Player Matchup

Guan Yu
Guan Yu
Alehandrobr0
Guan Yu
Level 106
God Stats
1W - 3L
1,483 SR
Queue Stats
55W - 58L
1,605 Elo+
Party 1
Amaterasu
Amaterasu
Dubz McTank
Amaterasu
Level 153
God Stats
3W - 5L
1,630 SR
Queue Stats
140W - 121L
1,635 Elo+
Party 3
Thor
Thor
DubzDark
Thor
Level 132
God Stats
6W - 10L
1,514 SR
Queue Stats
219W - 186L
1,624 Elo+
Party 3
Sol
Sol
IWontGank
Sol
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 25L
1,614 Elo+
Party 1
Eset
Eset
Scytherous
Eset
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 12L
1,348 Elo+
Solo
Team Averages
Level 113
1,525 SR
1,565 Elo+

VS

Team Averages
Level 127
1,522 SR
1,590 Elo+
Medusa
Medusa
DjManix
Medusa
Level 129
God Stats
7W - 4L
1,757 SR
Queue Stats
227W - 219L
1,728 Elo+
Party 2
Baron Samedi
Baron Samedi
HammytheBro
Baron Samedi
Level 145
God Stats
2W - 0L
1,314 SR
Queue Stats
176W - 174L
1,556 Elo+
Solo
Thor
Thor
LogynBoss
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
RevDovah
Tiamat
Level 118
God Stats
7W - 13L
1,542 SR
Queue Stats
728W - 667L
1,594 Elo+
Solo
King Arthur
King Arthur
victack
King Arthur
Level 123
God Stats
5W - 8L
1,499 SR
Queue Stats
124W - 132L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alehandrobr0
Guan Yu
13
1 / 3 / 4
8,289
461
5,941
13,209
10,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
Dubz McTank
Amaterasu
16
0 / 5 / 0
9,635
535
5,424
15,417
11,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
13
3 / 4 / 1
8,444
469
4,198
12,252
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 2 / 3
9,991
555
9,865
11,498
3,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 1
8,137
452
7,296
12,832
4,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DjManix
Medusa
15
3 / 3 / 0
9,283
516
6,184
11,264
3,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
HammytheBro
Baron Samedi
14
1 / 2 / 8
9,452
525
8,905
11,262
5,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
15
7 / 2 / 6
9,541
530
9,366
12,146
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
RevDovah
Tiamat
18
5 / 1 / 2
10,486
583
10,039
7,371
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
victack
King Arthur
17
5 / 0 / 5
10,410
578
11,797
14,358
10,141
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
8
Kills
21
21
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alehandrobr0
Guan Yu
1
3
4
1
W
Medusa
DjManix
Medusa
3
3
0
1
L
Amaterasu
Dubz McTank
Amaterasu
0
5
0
0
L
Thor
3
4
1
0.88
W
Baron Samedi
HammytheBro
Baron Samedi
1
2
8
2.5
L
3
2
3
2.25
W
Thor
7
2
6
5
W
Tiamat
RevDovah
Tiamat
5
1
2
6
L
1
7
1
0.21
W
King Arthur
victack
King Arthur
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,724
Damage
46,291
65,208
Taken
56,401
37,104
Mitigated
28,848
21,462
Healing
24,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alehandrobr0
Guan Yu
5,941
1,193
583
3,493
13,209
10,432
0
5,703
7,506
0
35,255
W
Medusa
DjManix
Medusa
6,184
2,164
0
4,451
11,264
3,663
0
3,959
7,305
0
64,500
L
Amaterasu
Dubz McTank
Amaterasu
5,424
2,190
0
5,292
15,417
11,901
438
1,126
14,093
0
65,324
L
Thor
4,198
1,956
0
2,938
12,252
6,529
0
3,980
8,092
0
42,029
W
Baron Samedi
HammytheBro
Baron Samedi
8,905
1,563
1,489
3,754
11,262
5,986
76
4,713
6,489
32,079
0
L
9,865
3,126
0
7,412
11,498
3,760
1,118
3,212
8,286
78,038
0
W
Thor
9,366
2,042
0
4,791
12,146
4,133
120
3,176
8,832
0
48,281
W
Tiamat
RevDovah
Tiamat
10,039
1,591
0
4,449
7,371
4,925
455
3,071
4,081
87,775
0
L
7,296
374
155
1,589
12,832
4,482
0
4,923
7,762
53,776
0
W
King Arthur
victack
King Arthur
11,797
688
0
5,174
14,358
10,141
88
1,690
12,533
0
64,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
49,172
574
Minions Killed
520
0
Camps Cleared
0
1,716,508
Distance Traveled
1,842,702
24
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,289
461
61
3
0
377,533
6
W
Medusa
9,283
516
111
6
0
333,708
3
L
Amaterasu
9,635
535
146
8
0
334,319
3
L
Thor
8,444
469
89
5
0
358,216
3
W
Baron Samedi
9,452
525
36
2
0
368,542
7
L
Sol
9,991
555
139
8
0
341,225
5
W
Thor
9,541
530
67
4
0
387,912
0
W
Tiamat
10,486
583
180
10
0
344,061
5
L
Eset
8,137
452
139
8
0
305,215
7
W
King Arthur
10,410
578
126
7
0
408,479
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role