Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
I_NaTin0_I
Ra
Level 87
God Stats
2W - 2L
1,569 SR
Queue Stats
15W - 19L
1,571 Elo+
Solo
Apollo
Apollo
Vetrolic
Apollo
Level 120
God Stats
29W - 24L
1,635 SR
Queue Stats
399W - 412L
1,602 Elo+
Solo
Jormungandr
Jormungandr
WOLF2563
Jormungandr
Level 129
God Stats
13W - 16L
1,574 SR
Queue Stats
597W - 615L
1,557 Elo+
Solo
Hun Batz
Hun Batz
XxghostblusterX
Hun Batz
Level 145
God Stats
5W - 2L
1,414 SR
Queue Stats
305W - 305L
1,557 Elo+
Solo
Team Averages
Level 124
1,538 SR
1,558 Elo+

VS

Team Averages
Level 94
1,556 SR
1,496 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Alpha_62X
Ra
Level 91
God Stats
16W - 20L
1,439 SR
Queue Stats
370W - 383L
1,476 Elo+
Party 1
Nike
Nike
CHRIS-S-PAZZA
Nike
Level 117
God Stats
1W - 2L
1,872 SR
Queue Stats
177W - 160L
1,658 Elo+
Party 2
Danzaburou
Danzaburou
OscarZ4501
Danzaburou
Level 31
God Stats
78W - 95L
1,468 SR
Queue Stats
87W - 115L
1,324 Elo+
Solo
Da Ji
Da Ji
Swainy1997
Da Ji
Level 89
God Stats
4W - 7L
1,500 SR
Queue Stats
204W - 191L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
1 / 0 / 0
5,443
340
1,107
3,193
1,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 0 / 2
9,074
567
6,433
5,704
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Vetrolic
Apollo
14
3 / 4 / 3
8,059
504
6,508
10,916
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
WOLF2563
Jormungandr
13
1 / 0 / 4
7,868
492
4,527
9,844
6,622
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hun Batz
18
4 / 1 / 0
9,602
600
4,697
9,909
4,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
13
0 / 3 / 3
7,596
475
6,486
10,297
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
3 / 0 / 1
9,510
594
4,145
4,679
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
8,077
505
6,874
12,533
7,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
OscarZ4501
Danzaburou
10
1 / 2 / 1
6,381
399
905
6,644
2,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
12
1 / 2 / 1
7,499
469
3,658
9,857
4,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
11
Kills
5
5
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
0
1
L
Xbalanque
 
Xbalanque
0
3
3
0.5
L
3
0
1
3.5
L
0
4
1
0.13
W
2
0
2
3
L
Danzaburou
OscarZ4501
Danzaburou
1
2
1
0.75
L
Da Ji
1
2
1
0.75
W
Apollo
Vetrolic
Apollo
3
4
3
1.13
W
Jormungandr
WOLF2563
Jormungandr
1
0
4
3
W
Hun Batz
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,272
Damage
22,068
39,566
Taken
44,010
18,010
Mitigated
18,398
15,924
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,107
793
0
1,555
3,193
1,386
0
0
3,193
0
10,210
L
Xbalanque
 
Xbalanque
6,486
3,640
0
3,176
10,297
3,257
0
2,483
7,806
0
53,023
L
4,145
326
256
2,702
4,679
1,745
0
1,698
2,805
78,045
0
L
6,874
1,230
0
2,221
12,533
7,085
169
2,133
10,316
0
54,699
W
6,433
386
247
4,051
5,704
2,253
0
793
4,827
70,344
0
L
Danzaburou
OscarZ4501
Danzaburou
905
324
0
1,294
6,644
2,164
700
2,668
3,910
0
22,224
L
Da Ji
3,658
780
0
1,866
9,857
4,147
0
1,588
8,213
0
49,580
W
Apollo
Vetrolic
Apollo
6,508
3,347
0
2,617
10,916
3,685
0
1,388
9,444
0
56,532
W
Jormungandr
WOLF2563
Jormungandr
4,527
1,167
0
3,683
9,844
6,622
0
1,326
8,420
36,674
0
W
Hun Batz
4,697
1,359
0
3,771
9,909
4,064
701
292
9,537
0
69,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
39,063
484
Minions Killed
498
0
Camps Cleared
0
1,316,441
Distance Traveled
1,477,309
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,443
340
20
1
0
90,068
0
L
Xbalanque
7,596
475
98
6
0
271,574
4
L
Ra
9,510
594
166
10
0
335,010
9
L
Nike
8,077
505
109
7
0
262,284
5
W
Ra
9,074
567
149
9
0
317,501
6
L
Danzaburou
6,381
399
36
2
0
323,529
0
L
Da Ji
7,499
469
89
6
0
284,912
1
W
Apollo
8,059
504
98
6
0
292,974
5
W
Jormungandr
7,868
492
67
4
0
293,356
5
W
Hun Batz
9,602
600
150
9
0
322,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role