Player Matchup

Ganesha
Ganesha
Covid69
Ganesha
Level 24
God Stats
16W - 17L
1,613 SR
Queue Stats
218W - 208L
1,475 Elo+
Solo
Merlin
Merlin
HellaBud_420
Merlin
Level 8
God Stats
2W - 0L
1,413 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
MiniFour2600
Hun Batz
Level 17
God Stats
1W - 0L
1,307 SR
Queue Stats
6W - 9L
1,307 Elo+
Solo
Skadi
Skadi
MukBackwards
Skadi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,848 Elo+
Solo
Hades
Hades
TRSBandit
Hades
Level 15
God Stats
6W - 3L
1,675 SR
Queue Stats
20W - 23L
1,467 Elo+
Solo
Team Averages
Level 18
1,502 SR
1,519 Elo+

VS

Team Averages
Level 20
1,713 SR
1,441 Elo+
King Arthur
King Arthur
LionSinEscanor7
King Arthur
Level 29
God Stats
2W - 4L
1,884 SR
Queue Stats
47W - 59L
1,503 Elo+
Solo
Neith
Neith
Shadow8295
Neith
Level 18
God Stats
15W - 12L
1,584 SR
Queue Stats
16W - 16L
1,438 Elo+
Party 1
Arachne
Arachne
TonyTakeOut
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Tristin 3224
Sobek
Level 21
God Stats
3W - 1L
1,849 SR
Queue Stats
41W - 40L
1,428 Elo+
Party 1
Thanatos
Thanatos
jesusgutierrez2
Thanatos
Level 6
God Stats
1W - 1L
1,747 SR
Queue Stats
5W - 5L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Covid69
Ganesha
17
1 / 1 / 30
12,380
538
12,551
14,108
15,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
17
1 / 9 / 1
11,083
482
4,025
11,564
4,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
MiniFour2600
Hun Batz
17
10 / 4 / 7
11,982
521
6,941
12,562
7,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
32 / 1 / 6
16,554
720
34,762
13,807
15,472
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
TRSBandit
Hades
18
6 / 6 / 12
12,607
548
13,191
13,936
10,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LionSinEscanor7
King Arthur
15
5 / 5 / 4
10,828
471
8,801
18,144
15,268
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
12
1 / 16 / 0
7,711
335
5,407
16,287
4,156
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
TonyTakeOut
Arachne
20
11 / 7 / 2
12,477
542
13,597
19,636
8,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 15 / 0
8,723
379
4,691
25,570
15,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
15
4 / 7 / 1
9,502
413
7,778
16,940
5,799
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
28
50
Kills
21
21
Deaths
50
56
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Covid69
Ganesha
1
1
30
16
W
Merlin
1
9
1
0.17
L
King Arthur
LionSinEscanor7
King Arthur
5
5
4
1.4
W
Hun Batz
MiniFour2600
Hun Batz
10
4
7
3.38
W
32
1
6
35
L
Neith
1
16
0
0.06
W
Hades
TRSBandit
Hades
6
6
12
2
L
Arachne
TonyTakeOut
Arachne
11
7
2
1.71
L
0
15
0
0
L
Thanatos
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,470
Damage
40,274
65,977
Taken
96,577
54,686
Mitigated
49,615
11,901
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Covid69
Ganesha
12,551
1,995
0
2,906
14,108
15,995
0
1,386
12,722
42,155
0
W
Merlin
4,025
628
0
480
11,564
4,452
1,284
851
10,713
44,720
0
L
King Arthur
LionSinEscanor7
King Arthur
8,801
759
0
2,168
18,144
15,268
0
7,058
11,086
0
50,978
W
Hun Batz
MiniFour2600
Hun Batz
6,941
3,046
0
4,098
12,562
7,864
435
1,022
11,540
0
58,371
W
34,762
19,719
0
759
13,807
15,472
2,656
1,227
12,346
0
154,855
L
Neith
5,407
4,221
0
666
16,287
4,156
2,112
2,878
13,409
0
39,432
W
Hades
TRSBandit
Hades
13,191
1,603
499
3,159
13,936
10,903
1,085
205
13,731
69,353
0
L
Arachne
TonyTakeOut
Arachne
13,597
9,842
0
5,938
19,636
8,652
0
7,232
12,362
0
89,532
L
4,691
721
270
2,190
25,570
15,740
384
5,687
19,843
22,097
0
L
Thanatos
7,778
2,643
0
6,773
16,940
5,799
500
6,594
10,110
0
44,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,606
Gold Earned
49,241
551
Minions Killed
399
0
Camps Cleared
0
1,960,056
Distance Traveled
1,727,732
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,380
538
28
1
0
442,502
1
W
Merlin
11,083
482
96
4
0
334,080
0
L
King Arthur
10,828
471
88
4
0
334,570
0
W
Hun Batz
11,982
521
96
4
0
441,599
0
W
Skadi
16,554
720
223
10
0
396,925
2
L
Neith
7,711
335
71
3
0
318,620
0
W
Hades
12,607
548
108
5
0
344,950
0
L
Arachne
12,477
542
145
6
0
387,354
0
L
Sobek
8,723
379
26
1
0
380,905
0
L
Thanatos
9,502
413
69
3
0
306,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role