Player Matchup

Neith
Neith
Ar1o
Neith
Level 29
God Stats
2W - 1L
1,696 SR
Queue Stats
8W - 6L
1,598 Elo+
Party 1
Baron Samedi
Baron Samedi
Kensíc
Baron Samedi
Level 66
God Stats
0W - 1L
1,671 SR
Queue Stats
48W - 49L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
MyLinger
Cthulhu
Level 26
God Stats
1W - 2L
1,527 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Team Averages
Level 40
1,631 SR
1,528 Elo+

VS

Team Averages
Level 48
1,542 SR
1,578 Elo+
Anubis
Anubis
LimitLifts
Anubis
Level 56
God Stats
10W - 10L
1,565 SR
Queue Stats
67W - 57L
1,518 Elo+
Party 2
Nike
Nike
ThisIsBuffy
Nike
Level 79
God Stats
20W - 16L
1,562 SR
Queue Stats
67W - 57L
1,517 Elo+
Party 2
Hachiman
Hachiman
xconglomeratex
Hachiman
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ar1o
Neith
15
3 / 4 / 4
12,047
634
7,941
12,395
4,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Kensíc
Baron Samedi
16
4 / 6 / 5
12,641
665
13,423
15,421
6,269
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
MyLinger
Cthulhu
15
3 / 4 / 6
11,710
616
12,514
22,655
22,533
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LimitLifts
Anubis
16
6 / 4 / 7
12,654
666
16,598
14,640
7,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 9
12,219
643
10,166
18,637
14,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
15
4 / 2 / 8
12,433
654
12,026
10,649
3,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
10
Kills
14
14
Deaths
10
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
Ar1o
Neith
3
4
4
1.25
L
Baron Samedi
Kensíc
Baron Samedi
4
6
5
1.08
W
Anubis
LimitLifts
Anubis
6
4
7
2.38
L
Cthulhu
MyLinger
Cthulhu
3
4
6
1.5
W
4
4
9
2.13
W
Hachiman
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,878
Damage
38,790
50,471
Taken
43,926
32,887
Mitigated
25,080
10,737
Healing
13,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ar1o
Neith
7,941
2,741
566
2,307
12,395
4,085
1,865
3,455
8,790
0
38,741
L
Baron Samedi
Kensíc
Baron Samedi
13,423
1,951
1,257
5,190
15,421
6,269
967
5,744
9,477
78,565
0
W
Anubis
LimitLifts
Anubis
16,598
1,069
0
6,546
14,640
7,364
2,005
9,841
4,799
72,062
0
L
Cthulhu
MyLinger
Cthulhu
12,514
111
200
1,217
22,655
22,533
234
7,655
14,650
37,543
0
W
10,166
784
0
3,323
18,637
14,127
1,325
9,779
8,858
0
45,246
W
Hachiman
12,026
8,999
0
3,195
10,649
3,589
804
6,395
4,254
0
48,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,398
Gold Earned
37,306
184
Minions Killed
215
0
Camps Cleared
0
977,249
Distance Traveled
932,378
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,047
634
57
3
0
311,456
5
L
Baron Samedi
12,641
665
92
5
0
301,480
4
W
Anubis
12,654
666
94
5
0
274,538
1
L
Cthulhu
11,710
616
35
2
0
364,313
4
W
Nike
12,219
643
52
3
0
331,065
1
W
Hachiman
12,433
654
69
4
0
326,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role