Player Matchup

Yemoja
Yemoja
Angel_Viadin
Yemoja
Level 6
God Stats
0W - 1L
1,457 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Oceanwaves1380
Olorun
Level 16
God Stats
1W - 6L
1,496 SR
Queue Stats
80W - 123L
1,251 Elo+
Party 1
Heimdallr
Heimdallr
Purpletrees923
Heimdallr
Level 12
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 8L
1,348 Elo+
Party 1
Hera
Hera
The_DonLoko
Hera
Level 29
God Stats
32W - 37L
1,441 SR
Queue Stats
116W - 170L
1,281 Elo+
Solo
Skadi
Skadi
lastorm24
Skadi
Level 40
God Stats
90W - 139L
1,423 SR
Queue Stats
93W - 145L
1,363 Elo+
Party 1
Team Averages
Level 21
1,505 SR
1,349 Elo+

VS

Team Averages
Level 33
1,475 SR
1,373 Elo+
Thor
Thor
Miguel3912
Thor
Level 28
God Stats
5W - 9L
1,500 SR
Queue Stats
458W - 584L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
OSE DKMX666
Tsukuyomi
Level 68
God Stats
17W - 25L
1,285 SR
Queue Stats
735W - 741L
1,424 Elo+
Party 2
Izanami
Izanami
Otakusarseb
Izanami
Level 21
God Stats
24W - 25L
1,522 SR
Queue Stats
50W - 66L
1,357 Elo+
Party 2
Ares
Ares
Valkiryon8965
Ares
Level 8
God Stats
18W - 25L
1,628 SR
Queue Stats
200W - 226L
1,439 Elo+
Party 2
Anubis
Anubis
keirark
Anubis
Level 39
God Stats
17W - 24L
1,442 SR
Queue Stats
536W - 538L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 6 / 3
8,952
373
4,478
15,531
10,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 11 / 1
8,892
371
4,876
18,461
5,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heimdallr
Purpletrees923
Heimdallr
14
1 / 8 / 6
9,657
402
8,830
21,123
8,998
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

19
12 / 11 / 0
13,685
570
22,092
21,037
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
lastorm24
Skadi
14
2 / 8 / 4
9,388
391
8,726
18,829
5,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 8
12,588
525
5,306
16,444
6,506
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
OSE DKMX666
Tsukuyomi
20
20 / 1 / 7
14,975
624
27,664
24,630
17,007
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Otakusarseb
Izanami
16
3 / 3 / 8
11,544
481
10,449
14,634
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 3 / 9
10,638
443
2,692
16,392
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
keirark
Anubis
18
13 / 3 / 10
12,509
521
25,065
17,532
10,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
85
16
Kills
43
44
Deaths
19
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
6
3
0.25
W
6
9
8
1.11
W
Tsukuyomi
OSE DKMX666
Tsukuyomi
20
1
7
23.5
L
1
11
1
0.14
W
Izanami
Otakusarseb
Izanami
3
3
8
2.33
L
Heimdallr
Purpletrees923
Heimdallr
1
8
6
0.5
L
12
11
0
1.09
W
1
3
9
1.83
W
Anubis
keirark
Anubis
13
3
10
6
L
Skadi
lastorm24
Skadi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,002
Damage
71,176
94,981
Taken
89,632
37,581
Mitigated
56,126
17,013
Healing
30,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,478
1,817
8,115
1,748
15,531
10,000
281
6,080
9,211
19,854
0
W
5,306
842
736
1,937
16,444
6,506
3,703
7,333
8,886
0
56,045
W
Tsukuyomi
OSE DKMX666
Tsukuyomi
27,664
8,073
0
12,978
24,630
17,007
532
9,050
15,318
0
101,795
L
4,876
2,340
171
758
18,461
5,886
387
5,818
12,483
48,220
0
W
Izanami
Otakusarseb
Izanami
10,449
6,223
0
2,706
14,634
6,622
4,976
6,664
7,916
0
68,672
L
Heimdallr
Purpletrees923
Heimdallr
8,830
4,714
0
0
21,123
8,998
124
9,718
11,405
0
32,214
L
22,092
5,672
0
3,101
21,037
7,226
594
4,856
16,101
85,667
0
W
2,692
222
0
2,193
16,392
15,417
1,194
6,760
9,514
11,885
0
W
Anubis
keirark
Anubis
25,065
1,328
0
9,821
17,532
10,574
881
9,471
7,935
90,070
0
L
Skadi
lastorm24
Skadi
8,726
4,399
634
2,486
18,829
5,471
867
5,138
13,611
0
50,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,574
Gold Earned
62,254
351
Minions Killed
470
0
Camps Cleared
0
1,918,714
Distance Traveled
2,253,193
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,952
373
25
1
0
397,129
1
W
Thor
12,588
525
83
3
0
384,266
9
W
Tsukuyomi
14,975
624
155
6
0
557,410
0
L
Olorun
8,892
371
68
3
0
362,731
0
W
Izanami
11,544
481
127
5
0
442,721
0
L
Heimdallr
9,657
402
44
2
0
426,719
2
L
Hera
13,685
570
138
6
0
376,290
1
W
Ares
10,638
443
9
0
0
475,818
0
W
Anubis
12,509
521
96
4
0
392,978
1
L
Skadi
9,388
391
76
3
0
355,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role