Player Matchup

Odin
Odin
Cherkin
Odin
Level 26
God Stats
2W - 1L
1,579 SR
Queue Stats
8W - 10L
1,417 Elo+
Party 4
Baba Yaga
Baba Yaga
Greulf
Baba Yaga
Level 69
God Stats
0W - 1L
1,694 SR
Queue Stats
41W - 43L
1,493 Elo+
Party 4
Mercury
Mercury
Technoharlot
Mercury
Level 25
God Stats
0W - 1L
1,247 SR
Queue Stats
12W - 15L
1,432 Elo+
Party 4
Ganesha
Ganesha
Varaxi
Ganesha
Level 100
God Stats
0W - 2L
1,278 SR
Queue Stats
249W - 189L
1,510 Elo+
Party 3
Rama
Rama
joecjoe
Rama
Level 28
God Stats
3W - 2L
1,725 SR
Queue Stats
68W - 65L
1,474 Elo+
Party 3
Team Averages
Level 50
1,505 SR
1,465 Elo+

VS

Team Averages
Level 83
1,467 SR
1,479 Elo+
Sobek
Sobek
AdyQC
Sobek
Level 30
God Stats
19W - 14L
1,623 SR
Queue Stats
113W - 130L
1,461 Elo+
Party 1
Set
Set
CHopn
Set
Level 118
God Stats
12W - 14L
1,420 SR
Queue Stats
271W - 290L
1,418 Elo+
Party 2
Chronos
Chronos
ICMoveMent
Chronos
Level 60
God Stats
7W - 4L
1,467 SR
Queue Stats
248W - 239L
1,518 Elo+
Party 1
Tiamat
Tiamat
tutecba92
Tiamat
Level 124
God Stats
7W - 12L
1,274 SR
Queue Stats
152W - 163L
1,474 Elo+
Party 2
Anubis
Anubis
vailej
Anubis
Level 82
God Stats
26W - 25L
1,552 SR
Queue Stats
144W - 132L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Cherkin
Odin
17
7 / 8 / 8
11,587
446
9,758
24,937
26,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Greulf
Baba Yaga
19
4 / 5 / 5
12,446
479
21,350
13,677
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
Technoharlot
Mercury
14
1 / 8 / 6
9,290
357
5,019
15,044
5,057
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
Varaxi
Ganesha
16
0 / 5 / 11
11,231
432
14,675
33,542
31,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
joecjoe
Rama
18
4 / 8 / 4
11,536
444
14,857
22,343
7,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AdyQC
Sobek
16
3 / 1 / 10
12,238
471
9,181
21,658
22,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Set
CHopn
Set
20
9 / 2 / 11
14,766
568
22,056
22,365
10,232
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
ICMoveMent
Chronos
19
7 / 1 / 11
13,222
509
18,895
21,428
7,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
tutecba92
Tiamat
18
2 / 7 / 6
12,859
495
14,434
17,795
15,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
vailej
Anubis
20
12 / 6 / 9
14,444
556
22,287
23,593
12,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
80
16
Kills
33
34
Deaths
17
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sobek
AdyQC
Sobek
3
1
10
8
W
Set
CHopn
Set
9
2
11
7.25
L
Odin
Cherkin
Odin
7
8
8
1.38
L
Baba Yaga
Greulf
Baba Yaga
4
5
5
1.3
W
Chronos
ICMoveMent
Chronos
7
1
11
12.5
L
Mercury
Technoharlot
Mercury
1
8
6
0.5
L
Ganesha
Varaxi
Ganesha
0
5
11
1.1
L
Rama
joecjoe
Rama
4
8
4
0.75
W
Tiamat
tutecba92
Tiamat
2
7
6
0.71
W
Anubis
vailej
Anubis
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,659
Damage
86,853
109,543
Taken
106,839
76,431
Mitigated
68,506
18,481
Healing
44,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
AdyQC
Sobek
9,181
789
0
8,193
21,658
22,580
38
8,033
13,233
30,691
0
W
Set
CHopn
Set
22,056
7,725
0
6,424
22,365
10,232
1,520
7,223
14,762
0
127,993
L
Odin
Cherkin
Odin
9,758
2,106
843
3,298
24,937
26,276
0
17,013
7,488
0
36,048
L
Baba Yaga
Greulf
Baba Yaga
21,350
538
0
3,160
13,677
5,538
54
5,718
7,503
77,539
0
W
Chronos
ICMoveMent
Chronos
18,895
6,538
0
11,873
21,428
7,978
3,123
7,755
13,306
110,566
0
L
Mercury
Technoharlot
Mercury
5,019
1,449
0
0
15,044
5,057
261
6,820
8,144
0
39,871
L
Ganesha
Varaxi
Ganesha
14,675
2,036
0
2,464
33,542
31,883
0
21,378
11,720
41,747
0
L
Rama
joecjoe
Rama
14,857
11,932
0
8,716
22,343
7,677
0
12,848
9,171
0
62,899
W
Tiamat
tutecba92
Tiamat
14,434
1,376
187
4,996
17,795
15,317
7,648
4,807
12,591
73,945
0
W
Anubis
vailej
Anubis
22,287
2,598
0
12,715
23,593
12,399
4,383
6,866
16,306
101,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,090
Gold Earned
67,529
417
Minions Killed
652
0
Camps Cleared
0
2,298,989
Distance Traveled
2,397,717
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,238
471
28
1
0
543,672
2
W
Set
14,766
568
195
8
0
559,752
4
L
Odin
11,587
446
68
3
0
397,338
1
L
Baba Yaga
12,446
479
145
6
0
446,129
3
W
Chronos
13,222
509
133
5
0
466,621
2
L
Mercury
9,290
357
67
3
0
544,972
0
L
Ganesha
11,231
432
8
0
0
516,034
8
L
Rama
11,536
444
129
5
0
394,516
4
W
Tiamat
12,859
495
141
5
0
458,158
4
W
Anubis
14,444
556
155
6
0
369,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role