Player Matchup

Kukulkan
Kukulkan
Gold III
Trentys
Kukulkan
Gold III
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 56L
1,413 MMR
Solo
Set
Set
Gold III
Whísper
Set
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
XVashyronX
Izanami
Gold V
Level 142
God Stats
19W - 16L
1,629 SR
Queue Stats
166W - 177L
1,364 MMR
Solo
Artio
Artio
Silver I
carlosiker
Artio
Silver I
Level 129
God Stats
0W - 5L
1,303 SR
Queue Stats
181W - 204L
1,251 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
heiKnight
Cu Chulainn
Bronze III
Level 156
God Stats
1W - 1L
1,508 SR
Queue Stats
1W - 3L
1,466 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,488 SR
1,399 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,531 SR
1,393 MMR
Cerberus
Cerberus
Silver II
CHISPITAS02215
Cerberus
Silver II
Level 143
God Stats
4W - 2L
1,603 SR
Queue Stats
21W - 24L
1,412 MMR
Solo
Ares
Ares
Gold IV
IodizedSalt
Ares
Gold IV
Level 95
God Stats
26W - 22L
1,524 SR
Queue Stats
147W - 149L
1,357 MMR
Party 1
Janus
Janus
Gold II
JakeAgro
Janus
Gold II
Level 113
God Stats
3W - 4L
1,530 SR
Queue Stats
248W - 240L
1,410 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
NotPaisa
Ao Kuang
Gold II
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
106W - 99L
1,344 MMR
Solo
Danzaburou
Danzaburou
Gold III
kennethnyu
Danzaburou
Gold III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 103L
1,443 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Trentys
Kukulkan
14
2 / 3 / 2
8,781
517
6,662
6,301
2,331
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 4 / 0
9,336
549
11,119
11,765
7,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
XVashyronX
Izanami
15
1 / 3 / 4
9,029
531
4,459
9,116
3,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
11
2 / 4 / 0
7,722
454
3,401
14,156
8,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
heiKnight
Cu Chulainn
13
0 / 6 / 1
7,823
460
5,310
11,816
6,806
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ApolloScyllaTsukuyomiEsetAthena

VS

Bans
TiamatSobekTyrThothNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 0 / 7
9,264
545
10,854
13,310
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 3 / 6
8,737
514
5,200
10,234
9,751
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
JakeAgro
Janus
15
2 / 4 / 5
8,931
525
4,112
6,780
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
NotPaisa
Ao Kuang
18
10 / 1 / 2
10,707
630
11,443
13,899
6,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
kennethnyu
Danzaburou
15
0 / 4 / 3
9,000
529
4,143
8,713
2,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
12
Kills
20
20
Deaths
12
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
4
0
7
7.5
W
4
3
6
2.33
W
Janus
JakeAgro
Janus
2
4
5
1.13
W
Ao Kuang
NotPaisa
Ao Kuang
10
1
2
11
L
Kukulkan
Trentys
Kukulkan
2
3
2
1
L
7
4
0
1.75
L
Izanami
XVashyronX
Izanami
1
3
4
1
L
Artio
2
4
0
0.5
L
Cu Chulainn
heiKnight
Cu Chulainn
0
6
1
0.08
W
Danzaburou
kennethnyu
Danzaburou
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,951
Damage
35,752
53,154
Taken
52,936
28,502
Mitigated
31,692
10,434
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,854
627
0
5,610
13,310
10,915
449
2,052
11,258
58,621
0
W
5,200
201
0
1,605
10,234
9,751
0
1,345
8,889
24,545
0
W
Janus
JakeAgro
Janus
4,112
503
0
750
6,780
2,139
39
3,245
3,535
44,787
0
W
Ao Kuang
NotPaisa
Ao Kuang
11,443
3,143
0
4,669
13,899
6,116
0
1,777
12,122
83,903
0
L
Kukulkan
Trentys
Kukulkan
6,662
761
0
190
6,301
2,331
316
4,996
1,186
57,184
0
L
11,119
6,768
0
1,043
11,765
7,151
0
7,325
4,272
0
74,994
L
Izanami
XVashyronX
Izanami
4,459
2,423
0
2,559
9,116
3,315
1,904
3,038
6,028
0
65,118
L
Artio
3,401
169
146
4,494
14,156
8,899
0
6,317
7,541
31,251
0
L
Cu Chulainn
heiKnight
Cu Chulainn
5,310
2,022
0
2,002
11,816
6,806
0
8,873
2,518
0
40,372
W
Danzaburou
kennethnyu
Danzaburou
4,143
1,971
0
1,693
8,713
2,771
0
1,644
7,069
0
64,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,691
Gold Earned
46,639
484
Minions Killed
532
0
Camps Cleared
0
1,583,205
Distance Traveled
1,738,168
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,264
545
117
7
0
335,690
4
W
Ares
8,737
514
42
2
0
355,391
7
W
Janus
8,931
525
115
7
0
360,569
5
W
Ao Kuang
10,707
630
132
8
0
379,773
4
L
Kukulkan
8,781
517
118
7
0
312,214
4
L
Set
9,336
549
102
6
0
343,890
0
L
Izanami
9,029
531
139
8
0
301,712
5
L
Artio
7,722
454
53
3
0
330,766
8
L
Cu Chulainn
7,823
460
72
4
0
294,623
4
W
Danzaburou
9,000
529
126
7
0
306,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role