Player Matchup

Fenrir
Fenrir
Boudreault83
Fenrir
Level 24
God Stats
4W - 8L
1,179 SR
Queue Stats
58W - 64L
1,306 Elo+
Party 1
Sol
Sol
GeorgesVezina01
Sol
Level 29
God Stats
94W - 96L
1,429 SR
Queue Stats
118W - 131L
1,292 Elo+
Party 1
Ymir
Ymir
KingJimHun
Ymir
Level 18
God Stats
8W - 7L
1,662 SR
Queue Stats
12W - 16L
1,416 Elo+
Party 1
Anubis
Anubis
Maltea22
Anubis
Level 26
God Stats
64W - 45L
1,536 SR
Queue Stats
79W - 76L
1,331 Elo+
Party 1
Danzaburou
Danzaburou
Mastertiss
Danzaburou
Level 17
God Stats
51W - 44L
1,623 SR
Queue Stats
53W - 51L
1,482 Elo+
Party 1
Team Averages
Level 23
1,486 SR
1,365 Elo+

VS

Team Averages
Level 15
1,482 SR
1,434 Elo+
Aphrodite
Aphrodite
Huiee
Aphrodite
Level 18
God Stats
13W - 15L
1,544 SR
Queue Stats
64W - 64L
1,406 Elo+
Solo
Guan Yu
Guan Yu
THICCCCCCCCCC456
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,620 Elo+
Party 2
Chiron
Chiron
ezepaul
Chiron
Level 9
God Stats
16W - 13L
1,208 SR
Queue Stats
88W - 111L
1,404 Elo+
Solo
Thanatos
Thanatos
sprxal-
Thanatos
Level 29
God Stats
4W - 3L
1,738 SR
Queue Stats
81W - 108L
1,439 Elo+
Solo
Ymir
Ymir
stepbro-shawn
Ymir
Level 15
God Stats
1W - 2L
1,417 SR
Queue Stats
14W - 21L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 5 / 9
8,599
430
4,921
12,513
4,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
10 / 2 / 6
10,783
539
22,778
16,298
5,638
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 4 / 14
9,661
483
6,891
13,027
11,506
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Maltea22
Anubis
18
6 / 4 / 7
11,015
551
14,252
12,149
5,697
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
Mastertiss
Danzaburou
20
19 / 2 / 5
13,636
682
22,332
15,429
7,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Huiee
Aphrodite
14
0 / 9 / 5
9,417
471
6,621
22,407
11,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 10 / 4
9,135
457
7,456
17,296
12,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chiron
ezepaul
Chiron
14
0 / 3 / 1
8,498
425
2,704
11,494
3,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
sprxal-
Thanatos
16
9 / 9 / 0
11,431
572
12,678
21,976
7,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 9 / 4
10,117
506
11,242
21,947
20,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
38
Kills
15
17
Deaths
40
41
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
1
5
9
1.1
W
10
2
6
6.5
L
Aphrodite
Huiee
Aphrodite
0
9
5
0.28
W
2
4
14
2.25
W
Anubis
Maltea22
Anubis
6
4
7
2.38
W
Danzaburou
Mastertiss
Danzaburou
19
2
5
10.75
L
2
10
4
0.4
L
Chiron
ezepaul
Chiron
0
3
1
0.17
L
Thanatos
sprxal-
Thanatos
9
9
0
1
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,174
Damage
40,701
69,416
Taken
95,120
33,953
Mitigated
57,007
23,107
Healing
30,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,921
2,154
361
1,984
12,513
4,005
912
3,434
8,854
0
22,735
W
22,778
4,546
243
8,427
16,298
5,638
3,211
4,392
11,606
67,741
0
L
Aphrodite
Huiee
Aphrodite
6,621
1,249
3,371
9,116
22,407
11,927
576
12,709
9,698
51,790
0
W
6,891
1,265
0
769
13,027
11,506
310
3,383
9,551
37,889
0
W
Anubis
Maltea22
Anubis
14,252
2,375
183
4,824
12,149
5,697
2,278
2,963
8,960
71,828
0
W
Danzaburou
Mastertiss
Danzaburou
22,332
12,479
0
6,316
15,429
7,107
2,749
3,216
12,107
0
95,522
L
7,456
2,938
362
1,131
17,296
12,699
154
7,574
9,722
0
22,247
L
Chiron
ezepaul
Chiron
2,704
1,558
457
3,628
11,494
3,872
1,606
3,132
8,362
0
34,386
L
Thanatos
sprxal-
Thanatos
12,678
5,394
780
10,755
21,976
7,766
328
11,610
10,366
0
46,523
L
11,242
3,521
0
444
21,947
20,743
26
8,896
13,051
47,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
48,598
452
Minions Killed
339
0
Camps Cleared
0
1,737,162
Distance Traveled
1,572,631
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,599
430
43
2
0
332,384
0
W
Sol
10,783
539
87
4
0
358,585
0
L
Aphrodite
9,417
471
96
5
0
269,247
0
W
Ymir
9,661
483
57
3
0
359,338
0
W
Anubis
11,015
551
121
6
0
307,983
0
W
Danzaburou
13,636
682
144
7
0
378,872
0
L
Guan Yu
9,135
457
44
2
0
353,973
0
L
Chiron
8,498
425
59
3
0
321,393
0
L
Thanatos
11,431
572
63
3
0
313,472
0
L
Ymir
10,117
506
77
4
0
314,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role