Player Matchup

Neith
Neith
DEEDLYWOLF
Neith
Level 122
God Stats
2W - 0L
1,745 SR
Queue Stats
18W - 23L
1,499 Elo+
Party 1
Fafnir
Fafnir
Garfield9599
Fafnir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 45L
1,500 Elo+
Solo
Sobek
Sobek
SnowCub13
Sobek
Level 120
God Stats
1W - 1L
1,174 SR
Queue Stats
17W - 15L
1,499 Elo+
Party 1
Chaac
Chaac
TTV-Voltiaccc
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,793 Elo+
Party 1
Kukulkan
Kukulkan
TheCancerOfDeath
Kukulkan
Level 128
God Stats
1W - 0L
1,219 SR
Queue Stats
22W - 25L
1,520 Elo+
Party 1
Team Averages
Level 82
1,428 SR
1,562 Elo+

VS

Team Averages
Level 54
1,593 SR
1,370 Elo+
Ymir
Ymir
AfraidApollo899
Ymir
Level 23
God Stats
3W - 2L
1,895 SR
Queue Stats
53W - 71L
1,433 Elo+
Solo
Cabrakan
Cabrakan
Arkazerick
Cabrakan
Level 126
God Stats
2W - 2L
1,765 SR
Queue Stats
75W - 108L
1,249 Elo+
Party 2
Mulan
Mulan
Docmellow58
Mulan
Level 58
God Stats
0W - 1L
1,148 SR
Queue Stats
86W - 102L
1,336 Elo+
Party 2
Athena
Athena
EyeofStorms31
Athena
Level 35
God Stats
1W - 2L
1,657 SR
Queue Stats
98W - 128L
1,391 Elo+
Party 3
Scylla
Scylla
Quality Gamer38
Scylla
Level 29
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 130L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
10 / 2 / 17
10,460
951
17,803
6,937
2,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
14
4 / 6 / 13
8,814
801
8,890
10,240
7,032
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
SnowCub13
Sobek
14
3 / 2 / 13
8,530
775
4,300
10,619
10,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 13
8,281
753
10,556
10,149
7,486
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 1 / 16
11,160
1,015
20,845
4,172
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 14
8,081
735
4,958
19,380
12,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Arkazerick
Cabrakan
14
7 / 6 / 7
8,719
793
10,198
13,443
8,652
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 9 / 5
6,738
613
2,847
12,369
5,662
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 4 / 12
9,339
849
6,294
16,136
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 4 / 8
8,248
750
7,110
8,169
3,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
63
28
Kills
17
17
Deaths
28
72
Assists
46
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
L
Cabrakan
Arkazerick
Cabrakan
7
6
7
1.75
W
Neith
10
2
17
9.25
L
2
9
5
0.5
L
3
4
12
2.25
W
Fafnir
4
6
13
1.75
L
4
4
8
2
W
Sobek
SnowCub13
Sobek
3
2
13
4.75
W
1
6
13
1.25
W
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,394
Damage
31,407
42,117
Taken
69,497
29,579
Mitigated
47,808
13,555
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,958
522
1,102
4,916
19,380
12,127
0
9,045
10,335
17,002
0
L
Cabrakan
Arkazerick
Cabrakan
10,198
338
784
869
13,443
8,652
0
7,337
6,106
21,009
0
W
Neith
17,803
4,153
182
2,154
6,937
2,771
1,268
5,273
1,546
0
28,695
L
2,847
902
499
679
12,369
5,662
0
6,896
5,473
0
6,440
L
6,294
1,653
3,008
3,956
16,136
18,218
18
6,201
9,935
12,230
0
W
Fafnir
8,890
4,709
663
1,297
10,240
7,032
330
5,355
4,747
11,938
0
L
7,110
623
677
800
8,169
3,149
0
4,556
3,613
13,799
0
W
Sobek
SnowCub13
Sobek
4,300
152
512
2,822
10,619
10,301
384
7,528
2,983
6,923
0
W
10,556
1,816
1,383
2,036
10,149
7,486
48
6,853
3,198
0
14,732
W
20,845
1,007
1,462
1,044
4,172
1,989
684
3,047
1,083
48,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,245
Gold Earned
41,125
120
Minions Killed
92
0
Camps Cleared
0
929,362
Distance Traveled
839,134
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,081
735
23
2
0
174,593
1
L
Cabrakan
8,719
793
27
2
0
149,798
1
W
Neith
10,460
951
23
2
0
172,468
0
L
Mulan
6,738
613
6
1
0
141,358
1
L
Athena
9,339
849
9
1
0
200,281
0
W
Fafnir
8,814
801
13
1
0
150,896
0
L
Scylla
8,248
750
27
2
0
173,104
0
W
Sobek
8,530
775
4
0
0
206,635
0
W
Chaac
8,281
753
6
1
0
190,780
2
W
Kukulkan
11,160
1,015
74
7
0
208,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role