Player Matchup

Loki
Loki
DangerJack39
Loki
Level 78
God Stats
9W - 12L
1,451 SR
Queue Stats
477W - 469L
1,502 Elo+
Party 1
Bacchus
Bacchus
Elsa Jean7103
Bacchus
Level 53
God Stats
2W - 3L
1,744 SR
Queue Stats
406W - 392L
1,468 Elo+
Party 1
Danzaburou
Danzaburou
ItzKayVo
Danzaburou
Level 65
God Stats
135W - 72L
1,629 SR
Queue Stats
533W - 487L
1,510 Elo+
Party 3
Nemesis
Nemesis
Omni Erebus
Nemesis
Level 105
God Stats
35W - 33L
1,579 SR
Queue Stats
417W - 395L
1,506 Elo+
Party 1
Ra
Ra
Sun-NikoXIV
Ra
Level 101
God Stats
4W - 7L
1,279 SR
Queue Stats
225W - 217L
1,458 Elo+
Party 3
Team Averages
Level 80
1,536 SR
1,489 Elo+

VS

Team Averages
Level 100
1,482 SR
1,473 Elo+
Tiamat
Tiamat
JFrizzel_609
Tiamat
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 61L
1,529 Elo+
Solo
Danzaburou
Danzaburou
ReyVaughan
Danzaburou
Level 95
God Stats
26W - 31L
1,615 SR
Queue Stats
860W - 1,092L
1,525 Elo+
Party 2
Athena
Athena
jcpm260788
Athena
Level 94
God Stats
48W - 58L
1,455 SR
Queue Stats
342W - 435L
1,403 Elo+
Party 2
Thanatos
Thanatos
mitrovish90
Thanatos
Level 99
God Stats
5W - 19L
1,342 SR
Queue Stats
269W - 399L
1,434 Elo+
Party 2
Cerberus
Cerberus
rollhogs
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
381W - 375L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,610
544
5,830
7,341
4,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
10
0 / 1 / 7
6,806
486
3,768
9,140
5,675
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
ItzKayVo
Danzaburou
12
7 / 2 / 4
7,914
565
9,461
8,136
2,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
Omni Erebus
Nemesis
14
6 / 1 / 3
8,083
577
4,309
8,521
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 1 / 3
9,268
662
8,030
8,520
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 7 / 0
5,828
416
3,814
10,571
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ReyVaughan
Danzaburou
8
0 / 2 / 3
5,472
391
1,802
5,815
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
jcpm260788
Athena
10
1 / 4 / 1
6,285
449
2,646
11,403
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
mitrovish90
Thanatos
10
2 / 6 / 1
6,466
462
3,436
8,750
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
rollhogs
Cerberus
12
1 / 2 / 0
7,218
516
4,956
10,139
6,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
20
Kills
4
5
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
W
Bacchus
0
1
7
3.5
W
Danzaburou
ItzKayVo
Danzaburou
7
2
4
4.5
L
Tiamat
0
7
0
0
W
Nemesis
Omni Erebus
Nemesis
6
1
3
7.5
L
Danzaburou
ReyVaughan
Danzaburou
0
2
3
0.75
W
6
1
3
7.5
L
Athena
jcpm260788
Athena
1
4
1
0.38
L
Thanatos
mitrovish90
Thanatos
2
6
1
0.42
L
Cerberus
rollhogs
Cerberus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,398
Damage
16,654
41,658
Taken
46,678
18,244
Mitigated
21,637
12,690
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,830
1,268
0
1,272
7,341
4,149
655
2,985
4,062
0
35,735
W
Bacchus
3,768
479
0
2,051
9,140
5,675
325
1,163
7,977
19,910
0
W
Danzaburou
ItzKayVo
Danzaburou
9,461
3,994
0
2,352
8,136
2,481
2,064
1,363
6,773
0
43,122
L
Tiamat
3,814
429
0
2,864
10,571
5,018
0
5,118
5,140
30,849
0
W
Nemesis
Omni Erebus
Nemesis
4,309
2,158
0
3,955
8,521
2,809
440
1,028
7,412
0
39,943
L
Danzaburou
ReyVaughan
Danzaburou
1,802
669
0
1,465
5,815
1,735
87
1,037
4,778
0
21,565
W
8,030
1,731
64
2,996
8,520
3,130
486
4,005
4,018
63,051
0
L
Athena
jcpm260788
Athena
2,646
504
0
2,134
11,403
5,534
0
3,032
8,299
14,354
0
L
Thanatos
mitrovish90
Thanatos
3,436
926
0
4,137
8,750
2,817
21
2,211
6,399
0
27,605
L
Cerberus
rollhogs
Cerberus
4,956
441
0
4,170
10,139
6,533
318
0
9,814
37,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
31,269
368
Minions Killed
286
0
Camps Cleared
0
1,413,886
Distance Traveled
1,121,734
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,610
544
62
4
0
272,515
2
W
Bacchus
6,806
486
25
2
0
256,695
0
W
Danzaburou
7,914
565
68
5
0
271,559
1
L
Tiamat
5,828
416
65
5
0
237,788
3
W
Nemesis
8,083
577
84
6
0
325,750
0
L
Danzaburou
5,472
391
49
4
0
190,260
1
W
Ra
9,268
662
129
9
0
287,367
4
L
Athena
6,285
449
31
2
0
240,768
0
L
Thanatos
6,466
462
62
4
0
229,564
0
L
Cerberus
7,218
516
79
6
0
223,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role