Player Matchup

Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Naro-Xx
Artemis
Level 94
God Stats
63W - 37L
1,727 SR
Queue Stats
624W - 636L
1,501 Elo+
Party 1
Hercules
Hercules
SaturnoX_Xbr
Hercules
Level 147
God Stats
20W - 23L
1,636 SR
Queue Stats
370W - 334L
1,535 Elo+
Party 1
Team Averages
Level 122
1,621 SR
1,512 Elo+

VS

Team Averages
Level 68
1,390 SR
1,440 Elo+
Ra
Ra
Smoke Method
Ra
Level 94
God Stats
2W - 2L
1,371 SR
Queue Stats
110W - 129L
1,481 Elo+
Solo
Merlin
Merlin
TistanTheG
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
thebear6975
Horus
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
15W - 22L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
4 / 0 / 4
6,034
1,006
2,155
2,500
707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
Naro-Xx
Artemis
8
3 / 0 / 5
5,517
920
3,782
3,455
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
SaturnoX_Xbr
Hercules
7
1 / 1 / 6
5,039
840
2,809
3,785
1,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 1
4,105
684
0
418
84
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Merlin
TistanTheG
Merlin
6
1 / 7 / 0
4,350
725
605
4,998
1,269
7
0 / 2 / 1
4,426
738
164
6,213
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
8
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
0
4
6
W
Artemis
Naro-Xx
Artemis
3
0
5
5.5
W
Hercules
SaturnoX_Xbr
Hercules
1
1
6
4
L
0
0
1
0.5
L
Merlin
TistanTheG
Merlin
1
7
0
0.14
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,746
Damage
769
9,740
Taken
11,629
3,225
Mitigated
3,997
4,081
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,155
476
0
611
2,500
707
739
392
2,108
19,081
0
W
Artemis
Naro-Xx
Artemis
3,782
2,179
397
1,472
3,455
926
1,290
88
3,367
0
15,710
W
Hercules
SaturnoX_Xbr
Hercules
2,809
754
319
1,282
3,785
1,592
518
189
3,596
0
4,684
L
0
0
32
0
418
84
0
0
393
1,190
0
L
Merlin
TistanTheG
Merlin
605
91
0
0
4,998
1,269
0
788
4,010
1,604
0
L
164
70
140
1,868
6,213
2,644
0
1,075
4,826
0
2,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,590
Gold Earned
12,881
56
Minions Killed
7
0
Camps Cleared
0
289,723
Distance Traveled
323,536
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
6,034
1,006
32
5
0
93,928
0
W
Artemis
5,517
920
18
3
0
83,335
1
W
Hercules
5,039
840
6
1
0
112,460
0
L
Ra
4,105
684
3
1
0
132,085
1
L
Merlin
4,350
725
1
0
0
76,689
1
L
Horus
4,426
738
3
1
0
114,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role