Player Matchup

The Morrigan
The Morrigan
Bathorie
The Morrigan
Level 152
God Stats
2W - 3L
1,159 SR
Queue Stats
53W - 57L
1,501 Elo+
Party 1
Ravana
Ravana
CaptainMeadBeard
Ravana
Level 146
God Stats
12W - 11L
1,764 SR
Queue Stats
303W - 267L
1,552 Elo+
Party 3
Chang'e
Chang'e
LicknChicken
Chang'e
Level 123
God Stats
43W - 24L
1,666 SR
Queue Stats
383W - 368L
1,599 Elo+
Party 3
Hun Batz
Hun Batz
SPC Gopher
Hun Batz
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 68L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
TheSaltyPooper
Danzaburou
Level 78
God Stats
13W - 10L
1,634 SR
Queue Stats
40W - 53L
1,530 Elo+
Party 3
Team Averages
Level 128
1,545 SR
1,536 Elo+

VS

Team Averages
Level 109
1,573 SR
1,541 Elo+
Chiron
Chiron
BinkySoul
Chiron
Level 102
God Stats
22W - 13L
1,624 SR
Queue Stats
345W - 311L
1,589 Elo+
Party 2
Izanami
Izanami
DarkCyberdark
Izanami
Level 153
God Stats
5W - 3L
1,666 SR
Queue Stats
230W - 200L
1,512 Elo+
Solo
Nemesis
Nemesis
PapiGali
Nemesis
Level 55
God Stats
15W - 22L
1,583 SR
Queue Stats
242W - 233L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
Pinatxo
Guan Yu
Level 103
God Stats
23W - 16L
1,534 SR
Queue Stats
338W - 340L
1,521 Elo+
Party 2
Kuzenbo
Kuzenbo
wrestlor
Kuzenbo
Level 134
God Stats
23W - 24L
1,457 SR
Queue Stats
131W - 139L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bathorie
The Morrigan
20
8 / 2 / 8
15,814
586
21,559
9,960
5,264
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
5 / 2 / 11
15,738
583
14,784
25,354
32,522
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
LicknChicken
Chang'e
20
6 / 0 / 6
16,968
628
20,802
16,949
21,965
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
SPC Gopher
Hun Batz
20
6 / 0 / 11
16,025
594
18,049
17,244
8,221
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
TheSaltyPooper
Danzaburou
20
1 / 6 / 6
16,047
594
11,782
18,128
7,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BinkySoul
Chiron
19
1 / 2 / 0
12,280
455
7,521
19,175
9,867
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
20
5 / 8 / 2
14,543
539
17,240
23,797
9,839
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
PapiGali
Nemesis
18
0 / 4 / 3
11,225
416
7,862
20,606
10,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Pinatxo
Guan Yu
20
0 / 5 / 1
12,681
470
4,956
23,044
27,878
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
wrestlor
Kuzenbo
17
4 / 7 / 5
11,306
419
14,785
24,784
26,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
26
Kills
10
10
Deaths
26
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bathorie
The Morrigan
8
2
8
6
L
Chiron
BinkySoul
Chiron
1
2
0
0.5
W
5
2
11
5.25
L
Izanami
5
8
2
0.75
W
Chang'e
LicknChicken
Chang'e
6
0
6
9
L
Nemesis
PapiGali
Nemesis
0
4
3
0.38
L
Guan Yu
Pinatxo
Guan Yu
0
5
1
0.1
W
Hun Batz
SPC Gopher
Hun Batz
6
0
11
11.5
W
Danzaburou
TheSaltyPooper
Danzaburou
1
6
6
0.67
L
Kuzenbo
wrestlor
Kuzenbo
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,976
Damage
52,364
87,635
Taken
111,406
75,849
Mitigated
84,177
46,480
Healing
29,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bathorie
The Morrigan
21,559
4,426
156
3,474
9,960
5,264
2,538
2,102
7,858
99,946
10,488
L
Chiron
BinkySoul
Chiron
7,521
3,991
479
7,766
19,175
9,867
0
6,953
11,935
0
105,773
W
14,784
2,997
0
9,368
25,354
32,522
1,537
4,722
20,632
6,861
57,897
L
Izanami
17,240
7,168
0
5,406
23,797
9,839
3,186
4,281
19,332
0
145,796
W
Chang'e
LicknChicken
Chang'e
20,802
1,145
3,717
12,404
16,949
21,965
798
4,059
12,890
131,484
0
L
Nemesis
PapiGali
Nemesis
7,862
3,092
0
6,474
20,606
10,348
0
5,383
14,977
0
84,626
L
Guan Yu
Pinatxo
Guan Yu
4,956
424
1,099
6,274
23,044
27,878
0
11,587
11,369
3,054
91,126
W
Hun Batz
SPC Gopher
Hun Batz
18,049
2,970
0
9,544
17,244
8,221
0
2,298
14,946
0
135,954
W
Danzaburou
TheSaltyPooper
Danzaburou
11,782
6,880
0
7,817
18,128
7,877
13,766
3,248
14,880
0
140,115
L
Kuzenbo
wrestlor
Kuzenbo
14,785
3,314
761
1,522
24,784
26,245
34
7,427
17,224
52,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,592
Gold Earned
62,035
904
Minions Killed
825
0
Camps Cleared
0
2,764,609
Distance Traveled
2,627,933
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
15,814
586
173
6
0
507,998
6
L
Chiron
12,280
455
197
7
0
514,741
1
W
Ravana
15,738
583
76
3
0
569,745
6
L
Izanami
14,543
539
245
9
0
442,729
2
W
Chang'e
16,968
628
260
10
0
526,029
0
L
Nemesis
11,225
416
138
5
0
584,952
5
L
Guan Yu
12,681
470
186
7
0
529,157
6
W
Hun Batz
16,025
594
178
7
0
664,774
7
W
Danzaburou
16,047
594
217
8
0
496,063
2
L
Kuzenbo
11,306
419
59
2
0
556,354
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role