Player Matchup

Osiris
Osiris
ALSkiw
Osiris
Level 6
God Stats
1W - 2L
1,511 SR
Queue Stats
5W - 6L
1,483 Elo+
Solo
Cerberus
Cerberus
Aprision
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,755 Elo+
Solo
Nu Wa
Nu Wa
Carrasco_D
Nu Wa
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,518 Elo+
Solo
Cupid
Cupid
EverTroll BR
Cupid
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 89L
1,553 Elo+
Party 1
Pele
Pele
scryptw
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,646 Elo+
Party 1
Team Averages
Level 9
1,502 SR
1,591 Elo+

VS

Team Averages
Level 19
1,553 SR
1,363 Elo+
Cthulhu
Cthulhu
Lackzar
Cthulhu
Level 18
God Stats
51W - 51L
1,428 SR
Queue Stats
51W - 61L
1,331 Elo+
Party 2
Set
Set
NyanValNyan
Set
Level 16
God Stats
3W - 1L
1,742 SR
Queue Stats
44W - 57L
1,343 Elo+
Party 2
Danzaburou
Danzaburou
TheRM1212
Danzaburou
Level 21
God Stats
46W - 43L
1,574 SR
Queue Stats
59W - 73L
1,358 Elo+
Party 2
Cu Chulainn
Cu Chulainn
XxTuSuegraxX
Cu Chulainn
Level 18
God Stats
5W - 7L
1,485 SR
Queue Stats
48W - 63L
1,375 Elo+
Party 2
Scylla
Scylla
ianvdl
Scylla
Level 22
God Stats
14W - 11L
1,533 SR
Queue Stats
61W - 61L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ALSkiw
Osiris
9
0 / 1 / 0
4,368
397
1,621
5,407
2,628
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Aprision
Cerberus
6
1 / 6 / 1
4,583
417
1,272
6,289
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
10
2 / 4 / 0
5,683
517
1,845
5,250
1,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 4 / 1
5,503
500
4,457
7,227
1,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
scryptw
Pele
6
0 / 5 / 1
4,510
410
719
6,366
1,701
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lackzar
Cthulhu
10
3 / 1 / 6
6,101
555
3,786
6,357
4,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 0 / 1
5,706
519
947
3,386
1,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
TheRM1212
Danzaburou
10
7 / 3 / 3
6,820
620
5,922
6,615
2,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
XxTuSuegraxX
Cu Chulainn
10
1 / 0 / 0
5,819
529
2,802
4,024
2,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
ianvdl
Scylla
11
7 / 1 / 0
7,233
658
6,136
3,566
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
19
20
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
ALSkiw
Osiris
0
1
0
0
L
Cerberus
Aprision
Cerberus
1
6
1
0.25
L
Nu Wa
2
4
0
0.5
L
2
4
1
0.63
W
Cthulhu
Lackzar
Cthulhu
3
1
6
6
W
1
0
1
1.5
W
Danzaburou
TheRM1212
Danzaburou
7
3
3
2.83
W
Cu Chulainn
XxTuSuegraxX
Cu Chulainn
1
0
0
1
W
Scylla
ianvdl
Scylla
7
1
0
7
L
Pele
scryptw
Pele
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,914
Damage
19,593
30,539
Taken
23,948
10,042
Mitigated
10,786
4,634
Healing
7,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
ALSkiw
Osiris
1,621
124
0
1,339
5,407
2,628
0
0
5,196
0
9,259
L
Cerberus
Aprision
Cerberus
1,272
203
0
591
6,289
2,345
0
2,125
4,034
5,406
0
L
Nu Wa
1,845
368
0
379
5,250
1,568
0
3,231
1,621
19,681
0
L
4,457
1,964
0
1,822
7,227
1,800
0
1,787
5,365
0
25,881
W
Cthulhu
Lackzar
Cthulhu
3,786
268
122
1,484
6,357
4,161
186
911
5,446
21,774
0
W
947
262
0
1,736
3,386
1,112
120
201
3,185
0
22,620
W
Danzaburou
TheRM1212
Danzaburou
5,922
4,482
0
1,863
6,615
2,038
326
574
6,041
0
31,699
W
Cu Chulainn
XxTuSuegraxX
Cu Chulainn
2,802
498
0
1,737
4,024
2,393
0
186
3,838
0
25,042
W
Scylla
ianvdl
Scylla
6,136
885
0
568
3,566
1,082
1,045
1,245
2,321
36,584
0
L
Pele
scryptw
Pele
719
335
0
503
6,366
1,701
0
2,106
4,190
0
10,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,647
Gold Earned
31,679
133
Minions Killed
281
0
Camps Cleared
0
855,680
Distance Traveled
991,110
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,368
397
12
1
0
176,018
0
L
Cerberus
4,583
417
6
1
0
138,347
2
L
Nu Wa
5,683
517
44
4
0
178,457
0
L
Cupid
5,503
500
49
4
0
189,833
1
W
Cthulhu
6,101
555
46
4
0
241,500
0
W
Set
5,706
519
65
6
0
191,465
2
W
Danzaburou
6,820
620
45
4
0
180,962
0
W
Cu Chulainn
5,819
529
51
5
0
194,451
0
W
Scylla
7,233
658
74
7
0
182,732
1
L
Pele
4,510
410
22
2
0
173,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role