Player Matchup

Fenrir
Fenrir
Awilix Main3927
Fenrir
Level 17
God Stats
9W - 5L
1,632 SR
Queue Stats
29W - 13L
1,732 Elo+
Solo
Tiamat
Tiamat
Deeehts
Tiamat
Level 20
God Stats
28W - 14L
1,766 SR
Queue Stats
147W - 79L
1,773 Elo+
Solo
Apollo
Apollo
Hexck21
Apollo
Level 29
God Stats
2W - 1L
1,508 SR
Queue Stats
138W - 115L
1,631 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scry15519
Tsukuyomi
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
134W - 101L
1,625 Elo+
Solo
Cerberus
Cerberus
Supermaginc
Cerberus
Level 27
God Stats
3W - 2L
1,494 SR
Queue Stats
64W - 42L
1,658 Elo+
Solo
Team Averages
Level 22
1,580 SR
1,684 Elo+

VS

Team Averages
Level 19
1,598 SR
1,688 Elo+
Zeus
Zeus
CDN La bola
Zeus
Level 16
God Stats
1W - 1L
1,688 SR
Queue Stats
151W - 97L
1,579 Elo+
Solo
Ra
Ra
CxP Jane
Ra
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 22L
1,757 Elo+
Solo
Thanatos
Thanatos
GoodniteMa
Thanatos
Level 23
God Stats
5W - 10L
1,509 SR
Queue Stats
108W - 108L
1,562 Elo+
Solo
Izanami
Izanami
MiserableEgg
Izanami
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 79L
1,766 Elo+
Solo
Ares
Ares
susVdwn
Ares
Level 15
God Stats
12W - 4L
1,793 SR
Queue Stats
98W - 42L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 0
9,636
688
5,185
7,159
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Deeehts
Tiamat
15
4 / 0 / 0
9,128
652
4,151
6,618
4,754
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Hexck21
Apollo
12
0 / 4 / 0
7,391
528
4,028
10,209
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Scry15519
Tsukuyomi
13
0 / 1 / 4
7,729
552
1,458
5,753
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Supermaginc
Cerberus
11
0 / 1 / 3
7,580
541
2,603
8,146
4,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
5,309
379
2,304
1,518
331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
4,930
352
1,119
2,875
839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
GoodniteMa
Thanatos
9
0 / 2 / 0
5,689
406
1,238
7,707
2,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
MiserableEgg
Izanami
13
6 / 2 / 0
7,999
571
8,741
9,584
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
susVdwn
Ares
7
0 / 2 / 0
5,101
364
603
4,633
1,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
9
Kills
6
6
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
1
0
0
L
0
2
0
0
W
Tiamat
Deeehts
Tiamat
4
0
0
4
L
Thanatos
GoodniteMa
Thanatos
0
2
0
0
W
Apollo
Hexck21
Apollo
0
4
0
0
L
Izanami
MiserableEgg
Izanami
6
2
0
3
W
Tsukuyomi
Scry15519
Tsukuyomi
0
1
4
2
W
Cerberus
Supermaginc
Cerberus
0
1
3
1.5
L
Ares
susVdwn
Ares
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,425
Damage
14,005
37,885
Taken
26,317
17,349
Mitigated
8,112
18,498
Healing
9,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,185
1,141
0
5,743
7,159
3,488
1,240
1,529
5,630
0
57,689
L
2,304
502
0
315
1,518
331
0
1,115
403
18,234
0
L
1,119
441
0
735
2,875
839
0
0
2,875
12,335
0
W
Tiamat
Deeehts
Tiamat
4,151
882
0
4,788
6,618
4,754
1,550
1,734
4,817
56,420
0
L
Thanatos
GoodniteMa
Thanatos
1,238
151
0
6,124
7,707
2,356
0
1,610
6,097
0
23,047
W
Apollo
Hexck21
Apollo
4,028
3,163
0
2,976
10,209
2,838
2,877
129
10,080
0
45,596
L
Izanami
MiserableEgg
Izanami
8,741
5,894
0
1,748
9,584
2,741
991
3,654
5,930
0
51,648
W
Tsukuyomi
Scry15519
Tsukuyomi
1,458
150
0
3,498
5,753
1,740
964
30
5,723
0
43,197
W
Cerberus
Supermaginc
Cerberus
2,603
161
0
1,493
8,146
4,529
330
497
7,609
22,627
0
L
Ares
susVdwn
Ares
603
120
0
465
4,633
1,845
0
375
4,258
7,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,464
Gold Earned
29,028
445
Minions Killed
271
0
Camps Cleared
0
1,385,572
Distance Traveled
930,157
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,636
688
130
9
0
294,124
0
L
Zeus
5,309
379
44
3
0
116,634
2
L
Ra
4,930
352
28
2
0
112,037
0
W
Tiamat
9,128
652
115
8
0
262,127
4
L
Thanatos
5,689
406
59
4
0
284,020
1
W
Apollo
7,391
528
78
6
0
228,380
0
L
Izanami
7,999
571
126
9
0
248,354
2
W
Tsukuyomi
7,729
552
81
6
0
314,405
2
W
Cerberus
7,580
541
41
3
0
286,536
4
L
Ares
5,101
364
14
1
0
169,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role