Player Matchup

Sylvanus
Sylvanus
Jokerztheman
Sylvanus
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 137L
1,371 Elo+
Party 2
The Morrigan
The Morrigan
MR cream pie86
The Morrigan
Level 45
God Stats
19W - 23L
1,318 SR
Queue Stats
909W - 999L
1,344 Elo+
Solo
Hou Yi
Hou Yi
OldRobbyBoy
Hou Yi
Level 46
God Stats
20W - 37L
1,361 SR
Queue Stats
548W - 549L
1,494 Elo+
Solo
Fenrir
Fenrir
SummerTheKilla
Fenrir
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 128L
1,328 Elo+
Party 2
Sol
Sol
kellen_wildcat
Sol
Level 33
God Stats
27W - 25L
1,185 SR
Queue Stats
73W - 83L
1,371 Elo+
Party 2
Team Averages
Level 53
1,373 SR
1,382 Elo+

VS

Team Averages
Level 49
1,417 SR
1,401 Elo+
Ymir
Ymir
Italiantarheel89
Ymir
Level 46
God Stats
27W - 23L
1,540 SR
Queue Stats
229W - 283L
1,341 Elo+
Solo
Achilles
Achilles
MeliodasRN
Achilles
Level 47
God Stats
38W - 29L
1,501 SR
Queue Stats
285W - 317L
1,461 Elo+
Party 1
Merlin
Merlin
Wolfgoggles
Merlin
Level 60
God Stats
0W - 4L
1,273 SR
Queue Stats
550W - 646L
1,398 Elo+
Party 1
Skadi
Skadi
cosmoBeach_
Skadi
Level 52
God Stats
23W - 29L
1,354 SR
Queue Stats
409W - 514L
1,370 Elo+
Party 1
Tiamat
Tiamat
rawrjesusraptor
Tiamat
Level 42
God Stats
47W - 42L
1,420 SR
Queue Stats
524W - 571L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jokerztheman
Sylvanus
10
0 / 0 / 5
5,439
453
3,074
2,939
1,520
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

The Morrigan
MR cream pie86
The Morrigan
12
1 / 1 / 0
6,280
523
3,670
4,907
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
11
7 / 0 / 3
6,527
544
5,019
5,354
1,890
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 4
6,960
580
5,947
7,904
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 1 / 0
6,610
551
3,854
7,187
2,264
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,413
451
1,648
8,900
5,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
MeliodasRN
Achilles
9
1 / 2 / 1
5,806
484
4,366
8,085
5,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
10
1 / 5 / 0
5,954
496
4,126
5,310
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 0
5,036
420
3,436
6,130
1,636
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 1 / 0
5,805
484
2,070
5,558
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
3
3
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Sylvanus
Jokerztheman
Sylvanus
0
0
5
2.5
W
The Morrigan
MR cream pie86
The Morrigan
1
1
0
1
L
Achilles
MeliodasRN
Achilles
1
2
1
0.75
W
Hou Yi
7
0
3
8.5
W
6
1
4
8
L
Merlin
1
5
0
0.2
L
0
5
0
0
W
3
1
0
3
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,564
Damage
15,646
28,291
Taken
33,983
10,043
Mitigated
18,375
14,683
Healing
9,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,648
576
97
2,201
8,900
5,483
0
1,926
6,974
13,658
0
W
Sylvanus
Jokerztheman
Sylvanus
3,074
2,260
999
1,400
2,939
1,520
136
524
2,415
22,748
0
W
The Morrigan
MR cream pie86
The Morrigan
3,670
801
0
2,108
4,907
1,541
0
245
4,312
31,672
264
L
Achilles
MeliodasRN
Achilles
4,366
652
0
3,048
8,085
5,104
278
2,822
4,895
0
25,006
W
Hou Yi
5,019
2,390
0
2,543
5,354
1,890
135
1,512
3,842
0
23,042
W
5,947
2,586
0
3,622
7,904
2,828
0
1,010
6,844
0
31,305
L
Merlin
4,126
236
0
355
5,310
1,759
878
3,608
1,702
25,702
0
L
3,436
1,044
0
622
6,130
1,636
0
1,129
5,001
0
23,416
W
3,854
922
0
4,011
7,187
2,264
1,536
4,203
2,634
36,056
0
L
2,070
222
318
3,152
5,558
4,393
0
441
5,077
33,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,816
Gold Earned
28,014
305
Minions Killed
254
0
Camps Cleared
0
1,044,862
Distance Traveled
972,506
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,413
451
18
2
0
202,962
2
W
Sylvanus
5,439
453
54
5
0
191,013
4
W
The Morrigan
6,280
523
72
6
0
221,723
1
L
Achilles
5,806
484
48
4
0
193,083
1
W
Hou Yi
6,527
544
49
4
0
192,523
1
W
Fenrir
6,960
580
60
5
0
240,121
0
L
Merlin
5,954
496
48
4
0
188,609
0
L
Skadi
5,036
420
65
5
0
174,273
3
W
Sol
6,610
551
70
6
0
199,482
0
L
Tiamat
5,805
484
75
6
0
213,579
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role