Player Matchup

Bacchus
Bacchus
Ilamabeans
Bacchus
Level 27
God Stats
53W - 54L
1,584 SR
Queue Stats
82W - 76L
1,504 Elo+
Party 2
Kukulkan
Kukulkan
TheGoodJuan
Kukulkan
Level 148
God Stats
2W - 1L
1,819 SR
Queue Stats
75W - 71L
1,480 Elo+
Party 2
Skadi
Skadi
galacticallstar
Skadi
Level 18
God Stats
8W - 3L
1,524 SR
Queue Stats
8W - 3L
1,735 Elo+
Party 2
Team Averages
Level 64
1,642 SR
1,573 Elo+

VS

Team Averages
Level 29
1,535 SR
1,536 Elo+
Cthulhu
Cthulhu
Darrkspur
Cthulhu
Level 25
God Stats
1W - 3L
1,381 SR
Queue Stats
13W - 14L
1,476 Elo+
Party 1
Danzaburou
Danzaburou
InHaleHavoc
Danzaburou
Level 28
God Stats
7W - 3L
1,563 SR
Queue Stats
71W - 47L
1,563 Elo+
Party 1
Zeus
Zeus
Zanapz
Zeus
Level 35
God Stats
4W - 1L
1,660 SR
Queue Stats
32W - 18L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ilamabeans
Bacchus
10
1 / 6 / 3
8,371
598
3,565
15,000
7,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
TheGoodJuan
Kukulkan
13
2 / 3 / 3
9,660
690
7,165
7,540
2,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 2
9,511
679
3,007
9,494
3,111
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darrkspur
Cthulhu
11
0 / 2 / 6
9,212
658
3,107
8,294
3,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
InHaleHavoc
Danzaburou
14
5 / 2 / 6
10,289
735
7,700
7,846
2,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
Zanapz
Zeus
14
10 / 2 / 4
10,776
770
17,878
5,851
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
15
15
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darrkspur
Cthulhu
0
2
6
1.5
L
Bacchus
Ilamabeans
Bacchus
1
6
3
0.42
W
Danzaburou
InHaleHavoc
Danzaburou
5
2
6
4
L
Kukulkan
TheGoodJuan
Kukulkan
2
3
3
1.17
W
Zeus
Zanapz
Zeus
10
2
4
6
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,737
Damage
28,685
32,034
Taken
21,991
13,664
Mitigated
8,753
2,874
Healing
6,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darrkspur
Cthulhu
3,107
53
833
1,740
8,294
3,942
438
4,249
4,045
11,864
0
L
Bacchus
Ilamabeans
Bacchus
3,565
121
111
2,397
15,000
7,992
0
9,008
5,654
8,222
0
W
Danzaburou
InHaleHavoc
Danzaburou
7,700
3,546
0
2,408
7,846
2,906
1,573
3,695
4,151
0
55,980
L
Kukulkan
TheGoodJuan
Kukulkan
7,165
912
0
0
7,540
2,561
0
4,597
2,767
43,476
0
W
Zeus
Zanapz
Zeus
17,878
2,122
225
1,338
5,851
1,905
192
3,676
2,175
58,717
0
L
3,007
1,356
0
366
9,494
3,111
0
6,561
2,571
0
15,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,542
Gold Earned
30,277
116
Minions Killed
170
0
Camps Cleared
0
658,338
Distance Traveled
714,267
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,212
658
25
2
0
235,800
2
L
Bacchus
8,371
598
11
1
0
246,135
3
W
Danzaburou
10,289
735
74
5
0
254,731
3
L
Kukulkan
9,660
690
82
6
0
218,231
3
W
Zeus
10,776
770
71
5
0
223,736
5
L
Skadi
9,511
679
23
2
0
193,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role