Player Matchup

Nox
Nox
Graeca
Nox
Level 17
God Stats
4W - 0L
1,758 SR
Queue Stats
5W - 3L
1,745 Elo+
Party 4
Tiamat
Tiamat
HoneyBadger7513
Tiamat
Level 111
God Stats
25W - 23L
1,488 SR
Queue Stats
323W - 322L
1,419 Elo+
Party 3
Skadi
Skadi
Keasler
Skadi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,550 Elo+
Party 4
Awilix
Awilix
MildMags
Awilix
Level 25
God Stats
6W - 5L
1,511 SR
Queue Stats
120W - 127L
1,462 Elo+
Party 3
Mulan
Mulan
Razeths
Mulan
Level 37
God Stats
5W - 11L
1,543 SR
Queue Stats
335W - 343L
1,448 Elo+
Solo
Team Averages
Level 62
1,560 SR
1,525 Elo+

VS

Team Averages
Level 37
1,554 SR
1,481 Elo+
Heimdallr
Heimdallr
EddyChepe656
Heimdallr
Level 31
God Stats
2W - 3L
1,645 SR
Queue Stats
276W - 233L
1,623 Elo+
Solo
Arachne
Arachne
Iconic_semaj
Arachne
Level 26
God Stats
5W - 8L
1,435 SR
Queue Stats
59W - 69L
1,420 Elo+
Party 2
Ganesha
Ganesha
Mandookey
Ganesha
Level 29
God Stats
4W - 3L
1,755 SR
Queue Stats
87W - 100L
1,416 Elo+
Party 1
Guan Yu
Guan Yu
darkf1ghter
Guan Yu
Level 58
God Stats
10W - 13L
1,493 SR
Queue Stats
417W - 408L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
scup_1
Danzaburou
Level 39
God Stats
18W - 27L
1,440 SR
Queue Stats
87W - 98L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Graeca
Nox
19
5 / 2 / 15
13,854
513
19,665
9,316
6,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 3 / 14
14,525
538
23,171
16,140
14,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Keasler
Skadi
19
13 / 2 / 11
13,925
516
24,456
18,078
8,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
MildMags
Awilix
20
9 / 4 / 11
14,741
546
13,420
19,913
11,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Razeths
Mulan
20
3 / 6 / 12
14,587
540
21,567
28,165
24,556
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EddyChepe656
Heimdallr
13
1 / 4 / 3
9,717
360
5,426
10,978
3,305
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Iconic_semaj
Arachne
18
4 / 9 / 6
11,934
442
15,168
26,794
12,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Mandookey
Ganesha
17
0 / 9 / 9
12,142
450
4,990
27,811
28,911
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
darkf1ghter
Guan Yu
20
7 / 1 / 4
14,401
533
20,033
29,846
45,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
scup_1
Danzaburou
18
5 / 12 / 3
12,530
464
11,418
26,755
9,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
35
Kills
17
17
Deaths
35
63
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EddyChepe656
Heimdallr
1
4
3
0.63
W
Nox
Graeca
Nox
5
2
15
6.25
W
5
3
14
4
L
Arachne
Iconic_semaj
Arachne
4
9
6
0.78
W
Skadi
Keasler
Skadi
13
2
11
9.25
L
Ganesha
Mandookey
Ganesha
0
9
9
0.5
W
Awilix
MildMags
Awilix
9
4
11
3.63
W
Mulan
Razeths
Mulan
3
6
12
1.5
L
Guan Yu
darkf1ghter
Guan Yu
7
1
4
9
L
Danzaburou
scup_1
Danzaburou
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,279
Damage
57,035
91,612
Taken
122,184
64,656
Mitigated
100,364
29,028
Healing
25,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EddyChepe656
Heimdallr
5,426
3,261
0
2,484
10,978
3,305
22
3,464
7,514
0
48,086
W
Nox
Graeca
Nox
19,665
1,756
0
3,045
9,316
6,180
1,492
1,025
8,291
52,526
0
W
23,171
2,595
0
7,002
16,140
14,352
2,062
340
15,800
102,333
0
L
Arachne
Iconic_semaj
Arachne
15,168
11,610
0
3,027
26,794
12,544
0
7,846
18,688
0
77,133
W
Skadi
Keasler
Skadi
24,456
12,652
0
5,548
18,078
8,487
4,773
1,523
16,555
0
116,538
L
Ganesha
Mandookey
Ganesha
4,990
509
0
1,462
27,811
28,911
31
9,845
17,840
29,825
0
W
Awilix
MildMags
Awilix
13,420
4,153
0
5,846
19,913
11,081
243
1,042
18,871
0
91,222
W
Mulan
Razeths
Mulan
21,567
4,625
0
7,587
28,165
24,556
1,382
1,060
27,105
0
98,685
L
Guan Yu
darkf1ghter
Guan Yu
20,033
3,562
3,345
9,991
29,846
45,881
628
8,419
21,213
0
92,806
L
Danzaburou
scup_1
Danzaburou
11,418
5,193
0
5,406
26,755
9,723
661
12,034
14,093
0
61,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,632
Gold Earned
60,724
684
Minions Killed
533
0
Camps Cleared
0
2,555,980
Distance Traveled
2,156,610
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,717
360
109
4
0
296,907
4
W
Nox
13,854
513
58
2
0
552,802
6
W
Tiamat
14,525
538
178
7
0
471,519
6
L
Arachne
11,934
442
106
4
0
469,968
2
W
Skadi
13,925
516
152
6
0
519,227
6
L
Ganesha
12,142
450
9
0
0
470,424
8
W
Awilix
14,741
546
111
4
0
563,655
9
W
Mulan
14,587
540
185
7
0
448,777
7
L
Guan Yu
14,401
533
181
7
0
530,549
4
L
Danzaburou
12,530
464
128
5
0
388,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role