Player Matchup

Fenrir
Fenrir
MelkorVzl
Fenrir
Level 29
God Stats
34W - 38L
1,439 SR
Queue Stats
380W - 416L
1,360 Elo+
Solo
Artemis
Artemis
Oreo3651
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Olorun
Olorun
TOXIC_Victor45
Olorun
Level 24
God Stats
0W - 2L
1,412 SR
Queue Stats
17W - 24L
1,380 Elo+
Solo
Tiamat
Tiamat
TheMaximu
Tiamat
Level 29
God Stats
4W - 5L
1,480 SR
Queue Stats
329W - 290L
1,520 Elo+
Solo
Cu Chulainn
Cu Chulainn
Xzerto3123
Cu Chulainn
Level 23
God Stats
4W - 8L
1,401 SR
Queue Stats
14W - 31L
1,345 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,421 Elo+

VS

Team Averages
Level 22
1,475 SR
1,344 Elo+
Izanami
Izanami
EmpressSinSRB
Izanami
Level 29
God Stats
31W - 25L
1,449 SR
Queue Stats
146W - 171L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
IamJxne
Kumbhakarna
Level 27
God Stats
2W - 1L
1,530 SR
Queue Stats
97W - 101L
1,386 Elo+
Solo
Arachne
Arachne
NiQar
Arachne
Level 28
God Stats
18W - 5L
1,648 SR
Queue Stats
165W - 178L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
Zp4ej4m
Erlang Shen
Level 12
God Stats
1W - 2L
1,286 SR
Queue Stats
7W - 17L
1,281 Elo+
Solo
Anubis
Anubis
thirdcomingofh
Anubis
Level 15
God Stats
8W - 7L
1,462 SR
Queue Stats
82W - 82L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MelkorVzl
Fenrir
18
6 / 7 / 0
11,826
514
8,804
19,954
7,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Oreo3651
Artemis
14
1 / 9 / 2
8,872
386
9,482
12,285
3,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 10 / 1
9,879
430
6,633
18,089
4,952
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
TheMaximu
Tiamat
17
7 / 4 / 0
10,889
473
13,583
12,344
8,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Xzerto3123
Cu Chulainn
11
1 / 2 / 2
8,254
359
3,572
8,793
5,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
4 / 4 / 6
10,848
472
5,320
11,080
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
IamJxne
Kumbhakarna
16
0 / 2 / 6
10,624
462
1,437
16,168
14,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
NiQar
Arachne
20
10 / 1 / 3
14,314
622
14,893
18,874
10,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Zp4ej4m
Erlang Shen
17
4 / 6 / 3
11,368
494
8,216
12,656
9,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
14 / 4 / 2
14,652
637
21,937
20,080
12,477
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
15
Kills
32
32
Deaths
17
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Izanami
4
4
6
1.75
W
Kumbhakarna
IamJxne
Kumbhakarna
0
2
6
1.5
L
Fenrir
MelkorVzl
Fenrir
6
7
0
0.86
W
Arachne
NiQar
Arachne
10
1
3
11.5
L
Artemis
Oreo3651
Artemis
1
9
2
0.22
L
0
10
1
0.05
L
Tiamat
TheMaximu
Tiamat
7
4
0
1.75
L
Cu Chulainn
Xzerto3123
Cu Chulainn
1
2
2
1
W
Erlang Shen
Zp4ej4m
Erlang Shen
4
6
3
0.92
W
14
4
2
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,074
Damage
51,803
71,465
Taken
78,858
29,315
Mitigated
51,052
12,785
Healing
28,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
5,320
3,354
0
2,837
11,080
4,068
3,236
5,237
5,535
0
64,779
W
Kumbhakarna
IamJxne
Kumbhakarna
1,437
208
0
4,070
16,168
14,734
424
3,610
12,348
28,654
0
L
Fenrir
MelkorVzl
Fenrir
8,804
1,693
0
1,294
19,954
7,511
0
6,526
13,428
0
66,899
W
Arachne
NiQar
Arachne
14,893
11,392
0
9,533
18,874
10,164
2,767
3,034
15,739
0
115,170
L
Artemis
Oreo3651
Artemis
9,482
4,794
0
220
12,285
3,278
220
3,286
8,999
0
39,173
L
6,633
2,833
331
5,296
18,089
4,952
0
10,042
8,047
60,845
0
L
Tiamat
TheMaximu
Tiamat
13,583
1,545
0
3,176
12,344
8,351
0
2,780
9,564
71,299
0
L
Cu Chulainn
Xzerto3123
Cu Chulainn
3,572
545
0
2,468
8,793
5,223
13
759
8,034
0
25,036
W
Erlang Shen
Zp4ej4m
Erlang Shen
8,216
4,393
0
976
12,656
9,609
2,693
1,369
10,959
33
44,779
W
21,937
2,071
0
10,986
20,080
12,477
4,457
6,234
13,738
102,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,720
Gold Earned
61,806
477
Minions Killed
612
0
Camps Cleared
0
1,643,080
Distance Traveled
2,142,725
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,848
472
129
6
0
382,458
3
W
Kumbhakarna
10,624
462
51
2
0
422,594
5
L
Fenrir
11,826
514
119
5
0
379,589
1
W
Arachne
14,314
622
162
7
0
511,555
3
L
Artemis
8,872
386
57
2
0
360,310
0
L
Olorun
9,879
430
109
5
0
353,166
3
L
Tiamat
10,889
473
133
6
0
367,566
3
L
Cu Chulainn
8,254
359
59
3
0
182,449
1
W
Erlang Shen
11,368
494
89
4
0
454,984
4
W
Anubis
14,652
637
181
8
0
371,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role