
1,436 SR
Queue Stats
74W - 111L
1,466 Elo+
Solo
Cthulhu
Cthulhu
Myrec29
Cthulhu
Level 18
God Stats
0W - 1L
1,418 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
anjjel11
Bellona
Level 24
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
7 / 2 / 5
12,711
847
19,793
8,878
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
BlickyBlacks
Nemesis
18
6 / 2 / 8
12,518
835
8,014
14,010
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
dannysippin
Baron Samedi
17
5 / 0 / 5
13,061
871
17,291
11,068
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
kris_ile
Chaac
18
1 / 0 / 10
11,816
788
17,826
15,990
16,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Archangel-_-1996
Ah Muzen Cab
17
3 / 4 / 1
11,154
744
6,225
9,161
3,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
DemonicTurtle22
Aphrodite
14
0 / 4 / 1
9,422
628
9,878
18,150
10,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Myrec29
Cthulhu
16
1 / 5 / 1
10,291
686
11,855
25,257
27,663
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
anjjel11
Bellona
15
0 / 6 / 2
9,734
649
3,185
22,144
13,554
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
19
Kills
4
4
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
2
5
4.75
L
Ah Muzen Cab
Archangel-_-1996
Ah Muzen Cab
3
4
1
0.88
W
Nemesis
BlickyBlacks
Nemesis
6
2
8
5
L
Aphrodite
DemonicTurtle22
Aphrodite
0
4
1
0.13
L
Cthulhu
Myrec29
Cthulhu
1
5
1
0.3
L
Bellona
anjjel11
Bellona
0
6
2
0.17
W
Baron Samedi
dannysippin
Baron Samedi
5
0
5
7.5
W
Chaac
kris_ile
Chaac
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,924
Damage
31,143
49,946
Taken
74,712
31,845
Mitigated
55,608
24,427
Healing
24,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
19,793
2,284
0
1,729
8,878
3,309
2,872
1,391
7,487
61,987
0
L
Ah Muzen Cab
Archangel-_-1996
Ah Muzen Cab
6,225
1,729
1,605
2,335
9,161
3,661
0
4,424
4,537
0
38,340
W
Nemesis
BlickyBlacks
Nemesis
8,014
4,159
426
3,788
14,010
6,508
1,836
4,959
9,051
0
35,851
L
Aphrodite
DemonicTurtle22
Aphrodite
9,878
755
8,233
9,833
18,150
10,730
609
6,800
10,921
44,191
0
L
Cthulhu
Myrec29
Cthulhu
11,855
316
582
0
25,257
27,663
72
12,753
11,952
35,832
0
L
Bellona
anjjel11
Bellona
3,185
493
158
1,446
22,144
13,554
69
12,643
8,917
0
24,369
W
Baron Samedi
dannysippin
Baron Samedi
17,291
1,428
4,461
6,176
11,068
5,867
1,649
6,273
4,795
40,051
0
W
Chaac
kris_ile
Chaac
17,826
2,240
1,032
6,815
15,990
16,161
1,244
9,910
6,080
0
57,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
40,601
301
Minions Killed
222
15
Camps Cleared
7
1,215,193
Distance Traveled
991,295
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,711
847
112
7
4
260,472
0
L
Ah Muzen Cab
11,154
744
62
4
5
217,091
3
W
Nemesis
12,518
835
45
3
6
352,352
0
L
Aphrodite
9,422
628
80
5
0
249,960
4
L
Cthulhu
10,291
686
40
3
1
284,264
2
L
Bellona
9,734
649
40
3
1
239,980
0
W
Baron Samedi
13,061
871
62
4
3
283,971
0
W
Chaac
11,816
788
82
5
2
318,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role