Player Matchup

Ares
Ares
AcidIsland35068
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,627 Elo+
Solo
Sobek
Sobek
BooImAGhOst08
Sobek
Level 16
God Stats
11W - 13L
1,549 SR
Queue Stats
86W - 70L
1,535 Elo+
Solo
Tiamat
Tiamat
Bossi_KK
Tiamat
Level 27
God Stats
12W - 8L
1,777 SR
Queue Stats
73W - 59L
1,574 Elo+
Solo
Guan Yu
Guan Yu
Gangster5827
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,731 Elo+
Solo
Bakasura
Bakasura
gerjo02
Bakasura
Level 13
God Stats
2W - 4L
1,465 SR
Queue Stats
22W - 25L
1,560 Elo+
Solo
Team Averages
Level 13
1,558 SR
1,605 Elo+

VS

Team Averages
Level 19
1,576 SR
1,531 Elo+
Chernobog
Chernobog
Bozarino
Chernobog
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
FragileEgo5135
Kumbhakarna
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,523 Elo+
Solo
Zeus
Zeus
PCMiChELBoTelhO
Zeus
Level 29
God Stats
4W - 3L
1,173 SR
Queue Stats
45W - 29L
1,593 Elo+
Solo
Danzaburou
Danzaburou
RollTideMan87
Danzaburou
Level 24
God Stats
65W - 51L
1,804 SR
Queue Stats
545W - 547L
1,608 Elo+
Solo
Guan Yu
Guan Yu
foxden16
Guan Yu
Level 24
God Stats
4W - 1L
1,901 SR
Queue Stats
150W - 153L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
9,509
380
3,269
20,878
17,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 2 / 3
9,891
396
9,500
20,575
22,770
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
Bossi_KK
Tiamat
20
5 / 5 / 2
12,693
508
14,978
21,715
10,291
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
Gangster5827
Guan Yu
9
1 / 14 / 3
7,732
309
3,265
15,814
9,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
gerjo02
Bakasura
18
3 / 14 / 1
11,283
451
9,755
24,618
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bozarino
Chernobog
18
3 / 1 / 12
12,220
489
12,548
8,459
3,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
FragileEgo5135
Kumbhakarna
17
3 / 2 / 11
12,486
499
10,531
22,236
19,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
14 / 2 / 7
15,524
621
26,070
11,273
4,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
RollTideMan87
Danzaburou
20
10 / 3 / 8
16,818
673
13,979
18,008
7,935
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
foxden16
Guan Yu
18
13 / 4 / 15
13,479
539
18,451
24,769
25,804
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
12
Kills
43
43
Deaths
12
12
Assists
53
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
3
2
3
2.25
L
Tiamat
Bossi_KK
Tiamat
5
5
2
1.2
W
Chernobog
Bozarino
Chernobog
3
1
12
9
W
Kumbhakarna
FragileEgo5135
Kumbhakarna
3
2
11
4.25
L
Guan Yu
Gangster5827
Guan Yu
1
14
3
0.18
W
14
2
7
8.75
W
Danzaburou
RollTideMan87
Danzaburou
10
3
8
4.67
W
Guan Yu
foxden16
Guan Yu
13
4
15
5.13
L
Bakasura
gerjo02
Bakasura
3
14
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
81,579
103,600
Taken
84,745
71,980
Mitigated
61,216
17,573
Healing
25,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,269
293
0
1,215
20,878
17,900
91
5,536
15,192
21,463
0
L
9,500
586
0
4,299
20,575
22,770
115
7,970
12,413
33,807
0
L
Tiamat
Bossi_KK
Tiamat
14,978
2,326
1,215
7,623
21,715
10,291
403
10,357
10,843
98,649
0
W
Chernobog
Bozarino
Chernobog
12,548
7,819
0
0
8,459
3,497
4,754
3,900
4,527
0
64,021
W
Kumbhakarna
FragileEgo5135
Kumbhakarna
10,531
931
0
3,356
22,236
19,573
1,073
8,077
13,709
41,977
0
L
Guan Yu
Gangster5827
Guan Yu
3,265
407
175
660
15,814
9,883
68
4,097
11,557
0
11,744
W
26,070
2,073
0
1,239
11,273
4,407
5,503
3,905
7,318
119,317
0
W
Danzaburou
RollTideMan87
Danzaburou
13,979
6,186
1,473
10,181
18,008
7,935
1,089
4,359
13,236
0
155,899
W
Guan Yu
foxden16
Guan Yu
18,451
2,628
2,000
7,547
24,769
25,804
1,429
7,506
15,844
0
48,768
L
Bakasura
gerjo02
Bakasura
9,755
5,511
0
2,386
24,618
11,136
752
7,484
16,994
0
56,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,108
Gold Earned
70,527
366
Minions Killed
676
0
Camps Cleared
0
2,018,646
Distance Traveled
2,346,660
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,509
380
33
1
0
413,920
1
L
Sobek
9,891
396
48
2
0
429,933
6
L
Tiamat
12,693
508
154
6
0
420,114
3
W
Chernobog
12,220
489
136
5
0
425,470
0
W
Kumbhakarna
12,486
499
52
2
0
466,179
5
L
Guan Yu
7,732
309
19
1
0
335,402
1
W
Zeus
15,524
621
213
9
0
477,520
3
W
Danzaburou
16,818
673
232
9
0
475,201
3
W
Guan Yu
13,479
539
43
2
0
502,290
5
L
Bakasura
11,283
451
112
4
0
419,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role