Player Matchup

Set
Set
Diamond IV
GetBakedNSleep
Set
Diamond IV
Level 132
God Stats
3W - 2L
1,519 SR
Queue Stats
104W - 65L
1,938 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
NLMB_Bags-
Ah Muzen Cab
Diamond V
Level 147
God Stats
4W - 3L
1,788 SR
Queue Stats
33W - 19L
2,214 MMR
Party 1
Hera
Hera
Platinum II
Shiosuo
Hera
Platinum II
Level 84
God Stats
9W - 1L
1,630 SR
Queue Stats
93W - 87L
1,852 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 121
1,646 SR
2,001 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,738 SR
1,928 MMR
Vamana
Vamana
Platinum II
Debilidad
Vamana
Platinum II
Level 149
God Stats
9W - 4L
2,084 SR
Queue Stats
30W - 31L
2,255 MMR
Solo
Cthulhu
Cthulhu
Platinum III
lxTopNotchx1
Cthulhu
Platinum III
Level 116
God Stats
64W - 45L
1,618 SR
Queue Stats
749W - 715L
1,958 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
sniperchad
Baba Yaga
Gold IV
Level 85
God Stats
3W - 4L
1,511 SR
Queue Stats
74W - 80L
1,570 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
11,729
782
6,496
13,891
11,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
NLMB_Bags-
Ah Muzen Cab
15
2 / 3 / 5
11,307
754
8,824
11,967
3,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Shiosuo
Hera
14
4 / 1 / 6
11,595
773
14,421
7,041
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
TiamatAthenaSobekDanzaburouTsukuyomi

VS

Bans
ScyllaThothCerberusChang'eAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Debilidad
Vamana
12
2 / 4 / 3
10,305
687
8,253
17,174
11,045
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
lxTopNotchx1
Cthulhu
13
2 / 3 / 4
10,338
689
6,871
10,071
8,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
sniperchad
Baba Yaga
13
2 / 3 / 4
9,402
627
10,307
10,278
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
6
6
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
Debilidad
Vamana
2
4
3
0.88
W
4
2
5
3.25
W
Ah Muzen Cab
NLMB_Bags-
Ah Muzen Cab
2
3
5
1.5
W
Hera
Shiosuo
Hera
4
1
6
7
L
Cthulhu
lxTopNotchx1
Cthulhu
2
3
4
1.33
L
Baba Yaga
sniperchad
Baba Yaga
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,741
Damage
25,431
32,899
Taken
37,523
17,869
Mitigated
23,954
8,513
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Debilidad
Vamana
8,253
3,507
0
3,326
17,174
11,045
0
5,333
11,841
0
31,898
W
6,496
3,153
0
2,867
13,891
11,384
373
6,455
7,436
0
42,025
W
Ah Muzen Cab
NLMB_Bags-
Ah Muzen Cab
8,824
4,034
0
4,177
11,967
3,991
2,366
6,900
5,067
0
63,668
W
Hera
Shiosuo
Hera
14,421
3,730
0
1,469
7,041
2,494
695
4,085
2,956
36,687
0
L
Cthulhu
lxTopNotchx1
Cthulhu
6,871
330
446
1,728
10,071
8,969
0
4,777
5,294
29,627
0
L
Baba Yaga
sniperchad
Baba Yaga
10,307
415
0
2,729
10,278
3,940
0
4,500
5,778
43,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,631
Gold Earned
30,045
206
Minions Killed
170
0
Camps Cleared
0
863,220
Distance Traveled
837,372
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,305
687
60
4
0
289,263
6
W
Set
11,729
782
79
5
0
289,781
1
W
Ah Muzen Cab
11,307
754
90
6
0
276,403
1
W
Hera
11,595
773
37
2
0
297,036
2
L
Cthulhu
10,338
689
33
2
0
282,326
3
L
Baba Yaga
9,402
627
77
5
0
265,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role