Player Matchup

Kali
Kali
GETOFFMYMEAT
Kali
Level 13
God Stats
20W - 23L
1,465 SR
Queue Stats
277W - 331L
1,302 Elo+
Solo
Sylvanus
Sylvanus
GreekEh
Sylvanus
Level 24
God Stats
8W - 0L
1,781 SR
Queue Stats
190W - 211L
1,361 Elo+
Solo
Chernobog
Chernobog
Lurus738
Chernobog
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 83L
1,301 Elo+
Party 1
Hel
Hel
MomoTsubomi
Hel
Level 23
God Stats
10W - 17L
1,348 SR
Queue Stats
56W - 90L
1,306 Elo+
Party 1
Erlang Shen
Erlang Shen
Zipzon3
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,395 Elo+
Solo
Team Averages
Level 19
1,519 SR
1,333 Elo+

VS

Team Averages
Level 21
1,441 SR
1,372 Elo+
Sun Wukong
Sun Wukong
CamaleonGoD
Sun Wukong
Level 28
God Stats
13W - 16L
1,448 SR
Queue Stats
26W - 37L
1,349 Elo+
Solo
Mercury
Mercury
ErgorMe
Mercury
Level 29
God Stats
1W - 5L
1,252 SR
Queue Stats
148W - 175L
1,364 Elo+
Solo
Apollo
Apollo
IamREAL98
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,319 Elo+
Solo
Kukulkan
Kukulkan
NESTONEY
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
XLordDrage
Cthulhu
Level 16
God Stats
2W - 2L
1,503 SR
Queue Stats
7W - 9L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 3
5,990
599
4,640
6,790
2,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
GreekEh
Sylvanus
10
3 / 0 / 5
6,170
617
3,292
5,069
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
Lurus738
Chernobog
9
7 / 0 / 4
6,119
612
3,962
2,837
829
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
6 / 1 / 3
6,232
623
2,697
5,365
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Zipzon3
Erlang Shen
9
0 / 1 / 2
5,479
548
1,447
5,479
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamaleonGoD
Sun Wukong
9
1 / 1 / 0
5,235
524
4,302
5,418
2,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ErgorMe
Mercury
8
3 / 2 / 0
5,748
575
3,660
6,446
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
IamREAL98
Apollo
3
0 / 2 / 0
3,844
384
121
2,570
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
NESTONEY
Kukulkan
7
0 / 11 / 2
4,641
464
3,086
7,735
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
XLordDrage
Cthulhu
6
0 / 6 / 1
4,237
424
2,265
6,245
1,894
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
4
4
Deaths
22
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CamaleonGoD
Sun Wukong
1
1
0
1
L
Mercury
ErgorMe
Mercury
3
2
0
1.5
W
3
2
3
2.25
W
Sylvanus
GreekEh
Sylvanus
3
0
5
5.5
L
Apollo
IamREAL98
Apollo
0
2
0
0
W
Chernobog
Lurus738
Chernobog
7
0
4
9
W
6
1
3
7.5
L
Kukulkan
NESTONEY
Kukulkan
0
11
2
0.09
L
Cthulhu
XLordDrage
Cthulhu
0
6
1
0.08
W
Erlang Shen
Zipzon3
Erlang Shen
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,038
Damage
13,434
25,540
Taken
28,414
10,295
Mitigated
8,124
9,358
Healing
3,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CamaleonGoD
Sun Wukong
4,302
722
0
1,207
5,418
2,295
346
250
5,168
0
24,352
L
Mercury
ErgorMe
Mercury
3,660
1,385
0
1,547
6,446
1,570
0
613
5,799
0
19,092
W
4,640
1,992
0
2,218
6,790
2,242
0
1,120
5,640
0
28,075
W
Sylvanus
GreekEh
Sylvanus
3,292
1,424
212
1,746
5,069
2,530
399
567
4,502
26,262
7,607
L
Apollo
IamREAL98
Apollo
121
121
0
493
2,570
443
0
795
1,775
0
4,177
W
Chernobog
Lurus738
Chernobog
3,962
1,938
0
770
2,837
829
160
597
2,200
0
17,753
W
2,697
712
484
2,524
5,365
1,686
1,388
2,809
2,368
20,248
0
L
Kukulkan
NESTONEY
Kukulkan
3,086
1,012
0
0
7,735
1,922
135
1,819
5,817
14,104
0
L
Cthulhu
XLordDrage
Cthulhu
2,265
559
0
0
6,245
1,894
0
1,935
4,234
9,578
0
W
Erlang Shen
Zipzon3
Erlang Shen
1,447
649
0
1,404
5,479
3,008
732
0
5,479
0
19,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,990
Gold Earned
23,705
241
Minions Killed
133
0
Camps Cleared
0
947,017
Distance Traveled
779,328
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,235
524
41
4
0
180,721
1
L
Mercury
5,748
575
39
4
0
202,333
0
W
Kali
5,990
599
59
6
0
172,682
0
W
Sylvanus
6,170
617
60
6
0
169,811
1
L
Apollo
3,844
384
7
1
0
61,124
0
W
Chernobog
6,119
612
34
3
0
208,106
1
W
Hel
6,232
623
38
4
0
196,459
0
L
Kukulkan
4,641
464
27
3
0
176,646
3
L
Cthulhu
4,237
424
19
2
0
158,504
2
W
Erlang Shen
5,479
548
50
5
0
199,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role