Player Matchup

Sol
Sol
Boonefire
Sol
Level 160
God Stats
1W - 0L
1,926 SR
Queue Stats
93W - 23L
1,973 Elo+
Party 1
Sun Wukong
Sun Wukong
N3se
Sun Wukong
Level 153
God Stats
74W - 81L
1,519 SR
Queue Stats
650W - 660L
1,537 Elo+
Solo
Thor
Thor
Shadert
Thor
Level 75
God Stats
3W - 0L
1,865 SR
Queue Stats
49W - 8L
1,867 Elo+
Party 1
Ganesha
Ganesha
SuŘpŘiSέ
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Ŧαÿρ
Merlin
Level 160
God Stats
9W - 3L
1,995 SR
Queue Stats
127W - 36L
1,929 Elo+
Party 1
Team Averages
Level 142
1,761 SR
1,761 Elo+

VS

Team Averages
Level 117
1,459 SR
1,567 Elo+
Anhur
Anhur
CheatsyDoodle
Anhur
Level 138
God Stats
13W - 19L
1,504 SR
Queue Stats
154W - 154L
1,560 Elo+
Solo
The Morrigan
The Morrigan
Hertos
The Morrigan
Level 160
God Stats
3W - 3L
1,457 SR
Queue Stats
208W - 148L
1,632 Elo+
Solo
Fafnir
Fafnir
LemonadeFam
Fafnir
Level 158
God Stats
0W - 2L
1,335 SR
Queue Stats
72W - 51L
1,641 Elo+
Solo
Tyr
Tyr
kkalach
Tyr
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,504 Elo+
Party 2
Aphrodite
Aphrodite
Кitsunе
Aphrodite
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 12
10,004
909
18,141
12,416
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
N3se
Sun Wukong
15
5 / 1 / 9
9,281
844
8,377
8,929
6,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thor
Shadert
Thor
15
7 / 2 / 7
10,072
916
12,268
9,462
5,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SuŘpŘiSέ
Ganesha
13
0 / 2 / 18
8,834
803
4,370
10,561
9,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Ŧαÿρ
Merlin
17
7 / 1 / 12
10,585
962
13,299
6,062
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,289
663
4,832
11,810
4,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
Hertos
The Morrigan
14
1 / 5 / 3
7,922
720
8,616
9,523
3,306
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fafnir
14
3 / 4 / 3
9,558
869
5,921
14,567
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyr
13
1 / 5 / 4
7,233
658
7,377
18,551
10,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Кitsunе
Aphrodite
12
0 / 6 / 2
6,915
629
3,820
11,396
6,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
24
Kills
6
6
Deaths
24
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
0
12
11
L
1
4
3
0.63
L
The Morrigan
Hertos
The Morrigan
1
5
3
0.5
L
Fafnir
3
4
3
1.13
W
Sun Wukong
N3se
Sun Wukong
5
1
9
9.5
W
Thor
Shadert
Thor
7
2
7
5.25
W
Ganesha
SuŘpŘiSέ
Ganesha
0
2
18
4.5
L
Tyr
1
5
4
0.6
W
Merlin
Ŧαÿρ
Merlin
7
1
12
13
L
Aphrodite
Кitsunе
Aphrodite
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,455
Damage
30,566
47,430
Taken
65,847
30,542
Mitigated
39,697
13,805
Healing
16,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,141
6,763
0
8,131
12,416
5,735
3,087
3,852
8,464
55,465
0
L
4,832
2,851
0
1,639
11,810
4,777
0
3,921
7,889
0
20,670
L
The Morrigan
Hertos
The Morrigan
8,616
672
0
167
9,523
3,306
0
6,136
3,373
33,207
0
L
Fafnir
5,921
1,046
0
2,223
14,567
14,865
0
8,192
6,375
14,556
0
W
Sun Wukong
N3se
Sun Wukong
8,377
1,097
0
820
8,929
6,639
268
3,948
4,956
0
23,869
W
Thor
Shadert
Thor
12,268
2,587
0
2,325
9,462
5,636
27
4,465
4,922
0
32,101
W
Ganesha
SuŘpŘiSέ
Ganesha
4,370
156
0
1,878
10,561
9,957
0
3,563
6,821
13,701
0
L
Tyr
7,377
654
0
6,037
18,551
10,452
0
10,490
8,061
0
19,084
W
Merlin
Ŧαÿρ
Merlin
13,299
703
0
651
6,062
2,575
324
2,957
3,003
47,236
0
L
Aphrodite
Кitsunе
Aphrodite
3,820
624
2,542
3,469
11,396
6,297
0
7,277
4,119
15,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,776
Gold Earned
38,917
300
Minions Killed
184
14
Camps Cleared
4
1,110,907
Distance Traveled
1,021,846
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,004
909
93
8
5
211,983
0
L
Anhur
7,289
663
52
5
0
181,907
2
L
The Morrigan
7,922
720
63
6
3
196,544
1
L
Fafnir
9,558
869
12
1
0
213,042
2
W
Sun Wukong
9,281
844
46
4
2
233,695
2
W
Thor
10,072
916
69
6
2
226,965
1
W
Ganesha
8,834
803
1
0
0
222,262
5
L
Tyr
7,233
658
27
2
1
234,293
3
W
Merlin
10,585
962
91
8
5
216,002
1
L
Aphrodite
6,915
629
30
3
0
196,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role