Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
I_Obey_Jalen
Bastet
Level 109
God Stats
23W - 21L
1,671 SR
Queue Stats
373W - 371L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
OvalCow042100
Jormungandr
Level 63
God Stats
6W - 5L
1,502 SR
Queue Stats
146W - 117L
1,500 Elo+
Solo
Skadi
Skadi
YRN_DzY
Skadi
Level 111
God Stats
23W - 20L
1,492 SR
Queue Stats
403W - 369L
1,487 Elo+
Solo
Chaac
Chaac
nt29
Chaac
Level 102
God Stats
11W - 14L
1,402 SR
Queue Stats
337W - 354L
1,452 Elo+
Party 2
Team Averages
Level 90
1,513 SR
1,491 Elo+

VS

Team Averages
Level 72
1,476 SR
1,479 Elo+
Rama
Rama
AmosRamos
Rama
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 136L
1,486 Elo+
Solo
Guan Yu
Guan Yu
DutchManB
Guan Yu
Level 69
God Stats
6W - 2L
1,786 SR
Queue Stats
70W - 62L
1,485 Elo+
Solo
Zeus
Zeus
Snoopy-Blue_REX
Zeus
Level 61
God Stats
0W - 2L
1,293 SR
Queue Stats
113W - 130L
1,478 Elo+
Party 1
Mercury
Mercury
UncleRaza
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 114L
1,490 Elo+
Party 1
Sylvanus
Sylvanus
danielira114
Sylvanus
Level 86
God Stats
7W - 2L
1,303 SR
Queue Stats
321W - 292L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 3 / 4
11,351
631
16,118
10,701
6,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
19
11 / 0 / 4
12,039
669
10,204
10,461
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
OvalCow042100
Jormungandr
15
4 / 1 / 7
9,854
547
9,734
10,508
7,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
YRN_DzY
Skadi
16
2 / 2 / 8
9,671
537
8,246
8,356
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
nt29
Chaac
18
4 / 0 / 1
10,947
608
9,989
14,794
8,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
5 / 7 / 0
8,894
494
7,747
15,764
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
DutchManB
Guan Yu
10
0 / 2 / 0
6,692
372
6,756
12,167
5,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 10 / 0
7,672
426
6,565
13,236
3,394
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
UncleRaza
Mercury
13
0 / 8 / 2
7,676
426
3,053
13,649
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
danielira114
Sylvanus
12
0 / 4 / 4
7,297
405
5,117
15,142
8,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
31
Kills
6
6
Deaths
31
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
3
4
4
L
Rama
5
7
0
0.71
L
Guan Yu
DutchManB
Guan Yu
0
2
0
0
W
Bastet
11
0
4
13
W
Jormungandr
OvalCow042100
Jormungandr
4
1
7
7.5
L
1
10
0
0.1
L
Mercury
UncleRaza
Mercury
0
8
2
0.13
W
Skadi
YRN_DzY
Skadi
2
2
8
3
L
Sylvanus
danielira114
Sylvanus
0
4
4
0.5
W
Chaac
nt29
Chaac
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,291
Damage
29,238
54,820
Taken
69,958
29,674
Mitigated
24,901
23,105
Healing
15,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,118
96
0
4,837
10,701
6,011
1,660
6,314
4,387
68,520
0
L
Rama
7,747
5,720
0
3,577
15,764
4,081
144
4,543
11,221
0
41,326
L
Guan Yu
DutchManB
Guan Yu
6,756
1,787
0
4,738
12,167
5,023
0
0
12,167
0
31,352
W
Bastet
10,204
4,718
0
6,410
10,461
4,299
960
724
9,737
0
98,982
W
Jormungandr
OvalCow042100
Jormungandr
9,734
2,434
307
4,694
10,508
7,239
566
2,343
8,165
42,248
0
L
6,565
914
0
1,417
13,236
3,394
0
8,776
4,386
46,007
0
L
Mercury
UncleRaza
Mercury
3,053
1,796
0
582
13,649
4,013
0
3,234
10,379
0
47,361
W
Skadi
YRN_DzY
Skadi
8,246
3,611
0
665
8,356
3,659
2,213
1,305
7,051
0
61,396
L
Sylvanus
danielira114
Sylvanus
5,117
1,893
1,843
3,165
15,142
8,390
0
9,083
5,953
24,423
6,363
W
Chaac
nt29
Chaac
9,989
1,306
0
6,192
14,794
8,466
2,454
555
14,239
0
70,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,862
Gold Earned
38,231
576
Minions Killed
397
0
Camps Cleared
0
1,698,318
Distance Traveled
1,326,124
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,351
631
121
7
0
306,207
3
L
Rama
8,894
494
74
4
0
278,181
3
L
Guan Yu
6,692
372
57
3
0
200,122
0
W
Bastet
12,039
669
149
8
0
425,547
1
W
Jormungandr
9,854
547
69
4
0
333,735
3
L
Zeus
7,672
426
101
6
0
256,155
3
L
Mercury
7,676
426
99
6
0
292,920
4
W
Skadi
9,671
537
110
6
0
294,188
2
L
Sylvanus
7,297
405
66
4
0
298,746
2
W
Chaac
10,947
608
127
7
0
338,641
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role