Player Matchup

Izanami
Izanami
Gold III
Mechanixxx
Izanami
Gold III
Level 128
God Stats
20W - 20L
1,652 SR
Queue Stats
35W - 48L
1,647 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,652 SR
1,647 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 139
1,500 SR
1,500 MMR
Chaac
Chaac
Bronze IV
PoisonT
Chaac
Bronze IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mechanixxx
Izanami
18
1 / 2 / 0
11,306
942
7,321
8,818
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
He BoAnubisBakasuraUllrSkadi

VS

Bans
Zhong KuiAnhurErlang ShenAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
PoisonT
Chaac
16
2 / 1 / 0
9,378
782
6,016
11,972
15,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
Mechanixxx
Izanami
1
2
0
0.5
L
Chaac
PoisonT
Chaac
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,321
Damage
6,016
8,818
Taken
11,972
4,436
Mitigated
15,462
1,421
Healing
4,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Mechanixxx
Izanami
7,321
5,822
0
1,421
8,818
4,436
3,183
757
7,636
0
104,506
L
Chaac
PoisonT
Chaac
6,016
796
0
4,742
11,972
15,462
94
111
11,861
893
55,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,306
Gold Earned
9,378
189
Minions Killed
98
0
Camps Cleared
0
232,608
Distance Traveled
233,121
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,306
942
189
16
0
232,608
2
L
Chaac
9,378
782
98
8
0
233,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role