Player Matchup

Ratatoskr
Ratatoskr
Flecchia25
Ratatoskr
Level 86
God Stats
1W - 1L
1,181 SR
Queue Stats
72W - 53L
1,601 Elo+
Party 1
Hel
Hel
GoldSan
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,639 Elo+
Party 2
Khepri
Khepri
JuanpaT2000
Khepri
Level 104
God Stats
1W - 1L
1,318 SR
Queue Stats
343W - 363L
1,478 Elo+
Party 1
Hachiman
Hachiman
KenwayHiro
Hachiman
Level 129
God Stats
2W - 4L
1,477 SR
Queue Stats
349W - 335L
1,583 Elo+
Party 2
Ravana
Ravana
lucasoccer
Ravana
Level 157
God Stats
4W - 3L
1,839 SR
Queue Stats
194W - 186L
1,571 Elo+
Party 2
Team Averages
Level 117
1,463 SR
1,574 Elo+

VS

Team Averages
Level 142
1,592 SR
1,501 Elo+
Anhur
Anhur
GustavoRMZN
Anhur
Level 149
God Stats
1W - 1L
1,453 SR
Queue Stats
453W - 451L
1,548 Elo+
Party 4
Cthulhu
Cthulhu
Montezuma9
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,327 Elo+
Party 3
Merlin
Merlin
Tryfftil
Merlin
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,561 Elo+
Party 3
Bakasura
Bakasura
eduardoamn
Bakasura
Level 147
God Stats
25W - 9L
1,751 SR
Queue Stats
259W - 275L
1,549 Elo+
Solo
Tiamat
Tiamat
yKingMattzz
Tiamat
Level 148
God Stats
16W - 13L
1,755 SR
Queue Stats
501W - 478L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Flecchia25
Ratatoskr
20
6 / 2 / 4
15,349
590
14,452
20,987
11,826
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hel
20
5 / 1 / 6
15,552
598
16,854
18,554
9,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
18
1 / 3 / 10
13,515
520
5,906
27,547
35,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
KenwayHiro
Hachiman
20
2 / 1 / 5
15,051
579
13,447
25,430
11,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
lucasoccer
Ravana
20
5 / 1 / 3
14,547
560
8,309
11,648
12,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 4
12,850
494
9,861
22,912
7,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Montezuma9
Cthulhu
16
1 / 6 / 3
9,331
359
8,779
20,828
16,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Tryfftil
Merlin
20
2 / 3 / 0
12,317
474
12,713
13,849
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
eduardoamn
Bakasura
3
0 / 1 / 1
6,418
247
0
620
135
Tiamat
20
3 / 5 / 3
12,329
474
15,709
15,054
8,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
19
Kills
7
8
Deaths
19
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Flecchia25
Ratatoskr
6
2
4
4
W
Hel
5
1
6
8
L
1
4
4
0.75
W
Khepri
1
3
10
2
W
Hachiman
KenwayHiro
Hachiman
2
1
5
4.5
L
Cthulhu
Montezuma9
Cthulhu
1
6
3
0.42
L
Merlin
Tryfftil
Merlin
2
3
0
0.67
L
Bakasura
eduardoamn
Bakasura
0
1
1
0.5
W
Ravana
lucasoccer
Ravana
5
1
3
6.5
L
Tiamat
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,968
Damage
47,062
104,166
Taken
73,263
80,847
Mitigated
37,582
55,169
Healing
9,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Flecchia25
Ratatoskr
14,452
3,331
0
6,553
20,987
11,826
2,957
5,120
15,245
0
128,379
W
Hel
16,854
1,713
10,229
10,848
18,554
9,949
4,034
9,525
8,719
113,734
0
L
9,861
3,282
0
2,230
22,912
7,182
0
5,249
17,475
0
92,918
W
Khepri
5,906
644
0
6,482
27,547
35,457
465
9,659
16,306
28,704
0
W
Hachiman
KenwayHiro
Hachiman
13,447
8,610
0
16,023
25,430
11,524
9,071
7,824
17,596
0
138,100
L
Cthulhu
Montezuma9
Cthulhu
8,779
389
72
603
20,828
16,419
0
8,927
11,400
41,826
0
L
Merlin
Tryfftil
Merlin
12,713
418
2
2,919
13,849
5,300
0
4,594
9,080
108,839
0
L
Bakasura
eduardoamn
Bakasura
0
0
0
0
620
135
0
438
182
0
0
W
Ravana
lucasoccer
Ravana
8,309
1,937
0
5,034
11,648
12,091
2,646
5,724
5,871
0
81,634
L
Tiamat
15,709
1,635
0
3,938
15,054
8,546
14
2,780
11,947
85,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,014
Gold Earned
53,245
806
Minions Killed
579
0
Camps Cleared
0
2,529,792
Distance Traveled
1,711,275
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
15,349
590
181
7
0
569,308
7
W
Hel
15,552
598
240
9
0
505,589
1
L
Anhur
12,850
494
185
7
0
447,319
5
W
Khepri
13,515
520
37
1
0
523,105
1
W
Hachiman
15,051
579
190
7
0
430,008
9
L
Cthulhu
9,331
359
50
2
0
465,286
5
L
Merlin
12,317
474
194
7
0
431,739
6
L
Bakasura
6,418
247
0
0
0
0
0
W
Ravana
14,547
560
158
6
0
501,782
3
L
Tiamat
12,329
474
150
6
0
366,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role