Player Matchup

Rama
Rama
KillForAPancake
Rama
Level 86
God Stats
12W - 8L
1,569 SR
Queue Stats
64W - 42L
1,511 Elo+
Party 1
Ganesha
Ganesha
MikeMan252
Ganesha
Level 119
God Stats
25W - 23L
1,438 SR
Queue Stats
181W - 144L
1,612 Elo+
Party 1
Amaterasu
Amaterasu
Zacheryed
Amaterasu
Level 65
God Stats
2W - 1L
1,278 SR
Queue Stats
113W - 123L
1,389 Elo+
Solo
Artemis
Artemis
killyspro
Artemis
Level 102
God Stats
1W - 0L
1,235 SR
Queue Stats
4W - 5L
1,087 Elo+
Solo
Ah Puch
Ah Puch
megaDAN
Ah Puch
Level 104
God Stats
5W - 4L
1,571 SR
Queue Stats
151W - 122L
1,579 Elo+
Party 1
Team Averages
Level 95
1,418 SR
1,436 Elo+

VS

Team Averages
Level 110
1,535 SR
1,498 Elo+
Terra
Terra
GrimReaperds
Terra
Level 149
God Stats
0W - 1L
1,314 SR
Queue Stats
95W - 115L
1,410 Elo+
Party 2
Chang'e
Chang'e
RetsuSenpai
Chang'e
Level 56
God Stats
3W - 2L
1,926 SR
Queue Stats
11W - 18L
1,749 Elo+
Solo
Janus
Janus
TayCud77
Janus
Level 87
God Stats
4W - 7L
1,420 SR
Queue Stats
423W - 409L
1,494 Elo+
Solo
Kukulkan
Kukulkan
bu11ettooth
Kukulkan
Level 136
God Stats
34W - 39L
1,626 SR
Queue Stats
193W - 188L
1,546 Elo+
Solo
Hachiman
Hachiman
monviper
Hachiman
Level 124
God Stats
5W - 20L
1,389 SR
Queue Stats
31W - 50L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 17
15,079
1,077
32,944
19,935
9,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
MikeMan252
Ganesha
20
0 / 3 / 29
15,221
1,087
15,530
24,293
40,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Zacheryed
Amaterasu
20
7 / 4 / 16
14,028
1,002
13,931
26,431
20,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
killyspro
Artemis
20
9 / 2 / 14
14,139
1,010
25,361
13,199
5,475
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
megaDAN
Ah Puch
20
8 / 1 / 21
14,876
1,063
46,043
10,097
4,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

143

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 7
11,919
851
9,628
21,841
23,566
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
RetsuSenpai
Chang'e
19
2 / 6 / 10
12,965
926
14,738
34,487
12,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Janus
TayCud77
Janus
18
3 / 13 / 7
12,977
927
15,879
32,266
10,710
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
bu11ettooth
Kukulkan
19
5 / 5 / 3
14,195
1,014
24,087
26,707
10,985
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
monviper
Hachiman
19
2 / 5 / 6
12,676
905
17,637
22,202
9,140
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
45
34
Kills
12
12
Deaths
34
97
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
10
2
17
9.25
W
Ganesha
MikeMan252
Ganesha
0
3
29
4.83
L
Chang'e
RetsuSenpai
Chang'e
2
6
10
1.17
L
Janus
TayCud77
Janus
3
13
7
0.5
W
Amaterasu
Zacheryed
Amaterasu
7
4
16
3.75
L
Kukulkan
bu11ettooth
Kukulkan
5
5
3
1.3
W
Artemis
killyspro
Artemis
9
2
14
8
W
Ah Puch
megaDAN
Ah Puch
8
1
21
18.5
L
Hachiman
monviper
Hachiman
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,809
Damage
81,969
93,955
Taken
137,503
80,217
Mitigated
67,285
21,329
Healing
23,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,628
312
3,125
2,349
21,841
23,566
0
6,858
14,983
25,503
0
W
32,944
25,333
0
6,387
19,935
9,489
0
15,109
4,826
0
72,973
W
Ganesha
MikeMan252
Ganesha
15,530
900
2,089
3,058
24,293
40,472
0
16,444
7,849
34,465
0
L
Chang'e
RetsuSenpai
Chang'e
14,738
635
7,294
7,825
34,487
12,884
0
17,357
17,130
33,332
0
L
Janus
TayCud77
Janus
15,879
1,135
0
0
32,266
10,710
0
17,580
14,686
28,952
0
W
Amaterasu
Zacheryed
Amaterasu
13,931
7,725
0
4,677
26,431
20,010
0
15,918
9,543
1,509
19,417
L
Kukulkan
bu11ettooth
Kukulkan
24,087
1,353
0
182
26,707
10,985
0
11,943
14,764
77,824
0
W
Artemis
killyspro
Artemis
25,361
17,224
0
694
13,199
5,475
0
10,031
3,168
0
46,821
W
Ah Puch
megaDAN
Ah Puch
46,043
1,181
1,329
3,095
10,097
4,771
0
6,830
3,267
83,987
0
L
Hachiman
monviper
Hachiman
17,637
13,866
0
2,246
22,202
9,140
0
9,301
12,901
0
36,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,343
Gold Earned
64,732
291
Minions Killed
287
7
Camps Cleared
9
1,370,115
Distance Traveled
1,351,544
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,919
851
25
2
1
284,229
0
W
Rama
15,079
1,077
133
10
1
247,779
0
W
Ganesha
15,221
1,087
0
0
0
276,677
1
L
Chang'e
12,965
926
66
5
4
287,908
0
L
Janus
12,977
927
33
2
0
235,007
1
W
Amaterasu
14,028
1,002
15
1
2
313,724
0
L
Kukulkan
14,195
1,014
117
8
1
286,715
0
W
Artemis
14,139
1,010
61
4
1
251,279
0
W
Ah Puch
14,876
1,063
82
6
3
280,656
0
L
Hachiman
12,676
905
46
3
3
257,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role