Player Matchup

Cerberus
Cerberus
DankPopeye300
Cerberus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 10L
1,792 Elo+
Party 1
Achilles
Achilles
GeoffKaplansTit
Achilles
Level 23
God Stats
5W - 1L
1,998 SR
Queue Stats
87W - 51L
1,745 Elo+
Party 2
Fenrir
Fenrir
NICK-FlL-A
Fenrir
Level 97
God Stats
2W - 1L
1,808 SR
Queue Stats
213W - 198L
1,638 Elo+
Party 2
Chiron
Chiron
Robo_Reads
Chiron
Level 144
God Stats
2W - 0L
1,850 SR
Queue Stats
115W - 106L
1,654 Elo+
Party 2
Ra
Ra
Swolax
Ra
Level 85
God Stats
13W - 13L
1,515 SR
Queue Stats
216W - 200L
1,698 Elo+
Party 1
Team Averages
Level 74
1,734 SR
1,706 Elo+

VS

Team Averages
Level 62
1,568 SR
1,643 Elo+
Sol
Sol
FredricoGlizzy
Sol
Level 29
God Stats
0W - 1L
1,894 SR
Queue Stats
199W - 113L
1,684 Elo+
Party 3
Tsukuyomi
Tsukuyomi
NikkaLikka
Tsukuyomi
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 122L
1,616 Elo+
Party 3
Persephone
Persephone
PreppyChimp
Persephone
Level 126
God Stats
13W - 14L
1,383 SR
Queue Stats
568W - 474L
1,659 Elo+
Party 3
Set
Set
Sven ll
Set
Level 88
God Stats
21W - 41L
1,496 SR
Queue Stats
490W - 348L
1,667 Elo+
Party 3
Nike
Nike
anonimezz
Nike
Level 42
God Stats
8W - 7L
1,567 SR
Queue Stats
264W - 204L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DankPopeye300
Cerberus
8
0 / 1 / 1
4,785
435
2,180
5,953
2,845
Shoes

Shoes

+6%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Achilles
12
4 / 2 / 0
7,216
656
5,456
8,864
5,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
NICK-FlL-A
Fenrir
11
4 / 3 / 7
6,912
628
5,756
8,108
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
Robo_Reads
Chiron
12
2 / 0 / 3
6,356
578
5,894
6,582
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ra
14
6 / 2 / 4
8,196
745
7,321
8,908
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,228
566
4,485
6,198
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
NikkaLikka
Tsukuyomi
10
1 / 4 / 2
5,763
524
4,429
7,548
2,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
PreppyChimp
Persephone
11
3 / 3 / 0
6,426
584
5,455
5,078
1,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Set
11
3 / 5 / 0
6,575
598
5,438
10,074
4,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
9
0 / 2 / 2
5,316
483
3,190
9,053
3,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
8
8
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DankPopeye300
Cerberus
0
1
1
0.5
L
1
2
0
0.5
W
Achilles
4
2
0
2
W
Fenrir
NICK-FlL-A
Fenrir
4
3
7
2.5
L
Tsukuyomi
NikkaLikka
Tsukuyomi
1
4
2
0.5
L
Persephone
PreppyChimp
Persephone
3
3
0
1
W
Chiron
Robo_Reads
Chiron
2
0
3
3.5
L
Set
3
5
0
0.6
W
Ra
6
2
4
4
L
Nike
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,607
Damage
22,997
38,415
Taken
37,951
16,358
Mitigated
12,959
19,231
Healing
12,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DankPopeye300
Cerberus
2,180
101
0
2,103
5,953
2,845
0
2,260
3,689
12,551
0
L
4,485
1,722
0
3,191
6,198
1,442
0
1,064
5,134
39,633
0
W
Achilles
5,456
2,824
0
4,211
8,864
5,852
0
0
8,864
0
39,248
W
Fenrir
NICK-FlL-A
Fenrir
5,756
1,262
0
3,354
8,108
2,601
0
793
7,259
0
27,968
L
Tsukuyomi
NikkaLikka
Tsukuyomi
4,429
1,248
0
3,026
7,548
2,220
0
1,382
6,166
0
32,968
L
Persephone
PreppyChimp
Persephone
5,455
392
0
1,267
5,078
1,583
0
2,270
2,806
38,254
0
W
Chiron
Robo_Reads
Chiron
5,894
2,877
529
4,349
6,582
1,886
0
2,472
4,110
0
44,468
L
Set
5,438
2,828
0
2,909
10,074
4,269
0
990
9,084
0
35,264
W
Ra
7,321
299
330
4,355
8,908
3,174
148
3,991
4,553
64,352
0
L
Nike
3,190
225
0
1,793
9,053
3,445
0
3,794
5,259
0
21,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,465
Gold Earned
30,308
390
Minions Killed
347
0
Camps Cleared
0
1,106,282
Distance Traveled
1,109,013
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,785
435
34
3
0
206,146
4
L
Sol
6,228
566
85
8
0
198,261
0
W
Achilles
7,216
656
90
8
0
222,581
0
W
Fenrir
6,912
628
50
5
0
239,918
3
L
Tsukuyomi
5,763
524
68
6
0
231,392
1
L
Persephone
6,426
584
76
7
0
213,090
5
W
Chiron
6,356
578
87
8
0
200,430
1
L
Set
6,575
598
75
7
0
223,528
5
W
Ra
8,196
745
129
12
0
237,207
4
L
Nike
5,316
483
43
4
0
242,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role