Player Matchup

Thanatos
Thanatos
BaitingBanana
Thanatos
Level 25
God Stats
21W - 25L
1,500 SR
Queue Stats
123W - 125L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
Dhoran
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
HoloKlaus69
Zeus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
MrMushroomie
Vamana
Level 28
God Stats
2W - 3L
1,743 SR
Queue Stats
213W - 190L
1,422 Elo+
Party 1
Khepri
Khepri
THESHAD0W0101
Khepri
Level 97
God Stats
30W - 27L
1,359 SR
Queue Stats
179W - 168L
1,383 Elo+
Party 1
Team Averages
Level 67
1,520 SR
1,443 Elo+

VS

Team Averages
Level 49
1,560 SR
1,516 Elo+
Bellona
Bellona
AdryK11
Bellona
Level 38
God Stats
10W - 15L
1,427 SR
Queue Stats
366W - 397L
1,405 Elo+
Solo
Sobek
Sobek
DemonsDoe
Sobek
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,528 Elo+
Party 2
Awilix
Awilix
Muow
Awilix
Level 48
God Stats
19W - 11L
1,661 SR
Queue Stats
106W - 85L
1,526 Elo+
Party 2
Nu Wa
Nu Wa
Smedja
Nu Wa
Level 27
God Stats
3W - 5L
1,324 SR
Queue Stats
67W - 49L
1,575 Elo+
Party 2
Hou Yi
Hou Yi
kylmakarhu
Hou Yi
Level 109
God Stats
14W - 5L
1,886 SR
Queue Stats
114W - 94L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BaitingBanana
Thanatos
11
2 / 3 / 1
6,880
491
2,527
7,796
2,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Dhoran
Danzaburou
13
7 / 3 / 2
7,927
566
9,279
7,760
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 7 / 2
8,648
618
11,068
9,233
2,779
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
15
4 / 1 / 0
9,002
643
7,851
8,487
7,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
0 / 1 / 8
7,438
531
4,478
7,354
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AdryK11
Bellona
13
0 / 3 / 1
6,605
472
2,005
7,116
5,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sobek
DemonsDoe
Sobek
10
0 / 4 / 4
6,503
465
2,176
9,492
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Awilix
Muow
Awilix
14
8 / 2 / 1
8,668
619
7,605
12,612
4,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Smedja
Nu Wa
12
4 / 5 / 5
7,857
561
7,388
9,077
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
kylmakarhu
Hou Yi
12
3 / 3 / 2
6,589
471
6,458
9,862
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
17
Kills
15
15
Deaths
17
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
AdryK11
Bellona
0
3
1
0.17
W
Thanatos
BaitingBanana
Thanatos
2
3
1
0.83
L
Sobek
DemonsDoe
Sobek
0
4
4
0.5
W
Danzaburou
Dhoran
Danzaburou
7
3
2
2.67
W
4
7
2
0.71
W
Vamana
4
1
0
4
L
Awilix
Muow
Awilix
8
2
1
4.25
L
Nu Wa
Smedja
Nu Wa
4
5
5
1.3
W
0
1
8
4
L
Hou Yi
kylmakarhu
Hou Yi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
25,632
40,630
Taken
48,159
21,763
Mitigated
23,617
12,953
Healing
13,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AdryK11
Bellona
2,005
111
0
1,907
7,116
5,312
0
707
6,409
0
30,125
W
Thanatos
BaitingBanana
Thanatos
2,527
742
0
7,310
7,796
2,257
0
1,662
6,000
0
30,301
L
Sobek
DemonsDoe
Sobek
2,176
417
0
2,326
9,492
7,375
0
2,583
6,909
10,130
0
W
Danzaburou
Dhoran
Danzaburou
9,279
3,864
0
1,764
7,760
3,430
2,339
1,805
5,881
0
43,083
W
11,068
1,835
0
1,290
9,233
2,779
674
4,074
4,941
59,004
0
W
Vamana
7,851
2,178
0
1,425
8,487
7,364
627
447
8,008
7,815
48,652
L
Awilix
Muow
Awilix
7,605
3,610
0
2,761
12,612
4,646
0
4,068
8,544
0
52,197
L
Nu Wa
Smedja
Nu Wa
7,388
1,227
0
1,761
9,077
3,221
647
5,365
3,712
40,612
0
W
4,478
212
0
1,164
7,354
5,933
0
1,094
6,236
18,658
0
L
Hou Yi
kylmakarhu
Hou Yi
6,458
3,330
0
4,423
9,862
3,063
0
4,100
5,762
0
42,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,895
Gold Earned
36,222
401
Minions Killed
328
0
Camps Cleared
0
1,318,511
Distance Traveled
1,268,722
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,605
472
68
5
0
246,170
0
W
Thanatos
6,880
491
59
4
0
273,925
4
L
Sobek
6,503
465
16
1
0
244,137
1
W
Danzaburou
7,927
566
84
6
0
250,254
3
W
Zeus
8,648
618
118
8
0
243,735
3
W
Vamana
9,002
643
114
8
0
268,819
4
L
Awilix
8,668
619
84
6
0
325,226
1
L
Nu Wa
7,857
561
84
6
0
231,851
3
W
Khepri
7,438
531
26
2
0
281,778
4
L
Hou Yi
6,589
471
76
5
0
221,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role