Player Matchup

Ares
Ares
ImagineXWagons0
Ares
Level 18
God Stats
0W - 2L
1,338 SR
Queue Stats
47W - 32L
1,596 Elo+
Party 1
Danzaburou
Danzaburou
JoyfulRumble002
Danzaburou
Level 11
God Stats
32W - 23L
1,764 SR
Queue Stats
184W - 197L
1,405 Elo+
Party 1
Neith
Neith
LilChomper2
Neith
Level 10
God Stats
9W - 8L
1,475 SR
Queue Stats
63W - 74L
1,467 Elo+
Party 1
Bacchus
Bacchus
PairedPlum54
Bacchus
Level 78
God Stats
28W - 26L
1,452 SR
Queue Stats
207W - 214L
1,401 Elo+
Party 1
Tiamat
Tiamat
Psycadelic16
Tiamat
Level 26
God Stats
28W - 20L
1,577 SR
Queue Stats
343W - 370L
1,401 Elo+
Solo
Team Averages
Level 29
1,521 SR
1,454 Elo+

VS

Team Averages
Level 28
1,519 SR
1,480 Elo+
Ares
Ares
CroppedSword4
Ares
Level 29
God Stats
40W - 28L
1,578 SR
Queue Stats
42W - 40L
1,516 Elo+
Party 2
Terra
Terra
EggYolk0101
Terra
Level 16
God Stats
7W - 3L
1,456 SR
Queue Stats
37W - 47L
1,452 Elo+
Party 2
Fenrir
Fenrir
JohnsonGTD
Fenrir
Level 43
God Stats
31W - 31L
1,376 SR
Queue Stats
79W - 73L
1,504 Elo+
Party 2
Tiamat
Tiamat
KING BURGI
Tiamat
Level 27
God Stats
23W - 24L
1,509 SR
Queue Stats
116W - 150L
1,441 Elo+
Party 2
Hachiman
Hachiman
h0ly div3r11
Hachiman
Level 24
God Stats
4W - 0L
1,677 SR
Queue Stats
74W - 72L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,199
920
9,580
10,852
8,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JoyfulRumble002
Danzaburou
14
1 / 7 / 0
8,835
884
4,427
10,191
3,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 11 / 1
8,504
850
5,236
13,697
4,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
PairedPlum54
Bacchus
15
2 / 5 / 2
9,319
932
9,370
12,782
7,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
1 / 4 / 3
9,250
925
14,212
10,801
7,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

118

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 18
10,079
1,008
5,317
7,904
3,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
1 / 1 / 18
10,053
1,005
3,788
10,947
8,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
JohnsonGTD
Fenrir
17
17 / 0 / 7
12,163
1,216
13,571
9,754
4,169
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
KING BURGI
Tiamat
16
1 / 2 / 16
9,858
986
9,530
7,417
6,207
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
h0ly div3r11
Hachiman
17
9 / 1 / 13
11,102
1,110
19,167
10,135
3,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
5
Kills
30
30
Deaths
5
10
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
W
1
1
18
10
L
1
3
4
1
W
Fenrir
JohnsonGTD
Fenrir
17
0
7
20.5
L
Danzaburou
JoyfulRumble002
Danzaburou
1
7
0
0.14
W
Tiamat
KING BURGI
Tiamat
1
2
16
4.5
L
0
11
1
0.05
L
Bacchus
PairedPlum54
Bacchus
2
5
2
0.6
L
Tiamat
1
4
3
0.63
W
Hachiman
h0ly div3r11
Hachiman
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,825
Damage
51,373
58,323
Taken
46,157
31,415
Mitigated
26,340
2,760
Healing
15,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,317
102
612
1,186
7,904
3,876
0
4,491
3,197
18,519
0
W
3,788
1,211
4,107
3,783
10,947
8,418
0
7,410
3,315
10,520
0
L
9,580
362
0
0
10,852
8,691
0
3,983
6,869
21,352
0
W
Fenrir
JohnsonGTD
Fenrir
13,571
4,449
0
1,674
9,754
4,169
0
6,185
3,408
0
18,899
L
Danzaburou
JoyfulRumble002
Danzaburou
4,427
1,060
0
247
10,191
3,435
0
3,570
6,621
0
16,185
W
Tiamat
KING BURGI
Tiamat
9,530
1,733
312
1,416
7,417
6,207
0
5,949
1,314
28,662
0
L
5,236
3,402
0
614
13,697
4,628
0
2,927
10,770
0
12,756
L
Bacchus
PairedPlum54
Bacchus
9,370
949
0
723
12,782
7,448
0
5,039
7,743
16,910
0
L
Tiamat
14,212
346
0
1,176
10,801
7,213
0
3,116
7,685
29,150
0
W
Hachiman
h0ly div3r11
Hachiman
19,167
13,575
0
2,472
10,135
3,670
0
8,150
1,761
0
36,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
53,255
128
Minions Killed
157
3
Camps Cleared
4
819,514
Distance Traveled
964,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,079
1,008
29
3
0
208,275
0
W
Terra
10,053
1,005
14
1
1
200,437
0
L
Ares
9,199
920
22
2
1
183,416
0
W
Fenrir
12,163
1,216
15
2
1
220,099
0
L
Danzaburou
8,835
884
20
2
0
108,264
0
W
Tiamat
9,858
986
61
6
1
157,092
0
L
Neith
8,504
850
25
3
0
147,877
0
L
Bacchus
9,319
932
25
3
0
180,036
0
L
Tiamat
9,250
925
36
4
2
199,921
0
W
Hachiman
11,102
1,110
38
4
1
178,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role