Player Matchup

Geb
Geb
Silver III
DKPress
Geb
Silver III
Level 89
God Stats
18W - 13L
1,596 SR
Queue Stats
87W - 102L
748 MMR
Solo
Eset
Eset
Bronze IV
FenixStroud
Eset
Bronze IV
Level 101
God Stats
0W - 2L
1,608 SR
Queue Stats
16W - 32L
497 MMR
Solo
The Morrigan
The Morrigan
Silver IV
Mikeee0819
The Morrigan
Silver IV
Level 148
God Stats
4W - 6L
1,446 SR
Queue Stats
99W - 116L
783 MMR
Solo
Guan Yu
Guan Yu
Silver IV
SweetGame
Guan Yu
Silver IV
Level 153
God Stats
10W - 6L
1,655 SR
Queue Stats
81W - 82L
743 MMR
Solo
Set
Set
Silver II
iAleXiss17
Set
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,561 SR
854 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 88
1,464 SR
826 MMR
Fenrir
Fenrir
Silver III
Akummi
Fenrir
Silver III
Level 49
God Stats
15W - 18L
1,492 SR
Queue Stats
67W - 71L
1,080 MMR
Party 1
Cerberus
Cerberus
Silver III
HopefulLizard78
Cerberus
Silver III
Level 47
God Stats
3W - 3L
1,455 SR
Queue Stats
25W - 40L
796 MMR
Solo
Odin
Odin
Silver V
LeDieuDskqs
Odin
Silver V
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
238W - 258L
650 MMR
Solo
Janus
Janus
Silver III
Proxhi
Janus
Silver III
Level 82
God Stats
9W - 11L
1,460 SR
Queue Stats
66W - 68L
1,080 MMR
Party 1
Artemis
Artemis
Silver V
mrgrim105
Artemis
Silver V
Level 159
God Stats
6W - 11L
1,412 SR
Queue Stats
115W - 154L
528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
1 / 3 / 8
9,755
424
4,211
17,446
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 6 / 2
9,800
426
7,004
10,364
2,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

The Morrigan
Mikeee0819
The Morrigan
17
6 / 9 / 3
11,610
505
12,332
14,272
5,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SweetGame
Guan Yu
17
0 / 2 / 5
11,084
482
7,352
15,864
17,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 6 / 4
11,707
509
14,220
21,838
18,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bans
ScyllaTsukuyomiApolloTiamatDanzaburou

VS

Bans
AthenaCthulhuCu ChulainnHeimdallrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Akummi
Fenrir
20
9 / 4 / 10
12,787
556
10,786
15,889
9,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
16
1 / 5 / 11
10,648
463
5,635
16,472
12,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 1 / 2
12,319
536
8,951
11,595
11,937
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Proxhi
Janus
19
7 / 5 / 7
12,075
525
16,505
10,444
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
mrgrim105
Artemis
20
7 / 2 / 8
12,583
547
12,096
16,059
6,002
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
63
17
Kills
25
26
Deaths
17
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Akummi
Fenrir
9
4
10
3.5
L
Geb
1
3
8
1.67
L
1
6
2
0.33
W
Cerberus
1
5
11
1.3
W
1
1
2
2
L
The Morrigan
Mikeee0819
The Morrigan
6
9
3
0.83
W
Janus
Proxhi
Janus
7
5
7
2.1
L
Guan Yu
SweetGame
Guan Yu
0
2
5
1.25
L
9
6
4
1.83
W
Artemis
mrgrim105
Artemis
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,119
Damage
53,973
79,784
Taken
70,459
58,240
Mitigated
42,891
18,322
Healing
24,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Akummi
Fenrir
10,786
2,368
0
7,433
15,889
9,285
0
3,077
12,696
0
88,149
L
Geb
4,211
193
0
1,858
17,446
13,887
0
5,552
11,636
26,256
0
L
7,004
256
430
2,219
10,364
2,890
2,312
1,655
8,661
62,948
0
W
Cerberus
5,635
329
0
4,188
16,472
12,125
0
6,471
9,863
37,448
0
W
8,951
2,072
0
3,679
11,595
11,937
150
1,350
10,245
7,646
79,044
L
The Morrigan
Mikeee0819
The Morrigan
12,332
2,471
0
2,160
14,272
5,406
0
6,685
6,986
82,992
5,865
W
Janus
Proxhi
Janus
16,505
866
0
801
10,444
3,542
462
4,704
5,502
78,803
0
L
Guan Yu
SweetGame
Guan Yu
7,352
1,640
1,302
4,834
15,864
17,842
96
2,673
13,151
0
68,096
L
14,220
5,272
0
5,519
21,838
18,215
73
5,878
15,820
0
80,776
W
Artemis
mrgrim105
Artemis
12,096
6,787
0
8,612
16,059
6,002
3,324
4,142
11,873
0
103,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,956
Gold Earned
60,412
610
Minions Killed
659
0
Camps Cleared
0
2,065,710
Distance Traveled
2,165,531
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,787
556
103
4
0
500,709
4
L
Geb
9,755
424
29
1
0
438,097
8
L
Eset
9,800
426
119
5
0
377,735
6
W
Cerberus
10,648
463
83
4
0
431,524
9
W
Odin
12,319
536
169
7
0
393,869
3
L
The Morrigan
11,610
505
175
8
0
343,624
2
W
Janus
12,075
525
140
6
0
445,253
5
L
Guan Yu
11,084
482
159
7
0
460,084
7
L
Set
11,707
509
128
6
0
446,170
1
W
Artemis
12,583
547
164
7
0
394,176
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role