Player Matchup

Erlang Shen
Erlang Shen
BabyTokyo
Erlang Shen
Level 20
God Stats
1W - 1L
1,709 SR
Queue Stats
31W - 35L
1,530 Elo+
Party 2
Chiron
Chiron
MisterBobi
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Sobek
Sobek
OddPandora60572
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 48L
1,500 Elo+
Party 3
Loki
Loki
Paperclyps
Loki
Level 145
God Stats
0W - 1L
1,276 SR
Queue Stats
141W - 156L
1,481 Elo+
Party 2
Medusa
Medusa
justlaxin22
Medusa
Level 105
God Stats
1W - 1L
1,763 SR
Queue Stats
87W - 74L
1,664 Elo+
Party 3
Team Averages
Level 64
1,550 SR
1,535 Elo+

VS

Team Averages
Level 67
1,783 SR
1,710 Elo+
Ganesha
Ganesha
Hungson420
Ganesha
Level 124
God Stats
6W - 2L
1,823 SR
Queue Stats
166W - 161L
1,586 Elo+
Party 1
Scylla
Scylla
RamsStepsister
Scylla
Level 25
God Stats
1W - 0L
1,884 SR
Queue Stats
9W - 2L
1,745 Elo+
Party 1
Bacchus
Bacchus
Zangy_Kong421
Bacchus
Level 28
God Stats
16W - 17L
1,497 SR
Queue Stats
392W - 422L
1,482 Elo+
Solo
Danzaburou
Danzaburou
clytezmcgee
Danzaburou
Level 134
God Stats
1W - 0L
1,941 SR
Queue Stats
16W - 2L
1,917 Elo+
Party 1
Raijin
Raijin
oLexualAbuseo
Raijin
Level 24
God Stats
1W - 0L
1,770 SR
Queue Stats
9W - 3L
1,821 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BabyTokyo
Erlang Shen
15
2 / 5 / 8
8,294
754
3,951
21,367
17,279
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
MisterBobi
Chiron
13
0 / 7 / 4
7,356
669
8,735
10,364
4,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 6 / 8
8,880
807
7,485
17,304
17,641
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 8 / 7
7,765
706
7,113
13,982
6,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
17
9 / 5 / 3
10,155
923
17,132
13,966
6,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hungson420
Ganesha
17
0 / 3 / 29
10,212
928
8,119
17,661
22,685
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 2 / 13
9,439
858
15,933
7,320
3,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
15
4 / 3 / 21
9,086
826
9,480
10,375
14,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
clytezmcgee
Danzaburou
20
17 / 3 / 9
12,531
1,139
23,369
12,394
6,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 19
8,188
744
10,393
9,172
5,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
122
14
Kills
31
31
Deaths
14
30
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BabyTokyo
Erlang Shen
2
5
8
1.2
W
Ganesha
Hungson420
Ganesha
0
3
29
4.83
L
Chiron
MisterBobi
Chiron
0
7
4
0.29
L
1
6
8
0.83
L
2
8
7
0.69
W
9
2
13
7.75
W
Bacchus
4
3
21
4.83
W
Danzaburou
clytezmcgee
Danzaburou
17
3
9
7.17
L
Medusa
9
5
3
2.1
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,416
Damage
67,294
76,983
Taken
56,922
51,614
Mitigated
52,438
24,642
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BabyTokyo
Erlang Shen
3,951
1,008
1,801
8,063
21,367
17,279
497
13,483
7,884
0
6,393
W
Ganesha
Hungson420
Ganesha
8,119
1,215
0
3,992
17,661
22,685
438
1,938
15,548
18,112
0
L
Chiron
MisterBobi
Chiron
8,735
2,747
771
1,055
10,364
4,373
677
5,332
4,921
0
16,389
L
7,485
314
1,390
4,504
17,304
17,641
70
9,457
7,690
16,059
0
L
7,113
691
1,322
1,761
13,982
6,009
1,214
6,836
7,146
0
16,709
W
15,933
1,968
576
2,124
7,320
3,306
1,053
1,053
6,192
26,251
0
W
Bacchus
9,480
514
2,750
1,979
10,375
14,548
515
1,509
8,820
12,885
0
W
Danzaburou
clytezmcgee
Danzaburou
23,369
11,298
468
3,549
12,394
6,888
2,084
1,193
11,126
0
50,489
L
Medusa
17,132
8,195
437
3,538
13,966
6,312
1,065
8,550
5,416
0
30,175
W
10,393
1,623
0
1,494
9,172
5,011
1,151
1,792
7,305
17,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,450
Gold Earned
49,456
96
Minions Killed
122
0
Camps Cleared
0
821,095
Distance Traveled
976,159
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,294
754
12
1
0
161,132
0
W
Ganesha
10,212
928
0
0
0
186,715
0
L
Chiron
7,356
669
19
2
0
147,021
0
L
Sobek
8,880
807
16
1
0
167,127
0
L
Loki
7,765
706
26
2
0
158,393
0
W
Scylla
9,439
858
28
3
0
184,170
1
W
Bacchus
9,086
826
14
1
0
227,376
1
W
Danzaburou
12,531
1,139
61
6
0
201,602
0
L
Medusa
10,155
923
23
2
0
187,422
0
W
Raijin
8,188
744
19
2
0
176,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role