Player Matchup

Ymir
Ymir
Bronze III
Akuidox
Ymir
Bronze III
Level 95
God Stats
1W - 1L
1,685 SR
Queue Stats
6W - 9L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
Blanquely
Erlang Shen
Platinum IV
Level 70
God Stats
19W - 23L
1,633 SR
Queue Stats
223W - 206L
1,722 MMR
Party 3
Raijin
Raijin
Gold II
JuiceMan28
Raijin
Gold II
Level 49
God Stats
25W - 12L
1,698 SR
Queue Stats
276W - 257L
1,592 MMR
Party 2
Ullr
Ullr
Gold III
TStrain94
Ullr
Gold III
Level 62
God Stats
8W - 6L
1,794 SR
Queue Stats
177W - 166L
1,371 MMR
Party 2
Tyr
Tyr
Silver I
lugiapower
Tyr
Silver I
Level 83
God Stats
5W - 8L
1,323 SR
Queue Stats
230W - 217L
1,287 MMR
Party 3
Team Averages
Gold V
Gold V
Average Tier
Level 72
1,626 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,520 SR
1,460 MMR
Anhur
Anhur
Bronze III
ATWx
Anhur
Bronze III
Level 94
God Stats
0W - 1L
1,882 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ra
Ra
Gold IV
Eddiesheen
Ra
Gold IV
Level 159
God Stats
5W - 5L
1,476 SR
Queue Stats
277W - 283L
1,425 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Iandavichi
Sun Wukong
Gold II
Level 140
God Stats
3W - 10L
1,435 SR
Queue Stats
366W - 407L
1,481 MMR
Solo
Horus
Horus
Bronze III
RalodBadBoy
Horus
Bronze III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
Tahurtz
Cabrakan
Gold IV
Level 89
God Stats
0W - 2L
1,309 SR
Queue Stats
45W - 53L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Akuidox
Ymir
16
3 / 4 / 10
10,066
503
8,689
14,957
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
Blanquely
Erlang Shen
17
7 / 1 / 5
10,549
527
14,510
16,976
9,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
JuiceMan28
Raijin
20
3 / 0 / 3
12,065
603
8,551
8,760
3,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
16
5 / 4 / 4
10,062
503
15,140
13,559
3,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
3 / 0 / 4
10,997
550
13,260
17,500
17,814
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Guan YuTsukuyomiNemesisTiamatScylla

VS

Bans
AthenaHun BatzSetHeimdallrCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ATWx
Anhur
15
8 / 7 / 0
10,117
506
13,897
17,246
5,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 2 / 1
11,297
565
9,272
9,751
3,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Iandavichi
Sun Wukong
16
0 / 2 / 1
9,851
493
13,019
18,741
21,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 4 / 6
8,578
429
4,176
19,829
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cabrakan
Tahurtz
Cabrakan
12
1 / 6 / 1
8,477
424
6,777
14,616
8,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
21
Kills
9
9
Deaths
21
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
ATWx
Anhur
8
7
0
1.14
W
Ymir
Akuidox
Ymir
3
4
10
2
W
Erlang Shen
Blanquely
Erlang Shen
7
1
5
9.5
L
0
2
1
0.25
L
Sun Wukong
Iandavichi
Sun Wukong
0
2
1
0.25
W
Raijin
JuiceMan28
Raijin
3
0
3
4.5
L
0
4
6
0.75
W
Ullr
5
4
4
1.75
L
Cabrakan
Tahurtz
Cabrakan
1
6
1
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,150
Damage
47,141
71,752
Taken
80,183
45,358
Mitigated
57,554
18,685
Healing
28,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ATWx
Anhur
13,897
7,059
0
3,464
17,246
5,905
390
4,885
12,295
0
68,798
W
Ymir
Akuidox
Ymir
8,689
2,071
0
3,592
14,957
10,550
306
1,908
13,011
26,462
0
W
Erlang Shen
Blanquely
Erlang Shen
14,510
8,891
0
3,096
16,976
9,718
0
5,226
11,595
0
91,492
L
9,272
710
2,384
3,767
9,751
3,940
0
3,226
6,237
106,673
0
L
Sun Wukong
Iandavichi
Sun Wukong
13,019
1,931
0
6,076
18,741
21,943
0
311
18,390
0
70,858
W
Raijin
JuiceMan28
Raijin
8,551
744
173
2,354
8,760
3,388
0
4,380
4,289
107,456
0
L
4,176
2,100
2,990
8,872
19,829
17,405
0
6,786
12,965
0
14,807
W
Ullr
15,140
7,571
0
3,728
13,559
3,888
0
1,840
11,635
0
73,205
L
Cabrakan
Tahurtz
Cabrakan
6,777
1,040
0
1,325
14,616
8,361
0
1,546
13,056
44,517
0
W
13,260
2,605
0
5,742
17,500
17,814
268
2,267
15,031
0
78,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,739
Gold Earned
48,320
632
Minions Killed
561
0
Camps Cleared
0
2,017,213
Distance Traveled
1,856,566
20
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,117
506
109
5
0
342,662
6
W
Ymir
10,066
503
21
1
0
381,560
6
W
Erlang Shen
10,549
527
111
6
0
452,041
2
L
Ra
11,297
565
210
11
0
457,482
9
L
Sun Wukong
9,851
493
140
7
0
348,266
6
W
Raijin
12,065
603
223
11
0
392,673
3
L
Horus
8,578
429
24
1
0
354,769
4
W
Ullr
10,062
503
109
5
0
358,827
7
L
Cabrakan
8,477
424
78
4
0
353,387
2
W
Tyr
10,997
550
168
8
0
432,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role