Player Matchup

Rama
Rama
EsqueciASenha
Rama
Level 14
God Stats
8W - 7L
1,393 SR
Queue Stats
44W - 31L
1,525 Elo+
Solo
Arachne
Arachne
Palapa
Arachne
Level 27
God Stats
2W - 0L
1,704 SR
Queue Stats
15W - 15L
1,509 Elo+
Solo
Athena
Athena
Tacosupremo009
Athena
Level 21
God Stats
2W - 2L
1,381 SR
Queue Stats
49W - 34L
1,550 Elo+
Solo
Merlin
Merlin
Wicann
Merlin
Level 29
God Stats
11W - 6L
1,632 SR
Queue Stats
73W - 58L
1,543 Elo+
Solo
Anubis
Anubis
lellooo
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 24
1,522 SR
1,525 Elo+

VS

Team Averages
Level 20
1,481 SR
1,591 Elo+
King Arthur
King Arthur
BaConDoce
King Arthur
Level 25
God Stats
4W - 4L
1,543 SR
Queue Stats
13W - 10L
1,680 Elo+
Solo
Nemesis
Nemesis
ITotoo
Nemesis
Level 28
God Stats
1W - 6L
1,417 SR
Queue Stats
92W - 70L
1,499 Elo+
Solo
Chronos
Chronos
MeDeixaIrJungle
Chronos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,708 Elo+
Solo
Cerberus
Cerberus
brunolago
Cerberus
Level 20
God Stats
3W - 3L
1,583 SR
Queue Stats
64W - 78L
1,459 Elo+
Solo
Anhur
Anhur
nerimmer
Anhur
Level 18
God Stats
12W - 11L
1,363 SR
Queue Stats
414W - 380L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 6
14,105
705
18,771
14,705
6,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
Palapa
Arachne
17
2 / 1 / 4
11,072
554
7,307
14,791
7,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 1 / 10
10,935
547
5,754
13,386
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Wicann
Merlin
18
3 / 0 / 6
12,195
610
9,927
6,759
2,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
lellooo
Anubis
18
9 / 2 / 4
12,510
626
15,961
14,710
7,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaConDoce
King Arthur
10
0 / 4 / 0
6,900
345
4,405
10,724
4,248
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
ITotoo
Nemesis
17
2 / 4 / 3
9,839
492
9,494
18,858
7,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 0
9,635
482
9,961
13,532
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
brunolago
Cerberus
12
0 / 5 / 0
7,791
390
2,251
13,944
4,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anhur
nerimmer
Anhur
14
1 / 12 / 0
8,293
415
5,657
17,077
5,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
28
Kills
5
5
Deaths
28
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BaConDoce
King Arthur
0
4
0
0
W
12
1
6
15
L
Nemesis
ITotoo
Nemesis
2
4
3
0.88
L
2
3
0
0.67
W
Arachne
Palapa
Arachne
2
1
4
4
W
2
1
10
7
W
Merlin
Wicann
Merlin
3
0
6
6
L
Cerberus
brunolago
Cerberus
0
5
0
0
W
Anubis
lellooo
Anubis
9
2
4
5.5
L
Anhur
nerimmer
Anhur
1
12
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,720
Damage
31,768
64,351
Taken
74,135
38,618
Mitigated
27,187
28,371
Healing
15,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BaConDoce
King Arthur
4,405
615
0
1,157
10,724
4,248
0
4,808
5,916
0
27,345
W
18,771
14,553
0
8,625
14,705
6,886
7,724
2,917
11,680
0
107,268
L
Nemesis
ITotoo
Nemesis
9,494
3,173
0
6,022
18,858
7,963
0
6,611
12,247
0
68,420
L
9,961
753
0
1,776
13,532
4,986
0
7,338
6,194
56,854
0
W
Arachne
Palapa
Arachne
7,307
4,303
0
7,036
14,791
7,159
588
2,024
12,697
0
87,498
W
5,754
1,446
0
2,231
13,386
13,987
313
2,243
10,979
32,428
0
W
Merlin
Wicann
Merlin
9,927
261
0
639
6,759
2,717
3,161
2,119
4,480
90,921
0
L
Cerberus
brunolago
Cerberus
2,251
235
0
3,406
13,944
4,888
0
6,068
7,876
30,350
0
W
Anubis
lellooo
Anubis
15,961
498
0
9,840
14,710
7,869
2,251
2,319
12,303
73,614
0
L
Anhur
nerimmer
Anhur
5,657
3,327
0
2,862
17,077
5,102
0
6,817
10,260
0
56,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,817
Gold Earned
42,458
642
Minions Killed
448
0
Camps Cleared
0
1,957,202
Distance Traveled
1,720,436
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,900
345
54
3
0
260,995
0
W
Rama
14,105
705
167
8
0
377,212
4
L
Nemesis
9,839
492
126
6
0
453,989
3
L
Chronos
9,635
482
114
6
0
397,316
3
W
Arachne
11,072
554
120
6
0
425,530
3
W
Athena
10,935
547
34
2
0
431,405
5
W
Merlin
12,195
610
177
9
0
404,884
2
L
Cerberus
7,791
390
56
3
0
314,255
6
W
Anubis
12,510
626
144
7
0
318,171
2
L
Anhur
8,293
415
98
5
0
293,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role