Player Matchup

Scylla
Scylla
Craztok
Scylla
Level 123
God Stats
0W - 1L
1,249 SR
Queue Stats
38W - 30L
1,643 Elo+
Party 1
Cthulhu
Cthulhu
SniffAPickle
Cthulhu
Level 62
God Stats
7W - 5L
1,797 SR
Queue Stats
143W - 95L
1,663 Elo+
Party 1
Mercury
Mercury
VanillaCrisis1
Mercury
Level 57
God Stats
11W - 13L
1,579 SR
Queue Stats
180W - 161L
1,501 Elo+
Party 1
Team Averages
Level 81
1,541 SR
1,602 Elo+

VS

Team Averages
Level 123
1,658 SR
1,704 Elo+
Ares
Ares
CamelSnotz
Ares
Level 69
God Stats
8W - 2L
1,476 SR
Queue Stats
52W - 54L
1,683 Elo+
Solo
Janus
Janus
OportetTeMori
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RagingBrachydios
Danzaburou
Level 155
God Stats
13W - 4L
1,997 SR
Queue Stats
517W - 199L
1,930 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Craztok
Scylla
9
0 / 5 / 1
6,656
605
3,654
6,266
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
SniffAPickle
Cthulhu
9
0 / 5 / 0
6,732
612
4,648
14,122
7,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 0
7,026
639
3,078
9,358
3,196
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
8,941
813
4,375
10,832
11,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 0 / 12
8,098
736
7,852
2,327
1,170
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
RagingBrachydios
Danzaburou
14
9 / 0 / 6
9,508
864
11,650
6,976
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
15
15
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
L
Scylla
Craztok
Scylla
0
5
1
0.1
W
2
0
12
8
W
Danzaburou
RagingBrachydios
Danzaburou
9
0
6
12
L
Cthulhu
SniffAPickle
Cthulhu
0
5
0
0
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,380
Damage
23,877
29,746
Taken
20,135
12,755
Mitigated
15,392
3,995
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,375
404
0
3,363
10,832
11,379
170
4,205
6,627
11,026
0
L
Scylla
Craztok
Scylla
3,654
490
0
730
6,266
2,122
0
3,457
2,809
22,289
0
W
7,852
612
0
861
2,327
1,170
871
1,652
675
35,094
0
W
Danzaburou
RagingBrachydios
Danzaburou
11,650
6,386
0
3,928
6,976
2,843
1,663
2,559
4,417
0
59,577
L
Cthulhu
SniffAPickle
Cthulhu
4,648
350
211
2,554
14,122
7,437
0
5,932
8,190
18,778
0
L
3,078
799
0
500
9,358
3,196
0
2,890
6,468
0
21,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,414
Gold Earned
26,547
114
Minions Killed
156
0
Camps Cleared
0
549,542
Distance Traveled
606,636
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,941
813
10
1
0
203,994
2
L
Scylla
6,656
605
51
5
0
160,679
0
W
Janus
8,098
736
53
5
0
202,855
6
W
Danzaburou
9,508
864
93
8
0
199,787
0
L
Cthulhu
6,732
612
24
2
0
187,870
2
L
Mercury
7,026
639
39
4
0
200,993
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role