Player Matchup

Janus
Janus
 
Janus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
DatBozz
Anhur
Level 109
God Stats
2W - 1L
1,343 SR
Queue Stats
26W - 47L
1,420 Elo+
Party 1
Artio
Artio
imainsupport001
Artio
Level 47
God Stats
1W - 1L
1,758 SR
Queue Stats
70W - 72L
1,578 Elo+
Solo
Team Averages
Level 75
1,534 SR
1,499 Elo+

VS

Team Averages
Level 124
1,499 SR
1,492 Elo+
Sylvanus
Sylvanus
SBS15
Sylvanus
Level 128
God Stats
4W - 8L
1,687 SR
Queue Stats
157W - 173L
1,410 Elo+
Solo
Hades
Hades
Targuz
Hades
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
sugeknight
Fenrir
Level 102
God Stats
3W - 7L
1,311 SR
Queue Stats
153W - 167L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 2 / 2
7,679
698
6,777
5,885
2,006
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
DatBozz
Anhur
11
3 / 1 / 3
7,725
702
11,435
7,234
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 5
7,900
718
5,347
11,918
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SBS15
Sylvanus
9
1 / 2 / 2
6,712
610
3,572
8,762
6,447
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hades
Targuz
Hades
10
2 / 3 / 1
7,078
643
8,382
11,341
3,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
sugeknight
Fenrir
9
0 / 2 / 1
6,457
587
4,114
9,388
4,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
3
3
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
2
2
2
W
Anhur
DatBozz
Anhur
3
1
3
4.5
L
Sylvanus
SBS15
Sylvanus
1
2
2
1
L
Hades
Targuz
Hades
2
3
1
0.83
W
1
0
5
3.5
L
Fenrir
sugeknight
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,559
Damage
16,068
25,037
Taken
29,491
14,658
Mitigated
14,694
6,767
Healing
9,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,777
241
0
0
5,885
2,006
0
2,953
2,807
30,282
0
W
Anhur
DatBozz
Anhur
11,435
6,755
0
1,695
7,234
2,382
957
2,726
4,433
0
40,443
L
Sylvanus
SBS15
Sylvanus
3,572
1,212
1,553
2,782
8,762
6,447
0
4,430
4,332
12,144
0
L
Hades
Targuz
Hades
8,382
509
460
3,713
11,341
3,797
0
4,916
6,425
34,400
0
W
5,347
1,051
432
4,640
11,918
10,270
0
6,299
5,569
13,290
0
L
Fenrir
sugeknight
Fenrir
4,114
987
0
572
9,388
4,450
0
2,846
6,542
0
14,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,304
Gold Earned
20,247
125
Minions Killed
109
0
Camps Cleared
0
569,638
Distance Traveled
555,584
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,679
698
53
5
0
201,967
3
W
Anhur
7,725
702
50
5
0
187,189
1
L
Sylvanus
6,712
610
21
2
0
156,908
0
L
Hades
7,078
643
49
4
0
176,090
1
W
Artio
7,900
718
22
2
0
180,482
0
L
Fenrir
6,457
587
39
4
0
222,586
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role