Player Matchup

Terra
Terra
DjLeo230612
Terra
Level 29
God Stats
7W - 6L
1,468 SR
Queue Stats
113W - 106L
1,497 Elo+
Solo
Guan Yu
Guan Yu
LazKake
Guan Yu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 104L
1,385 Elo+
Solo
Chronos
Chronos
PMT_PRSiqueira77
Chronos
Level 12
God Stats
7W - 3L
1,457 SR
Queue Stats
8W - 6L
1,423 Elo+
Solo
Ymir
Ymir
SwichGlich
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,468 Elo+
Solo
Scylla
Scylla
vanecrane123
Scylla
Level 27
God Stats
12W - 18L
1,374 SR
Queue Stats
42W - 59L
1,355 Elo+
Solo
Team Averages
Level 20
1,460 SR
1,426 Elo+

VS

Team Averages
Level 36
1,513 SR
1,397 Elo+
Kukulkan
Kukulkan
Brodybrotatochip
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,163 Elo+
Solo
Nemesis
Nemesis
NinjaT3rminator
Nemesis
Level 28
God Stats
0W - 1L
1,622 SR
Queue Stats
14W - 6L
1,571 Elo+
Solo
Cthulhu
Cthulhu
TH3pulsatingD1ll
Cthulhu
Level 98
God Stats
8W - 14L
1,446 SR
Queue Stats
25W - 30L
1,479 Elo+
Party 1
Olorun
Olorun
theLOUDESTshat
Olorun
Level 29
God Stats
0W - 2L
1,425 SR
Queue Stats
76W - 79L
1,390 Elo+
Solo
Neith
Neith
z vitty
Neith
Level 8
God Stats
2W - 3L
1,568 SR
Queue Stats
9W - 14L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,366
492
3,481
8,820
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
LazKake
Guan Yu
15
5 / 0 / 4
9,225
543
5,642
8,578
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 3 / 6
7,719
454
5,615
6,967
2,112
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 0 / 3
10,715
630
8,463
11,280
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
15
7 / 1 / 3
9,182
540
7,220
7,165
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 14 / 0
5,617
330
3,060
9,998
2,762
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 0
7,067
416
6,065
11,649
3,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 3 / 2
7,354
433
8,436
14,061
7,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 3 / 0
7,468
439
1,445
8,157
2,531
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
z vitty
Neith
9
0 / 2 / 2
6,282
370
2,484
6,584
2,199
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
27
Kills
5
5
Deaths
27
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
14
0
0
W
3
1
4
5
W
Guan Yu
LazKake
Guan Yu
5
0
4
7
L
2
5
0
0.4
W
2
3
6
1.67
W
10
0
3
11.5
L
2
3
2
1
L
1
3
0
0.33
W
Scylla
7
1
3
8.5
L
Neith
z vitty
Neith
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,421
Damage
21,490
42,810
Taken
50,449
18,648
Mitigated
17,999
19,839
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,060
921
0
0
9,998
2,762
294
5,907
3,971
17,929
0
W
3,481
650
1,052
4,307
8,820
3,949
828
4,527
4,293
22,619
0
W
Guan Yu
LazKake
Guan Yu
5,642
1,706
415
2,811
8,578
4,749
1,597
1,699
6,879
0
52,839
L
6,065
2,249
0
2,824
11,649
3,132
0
4,066
7,511
0
38,803
W
5,615
961
0
1,452
6,967
2,112
350
3,639
3,328
36,408
0
W
8,463
2,819
0
6,844
11,280
5,389
0
1,195
10,085
94,026
0
L
8,436
357
236
5,074
14,061
7,375
304
7,160
6,784
34,074
0
L
1,445
463
0
1,325
8,157
2,531
0
3,243
4,786
31,522
0
W
Scylla
7,220
1,066
0
2,958
7,165
2,449
80
1,881
5,284
46,321
0
L
Neith
z vitty
Neith
2,484
629
0
2,344
6,584
2,199
0
3,966
2,618
0
20,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,207
Gold Earned
33,788
466
Minions Killed
258
0
Camps Cleared
0
1,612,267
Distance Traveled
1,415,990
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,617
330
29
2
0
249,905
0
W
Terra
8,366
492
36
2
0
337,389
2
W
Guan Yu
9,225
543
113
7
0
343,611
0
L
Nemesis
7,067
416
69
4
0
320,108
6
W
Chronos
7,719
454
60
4
0
319,624
1
W
Ymir
10,715
630
162
10
0
311,671
0
L
Cthulhu
7,354
433
47
3
0
323,843
2
L
Olorun
7,468
439
60
4
0
278,517
3
W
Scylla
9,182
540
95
6
0
299,972
2
L
Neith
6,282
370
53
3
0
243,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role